3.80 star(s) 43 Votes

teewee

Newbie
Sep 21, 2017
40
152
developers always try harder when they get paid less. once they get decent amount there is little incentive to try.
this game used to get frequent updates and animations, now it's just a waste of time and excuses.
 
  • Like
Reactions: Hinata best Waifu

Darkstrain

Newbie
Jun 29, 2017
72
288
developers always try harder when they get paid less. once they get decent amount there is little incentive to try.
this game used to get frequent updates and animations, now it's just a waste of time and excuses.
worst part of all this sham is that the game already has a base solid enough that all you need to do is fill it with different sex animations, maybe some minor story with a few strips of text so the missions make sense, and open the customization as much as possible.

but somehow, having multiple ways to shoot different guns is what takes months of dev time.

even a beginner in animation can figure out how to do sex positions in 3d... specially when in this game there's barely any effort in the sex,animations to begin with.

once the models are rigged (which we know they are since there's already a few poses) you literally have no excuse to be unable to make sex positions. heck, whatever they say they did in the arena takes massively more time than that.
 

Nice Kitty

Member
Sep 28, 2022
216
373
For so much time, it's 6-7 months, they released such an update, I thought there would be a global improvement in the game, physics, game mechanics, character customization, game optimization, bugs will be removed, animations will be made for each enemy 2-3 pieces. For so much time - this is not the success of the project. Who said that the game is developed by 2 people? If 2 , then I believe. If the team is whole, then no. By the way, the notification does not come, the problem is with the site
 
Oct 12, 2018
167
232
If I remembered it right, it was supposed to be a parasite pregnancy planned somewhere in the early roadmap, before the game got remade form scratches, again, the third time.
I've been following this game a long, long time, pretty much since its first release and even before back on ULMF. Can't recall them stating much in specifics when it came to pregnancy, also pretty sure they haven't ever necessarily remade the game from scratch. Like, so far as I can remember, the first level has ALWAYS been in the versions of the game they've released. Can't recall them saying much on pregnancy in the past, or if it was ever really mentioned outside of maybe responding to someone, the only other major feature that, I really doubt will ever get added especially at the current rate, is a male playable character alongside female monsters/zombies.

Again, I really could be wrong given how long this game has been in development for, but given how big a fan I am of pregnancy mechanics in my H-games, all the more in a game that plays all too similarly to one of my favorites of all time, I can't recall them ever actually coming out and saying "we're adding pregnancy", much less too much of a roadmap in general really, though, I also haven't been subscribed to their patreon for anything more than a month at a time, so could have been shown off there for all I know.
 

Mizuki

Newbie
Jun 12, 2017
95
52
For those who have a Steam Deck, was anyone able to run this game successfully on it? I wanted to try it on mine.
 

kekpuker

Member
Sep 21, 2020
206
431
For those who have a Steam Deck, was anyone able to run this game successfully on it? I wanted to try it on mine.
It works on generic Linux just fine. Should be working on Steam Deck too. Not sure about performance though.
 

Minishotgun

Member
May 10, 2017
315
551
Right then. So i have been a Fox-Hound member for a really long time. I was hoping this Update would be the icebreaker to make me excited as they said they'd clean up the Coding and issues they've had for a while.

I downloaded and played the new update, stating that the 9th Mission was "testing" the new Content and 10th Mission was basically the Shooting Range, but without acting like a Testing Gauntlet.

The 9th Mission is basically just introducing incredibly annoying mechanics that makes NO SENSE in a Hentai Game.

This is the end for me. I have no interest in something that is attempting to become more complex in terms of Gameplay, like a REAL GAME, rather than a HENTAI GAME. There's clear differences between the two and you should never make a HENTAI GAME become overly complicated and meaningless, where it just becomes tedious and annoying. Apparently, they stated they'll "Finish" the game before they add more H-Content in it? That literally cements my hatred for this behavior.

