so about half the animation count in overall ~3 (and 3 years is not enough, 2021 was the starting point btw) years as DPC had done for the last episode... yeah well... "close" doesnt really cut it dont you think? Ok... maybe for some people a bit more than "half" is close... but, i dont think so. And the still render count is quite impressive yes, but 18000 renders in about 3 years total development is the same as DPC does. In higher quality... and well.... the overall complete better game experience, Breeze of Passion is just basic stuff with short loop animatiosn and poor writing to be honest. You math is a bit strange to say "9375 renders in 1 year" to do you think the have created the initial release in just 1 day? The overall development of that game took about 3 years.Well, actually L7team.
Breeze of Passion has 18755 images and about 220 animations. The game started in June 2023, and was completed with DLC in June 2025. So 9375 renders and 110 animation per year. And all these animations are related to sex and without scenes like running or drinking water for a minute.
And they also has another game developed simultaneously with similar numbers, though maybe different guys from their team.
In being a dik That most of the animations are... well, to put it lightly, "pointless" is not a question, i hate those stupid animatiuons and can easily live without most of them. But those animations are just DPCs thing, he loves to create them, he is totally adicted to them. Without them he would not even create the game anymore... sad truth... so we will get more and more of them.
Oh and the 3 years is even a optimistic number, the patreon page is form 2021, created for a different game but breeze of passion development started very shortly in autumn 2021... so... more likely it was a total of 3,5 years development or even 4. Not just 2... and than we are at a number of about 60-70 animatiosn a year and maybe 5000 renders... for a whole team... and kinda low quality in comparsion (higher quality takes way more time like we have learned with the pointless 60 fos animations). Well... yeah... Those numbers are good, and above average of course... but really close to what DPC does? Not really.
But to give you credit... as a team, they are kinda close... and they finished their game, even if its rushed. Which is a total exception sadly.
I just wished DPC wouldnt do so much unneccesary stuff for his game... especially those animations, but the truth is... he likes to create all that stuff, and that is whole point why this game even does still exist. He puts the things in the game HE enjoys creating.... *sigh*
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