ciberma7865
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- Jan 13, 2020
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I think that Quinn can sell hard drugs. She just didn't want to sell cocaine (probably because of her parents)It would make more sense if Quinn were not only hesitant to sell harder drugs,
I think that Quinn can sell hard drugs. She just didn't want to sell cocaine (probably because of her parents)It would make more sense if Quinn were not only hesitant to sell harder drugs,
Nicely done, guys. Clearly points out that each episode gets grander and grander in size and scope.Well with EP8 dropping in November; the likelihood next cycles are May/June and November/December; so 2 per years.
But ambition might extend this cycle and offset at some point. EP8 is exceptionally over 6 months of development.
- Today, Episode 8 have a 30 days delay compared to previous Episode 7 with +109 animations and +342 renders.
- In 2 days, Being a DIK will have 1000 days of development with 2 years, 8 months and 27 days. 24 000 hours.
- 21 411 renders and 1 289 animations were made, 95 premium music added.
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 8 months, 25 days (33 months / 142 weeks / 998 days / 23 952 hours)
Episode Renders Animations Music* Size Release Date Development Time Episode 1 1301 51 ≈1.1 GB 07 Feb 2019 000 days Episode 2 1709 (+31%) 77 (+51%) ≈2.3 GB (+1.2 GB) 04 May 2019 087 (2 months, 28 days |≈12 weeks) Episode 3 2289 (+34%) 99 (+29%) ≈4.1 GB (+1.8 GB) 16 Aug 2019 105 (3 months, 13 days |≈15 weeks) Episode 4 2532 (+11%) 134 (+35%) ≈6.1 GB (+2.0 GB) 10 Jan 2020 148 (4 months, 26 days |≈21 weeks) Episode 5 2456 (-3%) 157 (+17%) 17 (3.4K$) ≈8.0 GB (+1.9 GB) 29 May 2020 141 (4 months, 20 days |≈20 weeks) Episode 6 3336 (+35%) 162 (+3%) 24 (4.8K$) ≈11.1 GB (+3.1 GB) 13 Nov 2020 169 (5 months, 16 days |≈24 weeks) Episode 7 3723 (+12%) 250 (+54%) 18 (3.6K$) ≈14.5 GB (+3.4 GB) 23 Apr 2021 162 (5 months, 11 days |≈23 weeks) Episode 8 4065 (+9%) 359 (+44%) 36 (7.2K$) >18.1 GB (+3.6 GB) in development 192 (6 months, 09 days |≈27 weeks)
*199$ Premium Licensed Music
> Release Date Estimate:
Growing Scenario: Mid November 2021 (29 weeks) — Technical Difficulty Scenario: Late November 2021 (30 weeks)
Thumb up to well made Casiope DIK Walkthrough.
It's a free game put out by a guy doing it without a salary. I have no complaints. If he worked for a development company, I would expect more in the area of frequency and content, but for a guy working alone, essentially making a free game for me on his free time, I would be utterly bonkers and stupidly entitled to complain.Well he kinda makes up to that by making each episode longer and with more renders.
Well thats what people want , but think about the dev. Maybe this game isnt just a way to make money also , maybe he would like to make his work as close to perfection and dont have any regret?We should be thankful for the padding renders I guess. And the animations eating up heaps more dev time which we get to see for all of 2s apiece. I'd understand if someone else was doing part of the rendering work, but the way things are, he's pouring a lot of unnecessary effort just to pad out the development and content of the game. Without all the blueballing and fluff removed, we'd be at least 3 episodes further in, both story and release wise.
I think everything is more complicated than it seems.We should be thankful for the padding renders I guess. And the animations eating up heaps more dev time which we get to see for all of 2s apiece. I'd understand if someone else was doing part of the rendering work, but the way things are, he's pouring a lot of unnecessary effort just to pad out the development and content of the game. Without all the blueballing and fluff removed, we'd be at least 3 episodes further in, both story and release wise.
Are you really this retarded? Just in case you aren't joking: it's not a free game, you dumbass, wake up, you're on a pirate site. DPC is doing his game thanks to patron's money and his main concern is to please/milk them, not us. Hope that helps.It's a free game put out by a guy doing it without a salary. I have no complaints. If he worked for a development company, I would expect more in the area of frequency and content, but for a guy working alone, essentially making a free game for me on his free time, I would be utterly bonkers and stupidly entitled to complain.
"Last time I got a hundred dollars for my birthday I was PISSED it wasn't $150!!!!!!"
So maybe stop butthurting a bit, mr. funboySo May be Stop Bitching a little bit![]()
I think all or those who criticize DPC should take a seat and think twice. I've played Acting Lessons and other games from other developers and all of them are far from this one. The quality of the story (very funny at times), the development of characters, quality of animations... It's worth for us to wait.The Circle is Now Complete . We are back to the " Updates takes too long, HE should hire peoples, He need to make the episode in 3-4 months" blah blah blah.
