Creator responded to the drama on linemarvel, ill post the message here for you folk that didn't see it.
"Ok guys, I'll try to clarify this for one last time. I won't try any further because I clearly stated this stuff I'm about to point once again. So it's up to you to understand it or not.
First thing first, I/we (yeah we're two devs, it's not only me) don't care about piracy, it's something we CAN'T fight against. I mean who could even say he/she didn't pirate anything on his/her life because I can't say that, so why would I bother.
Not even triple-A games couldn't fight it, do you think a small team of two devs have the saint grail solution to that? Of course not.
I once got mad because the previous version got leaked, but not because it was pirated, but because it was just a few days away for the public release and that forced us to just get it released early, just because why should the people waiting the public version wait for that date when the pirates have it already? But nothing else. That's all.
This is system which is not thought as a DRM even if it could be seem like that, it's just how we implemented the unlockables system. Nothing else/more.
I did not waste that time trying to protect the game from anything.
And as you mentioned, you got Punished Mai in there, did you saw us complaining? We know that's it's useless, that's why we don't care.
I don want/plan to burn down my own game ffs, that would be crazy. But if ppl is so harsh to the point of breaking to a server where (I'll repeat it again) no sensitive data but the mail can be accessed just to play a game a few weeks earlier, then I can put what I think it's more important (the privacy of our patrons) on top of a development and take drastic measures.
"not clearly disclosing the system"??? The login system was talked about the day after the trailer was released and in a public post. So don't act like this was something unexpected until you run the game or something like that. A login system, has its risks, that's obvious (even if this one is pretty secure). We even said that this post was a "must read"
And maybe we lack on other stuff, but in honesty? ffs...
Oh and by the way, before this version's release we were getting as much as 600$, sometimes a bit more (never reachin 700) and sometimes less. Before Bioasshard we have made other games with not a single restricting system and you know what? we got even less, around 200$. So I think that's not the problem.
Also comparing us with a game that gets more than 60k is a bit unfair in any matter lol.
And well, that's all I had to say in the matter. I hope this is clear enough. So if you keep ignoring what I just said and treating it like a DRM or an anti-pirate system, I'll just ignore it, sorry.
Also yeah, don't worry, I don't take this as personal.
"