Is it even possible to not get caught (or at least not yet)? The board meetings are kinda buggy anyways (at least on .2, .21 maybe has fixed this), but I have run through all the board meetings like 3+ times now and the HR dude walks back in EVERY TIME! I mean, if it's not finished yet, cool. But why bother saying if something is "risky" or "extremely risky" without any means of mitigation? I get it, the player's character Max only has a few hidden stats, so I dunno how much "Cool" it takes for Max to maybe remind the stupid HR dude to remember his badge for once... anyhow, if anyone has an explanation for this, that would be cool. I don't really feel like wading through bunch of code regarding this. Or maybe dev just acknowledged this on Patreon or a previous post I missed.
Edit: Finally waded back through most the recent posts, the dev's post explaining the .2 changelog is back on page 17. It does not, however, specify anything regarding being able to do stuff after the boardroom meetings, just that the game now has boardroom meeting and that HR can now track violations (I'm up to 7ish so far, so dunno if this has been implemented further).