always86
Active Member
- Mar 19, 2020
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Surely it won't take 3 months to create 1 hr game right?
I've been thinking February for a while. He seems to be using his time wisely, or at least his machines wisely. at 40-60 minutes i'd say that is 15-20% the size of the last couple of episodes. He took some time off before beggining work on 8 and then also had the season 3 save system to develop, as well us upgrading the version of Ren'py the game used. I think we'll see episode developement time return to closer to 6 and 7 for the next 2 or 3.40-60 minutes long, for those who said that the interlude would be like the prologues of each episode.
My first impression was April for the interlude, but seeing that it's going to be quite long but with no choices, no branch, just animations and renders, maybe February March is quite possible.
If I still believe that episode 9 will take at least the same time as episode 8, so we would have it for September/October...
So here's some sums for fun. Episode 8 took 30 weeks to develop (Week one the first Friday after 7 was released). 15% of the time for this would be 4.5 Weeks rounded up, 20% would be 6. That would be the 24th-31st December. We end up with the same time frame for 15-20% of content.
- On average he produced 358/30=11.93 animations per week.
- On Average he produced 4158/30=138.6 static renders per week
- 15% of statics would be 623.7, 20% would be 831.6
- 15% of anaimations would be 53.7, 20% would be 71.6
So that means to produce the statics it would take;
- 15% - 623.7/138.6= 4.5 weeks
- 20% - 831.6/138.6= 6 weeks
So that means to produce the animations it would take;
- 15% - 53.7/11.93= 4.5 weeks
- 20% - 71.6/11.93= 6 weeks
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