Just so you could Understand the level where DPC is in.
He's previous game Acting Lessons, had 8 Chapter, or episode. The Full game, take him more than a year to finish. 8 update. And the Full Game contained :
The complete game consists of >5000 renders, 217 animations, 61 songs and 30 sound effects.
The upcoming episode 8 of BaDik as of it right now as we know, being developed 6 month, according to DPC will contain :
4065 static renders
359 animations
24 pieces of 2D art
36 new songs
31 new sound eff
So, during Half a Year HE created 1 Episode, an Episode that is almost as Big as his whole first Game that he created for more than a Year . Name me an another Developer who is in this level. So May be Stop Bitching a little bit
![]()
I agree, I would get rid of animations because they take so much time to pose and render and add nothing to the story. I don't need a 4 seconds animation, I just use my imagination. BAD is good enough with all the other massive content DPC provides, I would have preferred more scenes (not necessarily lewd), more dialogues over all those short animations.As much as i enjoy this game the period between updates is becoming ridiculous at this point, i think he should find a way to do this between 3-4 months...
Not sure how you arrived at that, Kellerman. There's a reason why elicit drugs are illegal and dangerous. It is difficult for a typical human to use them "responsibly." People who solicit narcotics on the thug level don't have much consideration for consequences. If they did, they wouldn't be involved with them. Quinn is a person with no moral compass and considers self discipline a weakness, attacking with mockery whenever she sees it in others. Of course she uses the drug she uses to control others with. She might have the wherewithal to manage to avoid becoming addicted, but give her time. If she stays out of prison (unlikely given her actions and environment), it's possible she might avoid becoming a junkie herself. Even Riona is overusing casual drugs and experiencing their consequences as noted in several scenes.Noted, but I don't think Quinn and Tommy were needling up with Vitamin B12 shots a few episodes back. I'm not sure why DPC chose to do that. It would make more sense if Quinn were not only hesitant to sell harder drugs, but to use them as well...given what happened to her mother.![]()
Because DPC specifically pointed out via the scene with Buddy that Quinn has avoided the hard stuff in the past. That together with what happened to her mother makes it unusual that DPC would, out of the blue, insert a scene with Tommy and Quinn shooting heroin. Why is cocaine such an usual buy for Quinn when clearly she is obtaining the more potent and deadly heroin?Not sure how you arrived at that, Kellerman. There's a reason why elicit drugs are illegal and dangerous. It is difficult for a typical human to use them "responsibly." People who solicit narcotics on the thug level don't have much consideration for consequences. If they did, they wouldn't be involved with them. Quinn is a person with no moral compass and considers self discipline a weakness, attacking with mockery whenever she sees it in others. Of course she uses the drug she uses to control others with. She might have the wherewithal to manage to avoid becoming addicted, but give her time. If she stays out of prison (unlikely given her actions and environment), it's possible she might avoid becoming a junkie herself. Even Riona is overusing casual drugs and experiencing their consequences as noted in several scenes.
If Quinn's arc continues in the direction it's heading, before she can manage to graduate, Quinn will either be an inmate (most likely...she soliciting narcotics and prostitutes on the campus of a prestigious college and is sloppy has hell at it), a used up hustler with no prospects, or dead. The possibility of her becoming some college graduate crime-lord, which I imagine is what she expects, is so absurdly remote it's not funny because, lets be frank...like Quinn or not...she's not very good at it.
Um...no...it is a free game. Doc has posted this game on several formats. HE posted it here, not some pirate. Your pointless attack make you sound silly. Work at it. Between crafting insults you might want to look up the word "free" online. I don't think it means what you think it means.Are you really this retarded? Just in case you aren't joking: it's not a free game, you dumbass, wake up, you're on a pirate site. DPC is doing his game thanks to patron's money and his main concern is to please/milk them, not us. Hope that helps.
So maybe stop butthurting a bit, mr. funboy
Yeah, DPC's not hiring because why would he? There's no need, currently at least.
I agree with you, that scene (like the warning from the future with Bella) is a highly anomalous sceneBecause DPC specifically pointed out via the scene with Buddy that Quinn has avoided the hard stuff in the past. That together with what happened to her mother makes it unusual that DPC would, out of the blue, insert a scene with Tommy and Quinn shooting heroin. Why is cocaine such an usual buy for Quinn when clearly she is obtaining the more potent and deadly heroin?
Yes, and I just don't buy the "casual heroin user" story. That shit is addictive as hell. Cocaine maybe, but with heroin, once you start it's a one way ticket to being a hopeless junkie...and then a dead junkie.I agree with you, that scene (like the warning from the future with Bella) is a highly anomalous scene
showing syringes is a very strong image, but then it was forcibly downplayed (not addictive) and forgotten.
