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This week, I focused on creating art for some special scenes in the big free-roam event. One of which required a lot of work because I was working with 50+ characters in the same scene - at one point, I stopped counting them and just worked through the scene. I completed that scene two days ago and have since been working on other, easier scenes.
I have 15 scenes left to create in the free roam event - about half of them need writing. There are some lewd scenes in the mix, too, and those won't be as fast to create as the rest. But I feel I'm close to completing the free roam, and I'm starting to plan what content to work on next.
When it's time to move on from the free roam event, I'll try to summarize what branches and kinds of content I have left to create for the episode.
The long cutscene animation I've been talking about in the recent updates is now 95% finished. Only two PCs are rendering the remaining two animations, so the last 5% of frames will take longer to render because fewer PCs are working on them. Still, the cutscene should finish rendering soon. The other PCs are working on other animations and static renders.
234 static renders and 14 animations are in the render queue. The animation count is running low, and I will animate some more in the upcoming weeks. I still have lewd scenes left to create and plenty of other planned animations that I'm excited to pose.
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Freaking Christmas sneaked up on us, and it's now around the corner. I have scheduled some time off with my family. I'll be off on December 24, 26, and 31, and will work as usual the rest of the time. I plan to update you on the development progress as usual on Fridays.
I wish all of you who celebrate happy holidays! Stay safe and cherish the time you spend with your loved ones.
Love
Dr PinkCake