I don't give MONEY away so they can waste it away at shit NO ONE CARES ABOUT! I can go and play several Games out there that is basically what this is selling, minus the H-Content unless you MOD the living shit out of it.

I denounce this crap and say my goodbyes. My money can be spent on better things, such as Naela's Journey. While i'm not into Furries, at least i can expect quality content and the expected content of Carnal Instinct, something that uses Unreal Engine too, but far more efficiently.

And i noticed that people said these dinguses didn't handle and tolerate criticism. Consider my words as toxic and aggressive towards them, i've had enough testing my patience. Everyone else here has been far kinder than i happen to have become. I tire of sitting and waiting for good H-Games everyday from superb potential which is wasted.

Anyhows. I hope you all enjoy this mess. I wish you the best. Meanwhile, i'll keep an eye on other projects and take my money elsewhere. Peace and take care.
It's moments like this that makes someone wish they could be a shareholder that breaths down someone's neck to hurry the hell up. and i say this as someone who is livid at the state of games where AAA games get rushed before christmas because of said shareholders, but the opposite of the problem are indie devs that become so frustratingly slow you think they laze around all day and only activate the computer once a week.

as i said. it's moments like this that makes someone wish they'd had the power to kick them in the proverbial ass. and not be ignored because we aren't in a position to really scare them straight.
 

Kazaim

Member
Apr 2, 2020
352
541
It's moments like this that makes someone wish they could be a shareholder that breaths down someone's neck to hurry the hell up. and i say this as someone who is livid at the state of games where AAA games get rushed before christmas because of said shareholders, but the opposite of the problem are indie devs that become so frustratingly slow you think they laze around all day and only activate the computer once a week.

as i said. it's moments like this that makes someone wish they'd had the power to kick them in the proverbial ass. and not be ignored because we aren't in a position to really scare them straight.
I'll state this.

It ALMOST feels like they are just dragging it out to milk the living shit outta us. In case you haven't played this after the three updates that has happened:

They complained they had issues both with the PC...and someone here stated that it really isn't that difficult to handle it. And that they have had difficulties with the Game Code and Scripts, and maybe more, hard to remember all the details.

The content that which was added has been a few more positions for the existing Monsters/Enemies. A few Testing Stages, one being the Gauntlet. This update being a Complex Puzzle/Searching Mission for Items to progress further and a Shooting Range for testing purposes.

As if that wasn't bad enough despite one of the previous updates giving you a Boss with it's own Animations, which is literally the Resident Evil Train Tentacle Monster Boss (forget which RE number, the one with the little girl) which was very uninspiring and rather boring, and the fight frustrating to say the least. But they had the GALL to implement the Mission 9 to search for the four Tablets, 3 Cards and few other ones to enter other Buildings, finding a way to open some fucking Hatch above, Entrances that closes if you don't meet their criteria. Being one that closes if you carry Metal and one for carry any Weight whatsoever, minus a healing Pot being fine. I stopped after this cause i fucking hated this tedious and boring direction.

And to top it all off. There has been NO NEW Enemy Type. Apparently, there's a WIP stage to implement Mr.X, ALREADY!?!?!? I just wanted more meat to the damn Game. Not tedium and chores. It is a FUCKING PORN GAME! Not do X to get to X, to finish X in order to find X and so on. It all feels so damn barebones and i have tried to test my patience with pure respect and kindness. But it is a waste when there's excuses and then there's the "Here's the NOTHING update".

I can keep going on for hours about this. But this is all the most relevant and most my strongest memories as of now. I don't have eternal patience, i'd rather chug MTL translated AI-Generated trash, than to eat this poison for dinner every month. And that says a lot, out of pure spite and frustration.

Oh well. I'll find other things to enjoy.
 

battelmatter

Newbie
Mar 28, 2019
49
67
patch notes: added mission 8 and show room!
Zombies now interact with doors!
unoffical patch note:
Zombies now break mission 6 doors because they were special!
 

