hanabusa1991
Newbie
- Dec 28, 2019
- 33
- 82
- 185
thanks, previous posts clarified this already. I was indeed mistaken.It is more like this:
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I deducted what toy DPC wanted us to grab by the "miss" scene showing the crane missing toy's tail and this is pretty lazy game design in my opinion. Was it hard to allow us to grab ANY toy? It's like 3-4 renders top.OK, posting a correction for the claw machine game:
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thanks can u also send the solutions for next puzzles thanks!
And those with Riona holding it. The pictures she sends you later... Which for this game shouldn't really be an issue.I deducted what toy DPC wanted us to grab by the "miss" scene showing the crane missing toy's tail and this is pretty lazy game design in my opinion. Was it hard to allow us to grab ANY toy? It's like 3-4 renders top.
Thanks a lotuse a clean save who not have been modded before
https://f95zone.to/threads/being-a-dik-v0-10-0-dr-pinkcake.25332/post-12398541How to disable active mini game mode without using mods ?
He's mostly criticized for spending too much time on uninteresting mini games.Omg, DPC being criticized and even gaining fair amount of hate. Could anyone imagine this a couple of years ago. Guess that what happens when you're developing a single game for too long.
If you about crushing in doctor office then do next:
Go to your main directory - users - "choose your user" - appdata - Roaming - renpy - BeingaDIKSeason3-Patreon-1535311494 - and delete "persistent"
after that go to the game directory - game - saves - and delete the same file from there.
You must be new here, he gets more than fair amount of hate all the time, mostly because of his ego, not being able to face criticism or even different opinion and as mentioned earlier, developing stuff no one cares about but is time-consuming. As mentioned, unfortunately despite all that he is still top-shark in this business and delivers high quality product, we like it or not.Omg, DPC being criticized and even gaining fair amount of hate. Could anyone imagine this a couple of years ago. Guess that what happens when you're developing a single game for too long.