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xortor

Member
May 3, 2018
148
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But the length of episode 9 was not good. One long extended free roam event that was basically the HOTs party + the Dorm party took well over a year? Yeah idk man
If you want some validation for your disappointment, feel free to scroll back to last year and check out the hundreds of pages of us all bitching and moaning over that update :ROFLMAO:
 
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jak1165

Well-Known Member
Mar 10, 2018
1,151
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If you want some validation for your disappointment, feel free to scroll back to last year and check out the hundreds of pages of us all bitching and moaning over that update :ROFLMAO:
Havent touched the game since the interlude was released. Which is didnt mind, incidentally. I suppose it would just depend on your feelings about Zoey. Have to say, I could do with fewer minigames. Like is that what the patrons actually want?
 
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LizaS

Active Member
Jan 20, 2022
896
25,744
616




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
 

felicemastronzo

Message Maven
May 17, 2020
12,219
23,209
978




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
I anticipate a strong revaluation of the ninth chapter. In the end it wasn't that bad, still better than 11
 

seyrios

New Member
Jul 22, 2020
6
10
65




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
you're a goat, keep enjoying what you're doing it's important, we'll wait
 

iamcomming

Well-Known Member
Apr 22, 2024
1,509
1,181
249




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
-10% and more of the needed? super
 

Roger-a-Dale

Well-Known Member
May 9, 2024
1,970
2,875
332




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
I'm going to be ultra optimist about this and say we'll get episode 11 on Nov 30th at 11:52 pm.
 

Macky009

Engaged Member
Oct 29, 2020
3,905
4,253
437




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
that70s-show-you-are-a-god.gif
 

Znar26

Active Member
Jul 8, 2024
896
1,592
220




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
Compared to the past, this episode is super hard for our talented number-crunchers to gauge progress.
 

bZokko1

Newbie
Feb 2, 2019
70
100
197




I continued to work on static renders this week. I wanted to be close to 90% done with the free roam event I've been working on by today, but I'm at 81%.

I worked on some scenes that were very slow to pose, and it took me half a week to pose around 120 renders for these scenes.

Compare that to today's work, where I'm already at 87 posed static renders, and you'll see how it can vary a lot between scenes.

I've also posed animations this week and worked on Steam-related tasks that I can share more about soon.

I will be able to pose the rest of the art for what's written of the free roam event next week.

After that, I will write the remainder of the scenes for the free roam event that I need; I've counted ten scenes.

I'm also interested in doing more of the needed animation work soon, but we'll take it week by week.

36 animations and 345 static renders are in the render queue. We're cooking.

Have a nice weekend

Dr PinkCake
The pessimist in me tells me early 2025, but it would be a nice surprise if it arrived before December despite being the Christmas episode.

However I did finally play Jillybeans path.
I was a little surprised you reveal your relationship so publicly, and still go as Maya's beard to Thanksgiving. Sure, their father is probably not always online, but he does stalk Maya after all. This gotta blow up in their faces somehow.
If not this, then something else. No way the good Doc didn't take that decision out of players hand, without using it as an iceberg for relationship to crash into.
 

Deleted member 6546851

Active Member
Sep 27, 2023
709
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The pessimist in me tells me early 2025, but it would be a nice surprise if it arrived before December despite being the Christmas episode.

However I did finally play Jillybeans path.
I was a little surprised you reveal your relationship so publicly, and still go as Maya's beard to Thanksgiving. Sure, their father is probably not always online, but he does stalk Maya after all. This gotta blow up in their faces somehow.
If not this, then something else. No way the good Doc didn't take that decision out of players hand, without using it as an iceberg for relationship to crash into.
Aren't there variations as to how Patrick behaves at Thanksgiving dinner, like when he smiles if you hug Maya if you're actually on her path but doesn't if you're not? I'm not entirely sure how it went, but somebody else can probably confirm it. I think there are other things which also make Patrick more suspicious, like the choices that you can make when you first meet him in Maya's dorm. And also the choices you make when you're at their house, for example: whether you punch him, confront him or don't.
 
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felicemastronzo

Message Maven
May 17, 2020
12,219
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The pessimist in me tells me early 2025, but it would be a nice surprise if it arrived before December despite being the Christmas episode.

However I did finally play Jillybeans path.
I was a little surprised you reveal your relationship so publicly, and still go as Maya's beard to Thanksgiving. Sure, their father is probably not always online, but he does stalk Maya after all. This gotta blow up in their faces somehow.
If not this, then something else. No way the good Doc didn't take that decision out of players hand, without using it as an iceberg for relationship to crash into.
Dpc will do everything he can to get it out this year, but he will fail as he does every time he has set a goal yes time to chapter size
 
May 31, 2024
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-10% and more of the needed? super
I assume it is very easy to misjudge something like a big free roam. I may be in the minority but I actually quite enjoy free roam events one the first few play through of each update. They can get a bit annoying on repeat playthrough but if there are enough branches within and some story related dialogue I really don’t mind them.
 
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