always86
Active Member
- Mar 19, 2020
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Didn't get round to posting this on Friday.You must be registered to see the links
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This week I wrote dialogue, planned more of what I needed to write, and coded almost every day.
I got into a good flow and managed to create a lot of content for the episode.
I wrote entire scenes and the shell of other scenes that I will continue working on.
Looking only at the amount of code written so far (scenes, free roam, branches, etc.) and comparing it to Episode 8, the longest episode in the game, I'm at 54% completion of dialogue if I was aiming to match episode 8 size.
We'll see where we end up in terms of size.
Next week will be a mix of posing animations and writing. I feel I want to continue writing before I work on static renders to be sure of how much I'm putting in the episode.
All PCs are rendering at full speed throughout all of this. 70 animations are completed so far.
You can look forward to a fresh preview next week.
Have a nice weekend
Dr PinkCake
Since we got a new animation update I have updated my chart.
Animations have averaged 10 a week since the last update, however only 8.75 since Week 1. Episode 8 had (an estimated) 104 completed and an average of 13 at the same time in production.
The last update on stills was week 5 and there were an average of 160 compared to episode 8 which only had an average 60 at the same point.
If the average of animations continues to be about 10 as the last few weeks, then he won't reach the episode 7 total of 250 until August 28th pushing the release into late September.
In my last update I predicted an August release. I'm still hopeful for that, as the early numbers can be a bit a bit misleading, but honestly, i'd say from a visuals production side he is behind schedule, and looking more and more likly there will only be 1 proper chapter this year. (Though that does open the door for 3 next year)