Yuuuuuri

Member
Jan 5, 2018
304
393
ULMF have become pieces of shit like Youtube. I got banned for a month because I requested (quite politely) for someone to share a game. But it used to be that you can share games & saves, etc. at ULMF just like F95.
that site is full of butthurt reddit mods anyway
 
  • Like
Reactions: foofoo3344

-Hellfire-

Member
Jun 28, 2017
494
523
I just wish they would stop working on all their other "Crap" projects that are just annoying..if they fully spent their time on this ATM this game would be freaking awesome...but nooo gotta make crappy novel games or w/e
 
Apr 2, 2019
103
134
I'll state this.

It ALMOST feels like they are just dragging it out to milk the living shit outta us. In case you haven't played this after the three updates that has happened:

They complained they had issues both with the PC...and someone here stated that it really isn't that difficult to handle it. And that they have had difficulties with the Game Code and Scripts, and maybe more, hard to remember all the details.

The content that which was added has been a few more positions for the existing Monsters/Enemies. A few Testing Stages, one being the Gauntlet. This update being a Complex Puzzle/Searching Mission for Items to progress further and a Shooting Range for testing purposes.

As if that wasn't bad enough despite one of the previous updates giving you a Boss with it's own Animations, which is literally the Resident Evil Train Tentacle Monster Boss (forget which RE number, the one with the little girl) which was very uninspiring and rather boring, and the fight frustrating to say the least. But they had the GALL to implement the Mission 9 to search for the four Tablets, 3 Cards and few other ones to enter other Buildings, finding a way to open some fucking Hatch above, Entrances that closes if you don't meet their criteria. Being one that closes if you carry Metal and one for carry any Weight whatsoever, minus a healing Pot being fine. I stopped after this cause i fucking hated this tedious and boring direction.

And to top it all off. There has been NO NEW Enemy Type. Apparently, there's a WIP stage to implement Mr.X, ALREADY!?!?!? I just wanted more meat to the damn Game. Not tedium and chores. It is a FUCKING PORN GAME! Not do X to get to X, to finish X in order to find X and so on. It all feels so damn barebones and i have tried to test my patience with pure respect and kindness. But it is a waste when there's excuses and then there's the "Here's the NOTHING update".

I can keep going on for hours about this. But this is all the most relevant and most my strongest memories as of now. I don't have eternal patience, i'd rather chug MTL translated AI-Generated trash, than to eat this poison for dinner every month. And that says a lot, out of pure spite and frustration.

Oh well. I'll find other things to enjoy.
Exactly why I only fund projects through Kickstarter, which limits their funds with no subscriptions. That motivates the developer to actually implement meaningful updates and finish the project. The porn game I helped fund on there is actually adding new porn and bug fixes with every update. Patreon isn't a fitting model for things like video games, since subscriptions tempt the developers to drag their heels in effort to milk the subscribers for every penny.
 

Kazaim

Member
Apr 2, 2020
352
541
Exactly why I only fund projects through Kickstarter, which limits their funds with no subscriptions. That motivates the developer to actually implement meaningful updates and finish the project. The porn game I helped fund on there is actually adding new porn and bug fixes with every update. Patreon isn't a fitting model for things like video games, since subscriptions tempt the developers to drag their heels in effort to milk the subscribers for every penny.
Unfortunately, genuinely decent Projects i'm interested in seems to be insistent on using Patreon. Despite that Subscribestar is currently superior. Kickstarter also has had the same issue, where unfinished Projects and stupid decision making just ruins it all. There is no exclusion to that fact. And i have had my share of disappointment on Kickstarter as well.

But i can judge well when i see something loses it's fucking touch. Lately, it has been Blue Bone, who made Tails of Desire and all the absolute fucking nightmare that happened with it, NPRI (Nymphomania Priestess) that has lost it's touch and the Developer, Technobrake no longer has any vision and has degraded heavily and then it was VXS and this situation.

Oh. And the Skybride project from ZzZz, which insisted it was like NTRPG, when it was NOTHING LIKE IT! Absurd stupidity and betrayal.

