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Kodek

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Jun 26, 2017
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I never said turn it up to eleven or 0 to 100, I just said "more of a potty mouth." I don't want her to swear like a 12 year old playing Call of Duty, but be a little looser, more comfortable, casual. Like in the haunted basement, she actually says "Oh, fuck!" when Penny scares her. It's charming :giggle:

And yes, more dirty talk :devilish: Some moaning too, a little screaming out of ecstasy :sneaky:
Understandable and we are on agreement regarding such sophisticated behavior.
While she already moans, it's kind of underwhelming because DPC needs to add *softly moans* to her moaning... why softly? Just let out that inner slut and enjoy the action completely.
 

MiltonPowers

Twins Basil! Twins!
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The Interlude Part 2 is going to finally introduce Madame into the game.
It will be called Riding the Oils! It will be about Madame's daily journey to the local store to stock on baby oil so she can traumatize uninformed random teenagers with the sound of her oily cheeks clapping on the dark of the VIP lounge.
If that actually happens. I will blame you for putting the idea in DPC's head. And

i-will-kill-you.gif
:ROFLMAO: :ROFLMAO: :ROFLMAO:
 

Better Cock Spock

Half Vulcan, Half Simp
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Understandable and we are on agreement regarding such sophisticated behavior.
While she already moans, it's kind of underwhelming because DPC needs to add *softly moans* to her moaning... why softly? Just let out that inner slut and enjoy the action completely.
Maybe she's afraid that despite Tyballs hating MC, he might be shameless enough to get off on hearing her moan :sick:
It's cool, Bella had a good run.

Also that lesbeen is one of the cuter ones I must admit.
Don't make me sic the Bella mod on you :cautious:
 

OldMoonSong

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Jun 2, 2018
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The progress of the longer cutscene animation I mentioned in the past weeks' updates is at 1659 out of 3360 frames, meaning it will take roughly ten more days to render fully. So far, I'm very pleased with this speed.
3360 - 1659 = 1701

10 days is 14,400 minutes

Nearly 8.5 minutes per render? And that's assuming it's all being done on a single workstation. If he's distributing the rendering of multiple component animations across 2 workstations, that means he's spending 17 minutes per frame.... 4 workstations would mean spending 34 minutes per frame to take up 10 days of rendering.

I don't recall how many workstations he has set up, but with each workstation having multiple 4090s, this seems outrageously slow, from my limited experience with DAZ.

Has he considered AI up-scaling? Frame interpolation? If animations make up the lion's share of the development time and resources, why not enhance productivity with these options? DAZ animations aren't exactly at the artistic edge of animation complexity, to the extent that they would be noticeably affected by the tradeoffs that come with up-scaling and interpolation.
 
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Better Cock Spock

Half Vulcan, Half Simp
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I said there would be no interlude, but at least you can fuck the yoga girl. :Kappa:
That's all that really matters. That and have a romantic relationship that ends with being married, having kids, and having amazing yoga sex for the rest of our lives.

Just the little things :)
 
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Kodek

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Jun 26, 2017
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3360 - 1659 = 1701

10 days is 14,400 minutes

Nearly 8.5 minutes per render? And that's assuming it's all being done on a single workstation. If he's distributing the rendering of multiple component animations across 2 workstations, that means he's spending 17 minutes per frame.... 4 workstations would mean spending 34 minutes per frame to take up 10 days of rendering.

I don't recall how many workstations he has set up, but with each workstation having multiple 4090s, this seems outrageously slow, from my limited experience with DAZ.

Has he considered AI up-scaling? Frame interpolation? If animations make up the lion's share of the development time and resources, why not enhance productivity with these options? DAZ animations aren't exactly at the artistic edge of animation complexity, to the extent that they would be noticeably affected by the tradeoffs that come with up-scaling and interpolation.
He probably considered all that and he won't enhance productivity.
He could lower from 60 fps to 30 and the animations wouldn't change that much, he could just lower the time of the animation resulting in less renders to deal with, he could cut a lot of corners in his way of working to make some tasks basically be automatic... he won't.

I don't want to say it's fully because of the milk, but it mostly is. A little about pride too.
 
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