Now it seems to have been withdrawn with Tommy's not-so-clear-cut withdrawal.
First of all, I don't have any problems with the development time per update. Even if he only released one update a year, it would be worth the wait for me.The Circle is Now Complete . We are back to the " Updates takes too long, HE should hire peoples, He need to make the episode in 3-4 months" blah blah blah.
Just so you could Understand the level where DPC is in.
He's previous game Acting Lessons, had 8 Chapter, or episode. The Full game, take him more than a year to finish. 8 update. And the Full Game contained :
The complete game consists of >5000 renders, 217 animations, 61 songs and 30 sound effects.
The upcoming episode 8 of BaDik as of it right now as we know, being developed 6 month, according to DPC will contain :
4065 static renders
359 animations
24 pieces of 2D art
36 new songs
31 new sound eff
So, during Half a Year HE created 1 Episode, an Episode that is almost as Big as his whole first Game that he created for more than a Year . Name me an another Developer who is in this level. So May be Stop Bitching a little bit
![]()
Right. Tell me then, why does he charge money for the steam version?Um...no...it is a free game. Doc has posted this game on several formats. HE posted it here, not some pirate. Your pointless attack make you sound silly. Work at it. Between crafting insults you might want to look up the word "free" online. I don't think it means what you think it means.
Not really. Heroin is just commonly associates with hopeless junkies which is understandable. But it's not really that more dangerous than many other drugs.Yes, and I just don't buy the "casual heroin user" story. That shit is addictive as hell. Cocaine maybe, but with heroin, once you start it's a one way ticket to being a hopeless junkie...and then a dead junkie.
Hey Man can I hire you to do my taxesWell with EP8 dropping in November; the likelihood next cycles are May/June and November/December; so 2 per years.
But ambition might extend this cycle and offset at some point. EP8 is exceptionally over 6 months of development.
- Today, Episode 8 have a 30 days delay compared to previous Episode 7 with +109 animations and +342 renders.
- In 2 days, Being a DIK will have 1000 days of development with 2 years, 8 months and 27 days. 24 000 hours.
- 21 411 renders and 1 289 animations were made, 95 premium music added.
Complete Table with the help of Holy Bacchus† previous post. — Being a DIK in development since 2 years, 8 months, 25 days (33 months / 142 weeks / 998 days / 23 952 hours)
Episode Renders Animations Music* Size Release Date Development Time Episode 1 1301 51 ≈1.1 GB 07 Feb 2019 000 days Episode 2 1709 (+31%) 77 (+51%) ≈2.3 GB (+1.2 GB) 04 May 2019 087 (2 months, 28 days |≈12 weeks) Episode 3 2289 (+34%) 99 (+29%) ≈4.1 GB (+1.8 GB) 16 Aug 2019 105 (3 months, 13 days |≈15 weeks) Episode 4 2532 (+11%) 134 (+35%) ≈6.1 GB (+2.0 GB) 10 Jan 2020 148 (4 months, 26 days |≈21 weeks) Episode 5 2456 (-3%) 157 (+17%) 17 (3.4K$) ≈8.0 GB (+1.9 GB) 29 May 2020 141 (4 months, 20 days |≈20 weeks) Episode 6 3336 (+35%) 162 (+3%) 24 (4.8K$) ≈11.1 GB (+3.1 GB) 13 Nov 2020 169 (5 months, 16 days |≈24 weeks) Episode 7 3723 (+12%) 250 (+54%) 18 (3.6K$) ≈14.5 GB (+3.4 GB) 23 Apr 2021 162 (5 months, 11 days |≈23 weeks) Episode 8 4065 (+9%) 359 (+44%) 36 (7.2K$) >18.1 GB (+3.6 GB) in development 192 (6 months, 09 days |≈27 weeks)
*199$ Premium Licensed Music
> Release Date Estimate:
Growing Scenario: Mid November 2021 (29 weeks) — Technical Difficulty Scenario: Late November 2021 (30 weeks)
Thumb up to well made Casiope DIK Walkthrough.
Better not test that theory.Right. Tell me then, why does he charge money for the steam version?
Not really. Heroin is just commonly associates with hopeless junkies which is understandable. But it's not really that more dangerous than many other drugs.You must be registered to see the links
Highly illegal - absolutely. That's the aspect which I hope will be examined in the game, yeah.
For me, the scene at the beginning of episode 2 with Tommy and Quinn also seems meaningless. This scene made Quinn the main antagonist selling hard drugs on campus. But because of Quinn's popularity, he decided to slow down a little and made her only a sales manager for weed. We don't know if Tommy's done. He definitely looks like a shadow antagonist who can go off the rails at any moment. Maybe he's still on heroin until now.Yes, and I just don't buy the "casual heroin user" story. That shit is addictive as hell. Cocaine maybe, but with heroin, once you start it's a one way ticket to being a hopeless junkie...and then a dead junkie.