Theorising she's coming back and then being surprised would've been more fun though...we knew she was coming back eventually and its pretty common for a girl not to be featured in one episode to get heavily featured in the next
Theorising she's coming back and then being surprised would've been more fun though...we knew she was coming back eventually and its pretty common for a girl not to be featured in one episode to get heavily featured in the next
I posted this back in April:I have high hopes instead for Rose and Brandi content. And to a lesser extent, Bartender.![]()
I’m crossing my fingers and hoping you’ll be right!I posted this back in April:
* Since it was stated that the first 5 scenes will feature 6 ladies who didn't have a scene in the previous episode, and with how much teasing Sandy has been doing and how Nicole and MC can agree to go steady, a visit to the Pink Rose sounds like it's coming up, probably to celebrate Derek getting his finger reattached. This also means that at least two other of the dancers there are going to have a scene, probably Rose (ah, sweet sweet Rose, how I missed thee) and Brandi. Hopefully, this won't be like the last time Tremolo went to the club and had to choose one scene between the three options. That leaves two other choices, and I think it's going to be Felica for sure, and one of the other girls that Tremolo made out with/was flashed by at the Christmas party, or one of the other strippers, like Tanya.
When the issue in the last two or three episodes now has been PC rendering speed, hiring "external help" isn't going to solve anything.It's called hiring external help, you cheap, milking control-freak.![]()
Right, because MC also know who is Jill mother and father are on a none Jill path . . .oh for sure
Nobody's saying we know who she is if we're not on the throuple/Josy path... We're just saying there's a decent to good chance we will see her at the faculty event and will make contact with her there because we're trying to make connections.Right, because MC also know who is Jill mother and father are on a none Jill path . . .
oh and before anyone bring up episode 5, On a none Jill path he has no idea who he is, up until today.
.
there has to be path specific things otherwise there is no point for the branching system in the first place.
although there is a visible nothing make sense recently in dpc storytelling. and just started to thor random things like, you lose rp point with sage for having dik affinity, or telling Jill to not show mercy to tybaltfucktard , - Sage rp point.
. . .
View attachment 5198012
. . .
I would think meeting Iris is a Josy path only event, could they be at the staff party thing sure but nothing going to happenRight, because MC also know who is Jill mother and father are on a none Jill path . . .
oh and before anyone bring up episode 5, On a none Jill path he has no idea who he is, up until today.
.
there has to be path specific things otherwise there is no point for the branching system in the first place.
although there is a visible nothing make sense recently in dpc storytelling. and just started to thor random things like, you lose rp point with sage for having dik affinity, or telling Jill to not show mercy to tybaltfucktard , - Sage rp point.
. . .
View attachment 5198012
. . .
Knowing how long new releases take to come out (it will probably a year and half between Ep. 11 and Ep. 12), I figured that I'd wait several months after the Ep. 11 release to read a progress report. I figured that no significant progress would be made week-to-week, but if I waited, let's say six months, there would be something significant to read.You must be registered to see the links
![]()
I've worked on static renders all week, powering through some canon and branched scenes. Among others, I've worked on Josy, Maya, DIKs, and the Pink Rose.
It's going well, and I will mostly work on static renders next week as well.
I updated one of my PC slaves to Windows 11 this week, but I had to revert it to Windows 10 after experiencing black screen-to-restart crashes when rendering with DAZ. I thought the issue was driver-related, but it persisted after multiple attempts to update everything conceivable. I decided to keep it on Windows 10 until I replace it altogether in the future. While doing this, I thought about a topic that affects me weekly, but I don't often discuss - time thieves.
I want to share some behind-the-scenes insights on how these time thieves impact development and how I work around them. The three time thieves I've dealt with recently are Windows 11 upgrades, DAZ alpha bugs, and render queue depletion.
Windows 11
The Windows 11 upgrades are necessary, but they often come with unexpected issues, such as the one I described above. Currently, I have three PC slaves still running Windows 10, two of which I plan to replace with new PCs soon. The rest of my PCs are rocking Windows 11 without issues.
While I couldn't create a game without PCs, PC maintenance can steal quite a bit of time when everything isn't going smoothly. The systems must be nearly identical in all aspects that affect DAZ for slave rendering to function properly.
DAZ alpha bugs
The DAZ alpha build is being updated almost weekly now, and since there are plenty of quirks and bugs with it, I'm very keen on updating it regularly on my end to see if bugs are fixed.
This week, I upgraded to the latest version, and a new bug was introduced that caused several assets not to load at all and even crashed DAZ altogether. Those bugs steal time, but the biggest DAZ alpha bug at the moment - the time thief - is something I call the "DAZ alpha undo bug".
There's a tool in DAZ called the Translate tool, which you use to move objects around in the viewport, such as characters, items, and so on.
View attachment 5197428
For reasons I haven't quite figured out yet, DAZ can decide to undo many of the steps you've made in your current work if you use the translate tool in a certain way. And not only that, DAZ can also continue to move things around that you didn't move at all, causing the entire scene to be wasted. And to make matters worse, you can't redo anything that DAZ undid, so you lose your work the moment the bug kicks in. I have to restart DAZ whenever it happens. It's a really annoying bug that improved somewhat with the previous update, but it didn't disappear altogether. To combat it, I save my work frequently before using the translation tool - it has become a reflex. That way, I can restart the software and continue fast if the bug happens. DAZ has become faster when loading files, so not a lot of time is wasted, but I wish the bug would be fixed soon.
Render queue depletion
When I speak of a render queue, I mean a folder of .duf files (one .duf file is equivalent to an image or animation file before it is rendered) that are specified in DAZ so that they should be rendered.