No matter. When you see the signs. Don't hesitate to pack up and leave. They ain't learning, and won't learn. Even when they are on the streets and begging for forgiveness and a second or more chances. Don't give em that. So that others will look upon them and say "I won't be doing that for sure", since no one wants to end up like that and should remind themselves WHY they started doing something to begin with.

I'm ranting already. I'll stop.
 

Pusspuss

Member
Feb 18, 2018
427
633
You get a pregnant appearance if enemies finish inside you enough times (there's an infection meter that goes around the rim of your HP meter that governs it). This slows you down. You can cure it with a special herb station that's usually placed next to clothing repair stations.
Thats not pregnancy. That's just cuminflation. It doesn't even fall under this site's rules as to what pregnancy is, so it's misleading.
 
  • Like
Reactions: LDV

eirghbihrs

New Member
Feb 22, 2023
2
3
what s new in last version?
From .txt:
Release notes
-----------------------------------------------------------
-v0.8.194-
+New+ Mission 9
+New+ Mission 10
+New+ Loading Screen System
+New+ Weapon Upgrade System
+New+ Item type: Money
+New+ 'Impostor' System ~ WIP (put into test in Mission 9 only for now) ~ The ultimate system for off-screen enemy optimization
+New+ Graphics and Sounds for the new Weapon Upgrade System
+New+ Graphics and Sounds for the new Loading Screen System
+New+ Total revamp of the Weapon Manager
+New+ Jumps and Ladders can now load and unload Streaming Levels when required
+New+ You can now use mouse buttons on Remapping Menu (use them at your own risk)
+New+ Door Type: Hatch (you can interact with them this time)
+New+ Door Mechanism: Can require more than one key to be used / puzzle to be completed / switch to be turned on / etc.
+New+ Totally revamped the saving a loading system used for the enemies
+New+ System to control the stats, parameters, inventory, etc. that are carried between levels
+New+ Function that controls everything related to changing from one level to another
+New+ BGM/BGS Controller Systems
+New+ Shader that allows making holes in the terrain when creating levels
+New+ Art Picture for the result screen background for the new Missions
+New+ Hair bush style for Julia
+New+ Fantasy Cards and codes
+Change+ Now all the enemies can leave money when dying too
+Change+ All the weapons are back to their Level 1 (ie they're worse than in previous releases until you upgrade them)
+Change+ The Weapon Upgrade option on Intermission Screen is now available
+Change+ How the Streaming Levels with enemies on them work and how they're loaded and unloaded
+Change+ How the Respawn process for enemies works
+Change+ Now when starting a new mission, you first go to Intermission Screen so you can enhance your weapons
+Change+ How the Intermission Screen controls the current and next missions
+Change+ The obsolete Checkpoint system got deprecated and deleted
+Change+ Doors are now 'aware' of changes in puzzles and/or switches making them do 'things' when necessary
+Fix+ A Loading screen is appearing when the game starts
+Fix+ The inventory is lost when changing level in a mission
+Fix+ The damaged clothes aren't updating until changing levels
+Fix+ Bars aren't showing when there's no slot selected in Weapon Upgrade Menu
+Fix+ You can keep pressing 'Accept' button even when a parameter is already maxed in Weapon Upgrade Menu
+Fix+ Julia gets stuck on aiming as if she were aiming with the rocket launcher, but with the knife showing in the HUD, under specific conditions, causing a soft-lock that can only be fixed if an enemy attacks her
+Fix+ Receiving an attack at the exact same frame as receiving a grab causes a hard-lock for the enemy trying to grab, making him unkillable
+Fix+ Enemy AI Controller for spawned enemies can't get access back to their linked enemy entity causing errors
+Fix+ Jumping down from any place other than in front of where the obstacle is causes Julia to get stuck outside the level

... and a lot more.
 
  • Like
Reactions: manXone
3.80 star(s) 43 Votes