Just found your games today and read some feedback and figured i put in my 2 cents (Though still not up to this one)
THE GOOD
-I noticed some negative feedback about your dialogue and lack of written content. For me this is a good thing, most of games here are way to verbose. The pictures tell story and the dialogue fills in holes and gives leads to where to go next. There is no need to puff out scenes with pointless dialogue. Look at all the great comic writers to see how minimalist writing when you have visuals to tell story works. A scene with a candlelit table, a rose in front of her, his hand on hers and looking into each others eyes tells same story as 10 minutes of romantic text which adds nothing to story.
-Love your realistic chest sizes, with so many games putting disgusting udders on women its refreshing to see some perky breasts that wont be knee warmers before they 30.
-Kudos to listening to feedback on RPGM and switching to renpy, I know you copped flack for suspending OD2 and continuing story in betrayed but think it was great choice. The work needed to switch OD2 to renpy would have delayed the whole story and really not have achieved anything more than you have here.
-Stories don't need to be overly complex, look at Dating my Daughter and Melody as great examples of simple stories driven by good characters. Your characters haven't evolved like these yet but they do have the potential and it seems you taken a big step in this one to improve this.
-You know your strengths and open with your weaknesses and readily ask for advice from public when in doubt. Focus on what you good at and use KISS for what you aren't (Keep it Simple Stupid). This not only makes it easier for you but it doesn't create clutter that distracts from your masterpieces and will allow faster progress (Getting back to your dialogue, you don't need to be a wordsmith if you painting masterpieces and you don't want people reading a novel rather than appreciating your painting).
THE BAD
-Honestly not much. Some of early renders were stiff and facial expressions were strange. Also you were looping entire animation which made some of arm and face gestures look bizarre especially the bouncing eyebrows, but you have been constantly improving and looking forward to seeing the work in Renpy.
-Beware the NTR, I personally don't mind it but the witch hunters will be out and it can cost a large part of fan base quickly. Examples are in OD1 the best friend and sister scene right at end as well as the shopkeeper earlier (though only saw in gallery after finish)where he not only dismissed his friendship and backstabbed you but made successful move on sister. Personally I have no issue with this but I have seen several developers crash and burn for similar NTR. Lots of players love the Harem theme but hate if any of their women expect open relationships in return unless of course its a lesbian relationship
Thanks for games and looking forward to your continuing development.