dalli_x
Engaged Member
- Jul 7, 2017
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You are making it too easy for yourself. DPC himself wrote that he did the interlude not only for technical reasons, but also so that we players would understand a context later.As Ilhares said, the one thing BaDIK has made absolutely clear is that the MC is a complete communication null-zone whenever the plot demands it. If we can suffer through "Fuck. Fuck fuck fuck fuck. Fuck" for a poorly executed twist, the MC could roll with the abbreviated version of Zoey's vacation photos.
But more importantly, the Interlude didn't include the (present day) MC in the main action. Zoey's still going to have to explain all of this to him on screen so we can instruct him how to react to the news (unless we're in for a repeat of Episode 4's epic moping session). In the end the Interlude didn't save any time, at best it breaks even and at worst it dilutes the impact by making us play part of the combined sequence several months before we get to the important part.
The Interlude spends a lot of time going over trivial details, but it undersells the important parts (like Zoey's actual character growth). It's big because it's padded yet relies entirely on Episode 9 to make it mean anything. We'd have been far better off with a 5-ish minute montage to start Episode 9 and a few flashbacks when the MC and Zoey finally get together to compare notes. What we lost in volume we would more than make up from a tighter focus (to say nothing of saving development time). Instead of being distracted by a bunch of one-shot characters, we'd get to interact with Zoey as she answers our questions via our MC. Ideally we could also skip the bit about her only coming home because she's broke, too; that would make her a little more sympathetic.
The problem with an intro is that the player doesn't connect as much with the characters because they aren't interacting with them and are just reading a story instead of experiencing it. Also, we create Zoey's character ourselves to a certain extent. DIK or NEUTRAL. That's definitely not possible with an intro.
But given the discussions that DPC should have left it at the Zoey flashback from EP3, it clearly shows that DPC failed to bring the player closer to Zoey with that flashback. If Zoey is important to the overall story from the beginning, which I assume she is, DPC needed to create an emotional connection between the player and the character Zoey. It doesn't matter if the player's perception of the character Zoey is positive or negative. But the player is definitely emotionally closer to the character Zoey through Interlude.
DPC did everything right with Interlude as far as Zoey is concerned, and you are proof of that as well. What's worse, talking positively about a character or ranting about them? Not writing anything about a character.
DPC leaves us with a question in EP3 Zoey Flashback. Did the MC love Zoey or not? The Interlude shows us that he did love her and Zoey understands after over a year that she loves or misses the MC. Actually, at the end of the interlude, we still don't know if Zoey loves the MC or just misses him. Hence the interlude. I can very well imagine that our play style (Zoey DIK or Zoey NEUTRAL) will determine what Zoey's feelings are towards the MC in EP9.
After all, DPC told us what happened with Emma and Bret. Emma was separated from Bret just like Zoey was separated from the MC. Emma came back to Bret and they became friends. Zoey meets the MC in EP9. Will the MC give Zoey a kiss as a greeting, just like Emma would have wanted Bret to do? etc. Emma and Bret's story is actually the future story of Zoey and the MC, if we players allow that to happen through our choices. I don't think this is a trivial detail, because it is a decision-making tool for us players.
I also think that some characters from Interlude will interact with characters from BaDIK. Zoey told Bret at the end that not only will they talk to each other on the phone, but they can visit each other and even meet halfway. With Zoey back home, it will come to pass that the MC will meet the other characters from Interlude. At least we know which characters they are through Interlude.
I have already decided for myself which way my MC will go in regards to Zoey. Friendship yes, love no. And why? Zoey shows a tendency to run away from problems and not face them. To me, that's not a good foundation for a relationship. When you are in a relationship, your personal problem is also your partner's problem. But that's something everyone has to decide for themselves.
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