- May 17, 2019
- 203
- 54
what is Kira's last event? and there is scene with lisa again after kissing practice of Kira?
I think the issue is in the breakfast talk on day 5.
View attachment 718459
During the talk there are 4 options, if "Wow, so often?" or "Maybe he'll just move in here?" is chosen the dialogue jumps toafter_breakfast
without settingtalk_var['breakfast']
to 5, if the other two options are chosen it should work fine...
The variable needs to be at 12 for Kira to show up, but I guess for some people it's stuck at 4...(If the console is activated, setting it to 5 may fix this issue, but maybe the dinner variables have to be reset too for the story to progress...)
TbH I don't know if this intended or not, but it looks like an oversight to me...
Hmm, I guess it's better if you start from the beginning. If you understand how to read the code, you could of course try to fix it using the console, but tbh I would be too lazy going down that rabbit hole (especially if you can't read russian like me)...Thank you very much gnadudu.
Then would I have to start over from the beginning ??
What laziness
You can open Console by pressing SHIFT+OThank you very much gnadudu.
Then would I have to start over from the beginning ??
What laziness
Like I said, theYou can open Console by pressing SHIFT+O
Then type the code as gnadudu suggested.
talk_var['breakfast'] = 5
If you don't know how to enable Console. You can check here
https://f95zone.to/threads/big-brother-another-story-v0-02-bugfix-aleksey90.43101/post-2933435
talk_var['dinner']
has to be checked too for the other breakfast talks to trigger:You can open Console by pressing SHIFT+O
Then type the code as gnadudu suggested.
talk_var['breakfast'] = 5
If you don't know how to enable Console. You can check here
https://f95zone.to/threads/big-brother-another-story-v0-02-bugfix-aleksey90.43101/post-2933435
Hope this doesn't end up like Alice Blog event.Like I said, thetalk_var['dinner']
has to be checked too for the other breakfast talks to trigger:
View attachment 718529
It could be like that, or it's an oversight, but can't say for sure, because the Original game also did stuff like that, where you could basically fuck up the main story by giving the wrong answers during early talks... (was bad game design back then and sadly it got taken over in this remake)Hope this doesn't end up like Alice Blog event.
https://f95zone.to/threads/big-brother-another-story-v0-04-0-01-fix-aleksey90.43101/post-3534809
Same thinghey guys,
i have a problem with alice,i can not see this picture.
Can anyone help me Pls?
View attachment 718590
It worked, but I had to start from the beginningLike I said, thetalk_var['dinner']
has to be checked too for the other breakfast talks to trigger:
View attachment 718529
anytime,also with BB they had a good mod where you could get any item,but since game ain't that advanced here,maybe in future updates will be good mod,the one they have now is for stats and relationship,money,fast delivery,also did you know the cameras need replacement too.Had to replace 2 of them,if it wasn't for money cheat would've never had anyYeah, I've been using that, but it's not clear what the relationship variable is, so I don't know what to edit. In the end I fired up an earlier save, got the chocolates. Thanks anyway.
I suspect there are similar issues for Alpha, Mentor, Party Girl, and Blog, as well as Kira showing up. I have had all of those fail to ever trigger despite having no issues getting any of them to trigger in different playthroughs where presumably I picked a different dialog option.I think the issue is in the breakfast talk on day 5.
View attachment 718459
During the talk there are 4 options, if "Wow, so often?" or "Maybe he'll just move in here?" is chosen the dialogue jumps toafter_breakfast
without settingtalk_var['breakfast']
to 5, if the other two options are chosen it should work fine...
The variable needs to be at 12 for Kira to show up, but I guess for some people it's stuck at 4...(If the console is activated, setting it to 5 may fix this issue, but maybe the dinner variables have to be reset too for the story to progress...)
TbH I don't know if this intended or not, but it looks like an oversight to me...