View attachment 5197429
As PC slaves complete their current queue, I add more .duf files to them and specify them in DAZ. I try my best to spread the work out evenly among my systems, and always have a pool of files waiting for PCs that finish their work.
When a PC finishes its render queue, I supply it with new files. Every second between the PC completing its queue and me adding more files to it is wasted time. I try to plan around this by calculating when the PCs complete their work, but it happens that a PC is done in the middle of the night or at a time when I'm busy working. I wish there were a way to add files to the render queue while the PCs are rendering, but at the moment it's not possible, and I will have to live with this time thief during development.
We're talking about 1-8 hours of wasted time per PC when this happens, depending on how fast I can spot it happening. One way I combat this is by having large render queues per PC. Let's say a queue on one PC takes 1-2 months to complete rendering; then 1-8 hours of wasted time is small in comparison.
Time thieves aren't anything new to me; they have occurred throughout my years as a developer in various ways, and they are a pesky part of development. What's important is to find ways forward and to minimize the time they steal.
I hope none of this made you worry in any way; it wasn't my intention. Development is progressing smoothly, and PCs are producing animations and static renders at a steady pace.
Have a nice weekend
Dr PinkCake
not that this actually mean anything considering dpc writing abilities. But currently nothing from past experience aka in the past 12 episode even remotely indicates that.Nobody's saying we know who she is if we're not on the throuple/Josy path... We're just saying there's a decent to good chance we will see her at the faculty event and will make contact with her there because we're trying to make connections.
I do agree that DPC has made quite a few questionable (to say the least) RP/DP/brancing decisions, especially in season 3.
what if I go to the Fighting event, instead ? Huh?!I would think meeting Iris is a Josy path only event, could they be at the staff party thing sure but nothing going to happen
Yes.Knowing how long new releases take to come out (it will probably a year and half between Ep. 11 and Ep. 12), I figured that I'd wait several months after the Ep. 11 release to read a progress report. I figured that no significant progress would be made week-to-week, but if I waited, let's say six months, there would be something significant to read.
Is this progress report really just “I’ve worked on static renders all week…I will mostly work on static renders next week as well…development is progressing smoothly, and PCs are producing animations and static renders at a steady pace?” Is this what the progress reports have been like?
then you go to fighting event. Im not really sure what your point is. Josy path you end up on a sofa with Iris off path you don't. I don't think any one saying off path leads to the same scene, just that there a chance a very small chance Iris could be at staff party which doesn't matter since Josy can't be there anywaywhat if I go to the Fighting event, instead ? Huh?!
which I will do it anyway in any path , except the Jill one
But, "simple" theories don’t keep this thread moving (andI don't see Iris having anything to do with the faculty party.
You will just visit her at Christmas if you are on the Josy path.
Simple as that IMO.
He has no remorse getting it on with Bianca, so I would assume if Iris starts hitting on Fuckface, and the player is given a choice, people will absolutely try.DPC is not gonna have you cheat on Josy with her mom.
Fuckface feels bad about banging Jade and being friends with Sage, he's not gonna sleep with the mother of the girl he's dating. He's too much of a pussy.
I'm not saying she is "the" fashion designer of the Royce family, Jade or any other family at B&R, just that she might have designed one or more fashion pieces that people asked her to create for that event. She seems to be doing very well for herself, and usually there is only a very small amount of bigger fashion designers per city (as in 5-10 tops unless you're in one of the so-called "fashion capitals"). We also don't know how many people at B&R know she's Josy's mother, considering Josy goes by her father's last name.not that this actually mean anything considering dpc writing abilities. But currently nothing from past experience aka in the past 12 episode even remotely indicates that.
Josy never mentioned her mother having any connection to the B&R benefactors, or high quality donors from that circle.
In fact if I remember right priory to her arrival in to the school, she was even planning to move out from this are, and move to her mother
You know, like if she is the famous fashion designer of the Royce family, or someone as important in these circle then may be her daughter should not have been a porblem to get in to the shcool right from the get go.
of course if dpc want it, suddenly he can retcon this and say, Josy eventually end up in this school because of her mother intervened , but then that is once again very very " qestionable " writing from DPC part. who claims he maped the whoel thign out, and not just make things up as he goes, while he sitting on the toilet evenry morning . .
and the later part seems to be more the case, since it is does feels like as times goes on over the past 6-7 year, that, he had an idea up untl MC finished hell week and put on the Dik Jacket, and after that it's like: " yeah, done, so now what ? "
You both elevated her importance enough for a fictional show up on some random event that you may or may not can attend. But why and what is the point of it, both of you cant really back up a "theory or idea. "then you go to fighting event. Im not really sure what your point is. Josy path you end up on a sofa with Iris off path you don't. I don't think any one saying off path leads to the same scene, just that there a chance a very small chance Iris could be at staff party which doesn't matter since Josy can't be there anyway
folks believed the same thing about Jill mother too. fail to understand the differences in other scenarios vs the Sage's "mother" caseHe has no remorse getting it on with Bianca, so I would assume if Iris starts hitting on Fuckface, and the player is given a choice, people will absolutely try.
Idk, but I just chalk it up as DPC inconsistent writing.
She would count as a special guess if DPC wanted her there, somebody got to be there. Sure it far more likely you only see Iris when you go home with Josy but if all the MG's can be best friends all while liking the same guy and Magner can be the bad guy out of no where then a Mg mother can show up out of no where toYou both elevated her importance enough for a fictional show up on some random event that you may or may not can attend. But why and what is the point of it, both of you cant really back up a "theory or idea. "
![]()