- Jul 3, 2018
- 202
- 294
rip in that case thenWell, maybe yes. But i wouldn't really like to do that in case that OS is pre installed as OEM system delivered with the hardware.
rip in that case thenWell, maybe yes. But i wouldn't really like to do that in case that OS is pre installed as OEM system delivered with the hardware.
Not trying to talk you into it (doing it just for a game like BioAsshard wouldn't be worth the effort IMO anyway) but the OS being OEM only means the license just works for that hardware. Reinstalling it again is not more or less of a problem, you just have to install the correct version (Home/Ultimate etc).Well, maybe yes. But i wouldn't really like to do that in case that OS is pre installed as OEM system delivered with the hardware.
Wow... really?... so much teasing for a feature that most games have by default?... wow...You must be registered to see the links
Hello everyone!
So, in the previous report I said: “I’m becoming a pro in darkening images xD” but then…
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Yeah, looks like I failed at it XD. You guessed it all right. It’s the control remapping option. We’re implementing it for gamepad as well and it’s taking its time, since it required us to go changing a lot of code parts since the controls were programmed as hardcoded as something can be, without having the remapping option in mind as a future feature. So, here we are, having to look for every input process and changing it to make it act as a reference to the linked “input action” instead of a specific button (the hardest part of it is the prompts that appear on screen…)
I was gonna post a new screenshot from the menu, but it would be basically the same as the previous one XD, so the next one will be for a new system/mechanic.
And this is going to be it for this time.
See ya in the next report!
Much love <3 everyone!
-Meguido
This could have just go simpler by putting it as a category in the options but i actually appreciate that they try to make it to look like the setup mapping keys of the older RE by having a character doing all the animations as presentationWow... really?... so much teasing for a feature that most games have by default?... wow...
Somehow I think worse of this game and dev now...
Around when I discovered this thread I explained that one of the issues they had in an older build was because they didn't program the game's respawn the right way and that it wasn't a bug at all. My guess then was that the devs are literally learning how to program in the game while making it, and charging. Basically I will explain this one, they probably did basic game controls like press or hold specific button for specific action at delta time and now they have to learn how to make a script to search for the button that will be used for the specific button now and possibly some fail safes for overlapping controls if they want. To be brutally honest, this game's major problem is that they went in green when it came to the engine and because they got to build and distribute copies and then patch them copies this game stuns it's own growth given how well they probably could have done if they learnt to program in unreal decently enough while doing another project or working on artwork for this project in the mean time for funds.Game dev is frightening, man. Regardless of whether their priorities are in the right place. If it's as complex as they make it out to be I would not fit in them shoes
Bioasshard (the full game, not just the final version of Arena) will release by the time I have kids in primary school, and I don't even plan to have kids. Hell, I don't even have a significant other with which to facilitate the making of kids yet.when will new vision appear in 2025 maybe![]()
Especially when they're focusing on the "mechanics" side rather than new enemies + h-moves or hell, even h-mechanics. It's sad having to wait 8 months for some QoL changes, some fixes and a "new boss with 230 nEw AnImAtIoNS"Bioasshard (the full game, not just the final version of Arena) will release by the time I have kids in primary school, and I don't even plan to have kids. Hell, I don't even have a significant other with which to facilitate the making of kids yet.
Jokes aside, I like what's present in Bioasshard Arena, but I would be lying if I said VersusXStudios doesn't continually put a damper on my hopes by releasing updates fewer times in a year than there are seasons in a year.
If they released tangibly improving updates every two months, I'd actually support them financially, but it's just quite hard to justify consistently supporting them when they release a new Arena version once every 6-8 months, and that's being optimistic.
The number of new animations is overblown as well, because they're like the same animation but with twelve or so variants, like the same Julia getting suspended in midair by the plant trash mobs but one variant has both her hands on the tentacle deepthroating her and another animation has only one of her hands on the tentacle, while another her hands aren't on the tentacle at all. It's the same shit, but with her limbs in different places; hardly counts as different animations all by themselves.Especially when they're focusing on the "mechanics" side rather than new enemies + h-moves or hell, even h-mechanics. It's sad having to wait 8 months for some QoL changes, some fixes and a "new boss with 230 nEw AnImAtIoNS"
Yeah I agree, I honestly enjoyed playing through the whole game, I even did it two or three times without using any cheats or codes, and I've always tried playing like a gaming journalist in order to actually lose a bit and get raped, and it's honestly so much arousing. I also love the animations in this game, I honestly think Bioasshard has the best animated sex in this gaming industry (leaving out Wild Life because that's just a gallery).The number of new animations is overblown as well, because they're like the same animation but with twelve or so variants, like the same Julia getting suspended in midair by the plant trash mobs but one variant has both her hands on the tentacle deepthroating her and another animation has only one of her hands on the tentacle, while another her hands aren't on the tentacle at all. It's the same shit, but with her limbs in different places; hardly counts as different animations all by themselves.
*Sigh*
I do love this kind of format of game where there's a woman and they have guns or melee weapons and they have to traverse through linear/semi-linear levels to progress - I'm more of a fan of travel progression than simple survive until set number of kills/time limit expiry kind of shooters like Bioasshard. As I said, what's there is GOOD, but what isn't yet reminds me that I should temper my expectations with this game HARD. Because the devs take too damn long to release updates, and if I wasn't so goddamn horny for a Claire Redfield model I would have forgotten about this game a year or two ago.
It is a shame, because from what I've gathered, the girl-with-guns-in-a-3D-environment-with-enemies-who-may-overpower-and-rape-her format isn't too widespread or common. What options that are currently available are great in the shooter department but lackluster in the H-department (e.g. Eliminator Kaede), or are unfinished as of now and take too long to release fully (e.g. Bioasshard). Or, of course, just straight up horrendous that it's hard to get my jollies off to them because there's near zero animations or the graphics and models are so bad (e.g. Eraser Work 1 and 2) I'd rather just boot up the first Tomb Raider and stare at volcanic boobs.
I'm like, jonesing for a fix of this sort of game, but it's hard to find a good dealer.
dogs do have animationsSo at the moment there are only two enemies that have sex animation? Regular zomie, big zombie.
And the plant boss in the last level.
Dogs have no animation and there are no other type of enemies?
yep, just for the dogs , two animations , one frontal one behindSo at the moment there are only two enemies that have sex animation? Regular zomie, big zombie.
And the plant boss in the last level.
Dogs have no animation and there are no other type of enemies?
Surprisingly, a lot of people do.Seriously, i don't know who gives a damn about mechanics in an h game.