A commission I got, done in Eevee.
View attachment 2243009
Interesting...
As a fellow Eevee Keeneevee, if that's mesh hair, you may be able to improve the Alpha channel in the Shader slightly by tweaking it with a Multiply/Add Math node and/or adding a Float Curve to it.
There's also something I don't like about the SSS, but I can't really give specific advice. It's most noticible on the brunette's right wrist and the left side of her face. Blurring those hair shadows might help a bit. If the shadows are coming from Sun lights, just increase the angle from the default value of 0.526d to about 15.0.
(You can also try using more samples, but you get diminishing returns above the default of 64 samples, and even in
very grainy Alpha Hashed situations, I've never seen an improvement above 256 samples. You're probably already using a ton of samples to make that rug work though.)
Sometimes, I like to set the Blend Mode to Alpha Blend, just because I can get away with it. In this situation, probably the eyelashes and possibly the lingerie would work, if it never overlaps with itself. (YMMV on closeups if the lashes have a glossy shine to them.)
I feel like you could make that fire look warmer if you play around with the bloom, orange up its point light inside the fireplace, or even isolate it in Post-Processing just to boost it.
Overall, I love the composition and framing. It's a great piece. But keep practicing and experimenting with Eevee. There is much further you can push it.
(Also, I don't know whether to praise you for stretching the stockings properly between the toes, or curse you for blurring it out with the FOV, but as always, that shit is insanely on point.)