As I've said before, I think several of the posters have pushed suspension of disbelief to it's limits with this game, but to each their own.
Here's an excerpt from the Wikipedia article that I think explains the problem.
"Not all authors believe that "suspension of disbelief" adequately characterizes the audience's relationship to imaginative works of art.
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challenges this concept in his essay "
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", choosing instead the
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of
secondary belief based on inner
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of reality. Tolkien says that, in order for the narrative to work, the reader must believe that what they read is
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within the secondary reality of the
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. By focusing on creating an
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, the author makes secondary belief possible. Tolkien argues that suspension of disbelief is only necessary when the work has failed to create secondary belief, saying that from that point on, the spell is broken, and the reader ceases to be immersed in the story, and so must make a conscious effort to suspend their disbelief or else give up on it entirely."