Geralt From Rivia
Conversation Conqueror
- Jun 15, 2022
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not a fucking chance on that if we're thinking realistically sadlyBella path, plus 1 with Jill.
Moderate optimismI'm currently focusing on building a larger render queue with animations. And it's a battle because the PCs have gotten faster with the upgrades.
Deep pessimismOverall, I'm likely over the hump, but time will tell what the size of the episode will be.
When I see the numbers given, I think v0.12 will be released in September 2026 at the earliest.You must be registered to see the links
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This week, I finished up the big scene I was working on and completed the art for another ~100 renders scene.
I continued by writing a lewd scene and have since been working on posing static renders and animations for it. It's going well. I will wrap it up within a few more days, and then continue writing and animating for yet another lewd scene.
I'm currently focusing on building a larger render queue with animations. And it's a battle because the PCs have gotten faster with the upgrades.
I estimate that the produced static renders are around 45-50%, and the posed animations are roughly 55%. Overall, I'm likely over the hump, but time will tell what the size of the episode will be.
I have at least seven more lewd scenes to create for the episode, plenty of branched content to plan, write and create, and a big free roam event left to create in its entirety.
The canon content, which has been my main focus up until now, is starting to come together nicely.
Have a nice weekend
Dr PinkCake
After 7 months, that's reassuringI estimate that the produced static renders are around 45-50%, and the posed animations are roughly 55%.
Probably closer to six given post-Episode 11 washup.After 7 months, that's reassuring![]()
I'd say Summer.Probably closer to six given post-Episode 11 washup.
Either way, still points to a Spring 2026 release rather than Autumn as some people are doom-mongering about.
2027I'd say Summer.
Those 5090s just aren't cutting itAfter 7 months, that's reassuring![]()
I made a mistake. I corrected the year.Yes obviously Pumba![]()
holy mother of Josy a useful update .. did I die?You must be registered to see the links
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This week, I finished up the big scene I was working on and completed the art for another ~100 renders scene.
I continued by writing a lewd scene and have since been working on posing static renders and animations for it. It's going well. I will wrap it up within a few more days, and then continue writing and animating for yet another lewd scene.
I'm currently focusing on building a larger render queue with animations. And it's a battle because the PCs have gotten faster with the upgrades.
I estimate that the produced static renders are around 45-50%, and the posed animations are roughly 55%. Overall, I'm likely over the hump, but time will tell what the size of the episode will be.
I have at least seven more lewd scenes to create for the episode, plenty of branched content to plan, write and create, and a big free roam event left to create in its entirety.
The canon content, which has been my main focus up until now, is starting to come together nicely.
Have a nice weekend
Dr PinkCake
Those are low bar expectations. I am expecting 4k cinematics, unreal engine and open world announcement. Also, the Madame Rose prequel.Those 5090s just aren't cutting it
I'm waiting for the 4k 120fps announcement
We also have the sequel to look forward toThose are low bar expectations. I am expecting 4k cinematics, unreal engine and open world announcement. Also, the Madame Rose prequel.
Geoff sadly passes away from Cirrhosis due to his alcohol abuse.
At his funeral, Neil and Amelia hit it off and find comfort in eachother's arms, both having experienced the loss of a partner.
In the upcoming sequel to Being a DIK, featuring your new stepmother Ameila and stepsister Jill, Tremolo must navigate forbidden relationships and discover what it's like to have a mother in his life for the first time.
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So I checked where he was at the same point in development last year, it was roughly 50% for renders and 60% for animations. Provided he doesn't add unnecessary shit (I estimate that the produced static renders are around 45-50%, and the posed animations are roughly 55%. Overall, I'm likely over the hump, but time will tell what the size of the episode will be.