Progress report:
Started the long process of expanding and improving existing dialogs. This will be a multi version process and will likely continue until the game hits version 1.0.0 . The way I see it, I'll build the choices skeleton first, and then go over adding meat on those bones as I go. Basically, wherever you see a single-line dry description of an action, you can assume I'll beef that up in a future version. Either through dialog, CG, or animation.
I also did a whole bunch of under the hood work. I won't bore you with the tech stuff, but a great many bugs have been squashed.
I've now got both Chris and Sowilo delivering art for the new version, So it's not all going to be invisible engine improvements, I promise
My time going forward will be spent mostly on improving and expanding existing dialogs.
Expected Release time remains near the end of the month.