- Apr 28, 2018
- 604
- 18,262
I just tried that and it seems like it worked.Finally took the time to export one of my OC's to Blender, this is just a test render.
I just noticed the teeth look a bit weird, it seems the subdivision modifier has rounded them out, I guess the best way to fix that would be to make her teeth a separate object?
Just going to highlight that the cold bare concrete floor is and has me concerned for the model and the creator.
That just some incentive for better performance.Just going to highlight that the cold bare concrete floor is and has me concerned for the model and the creator.
Hello scary human Hope you are not a gymnastic or gun instructor, actually any instructor of any kindThat just some incentive for better performance.
Oh good, I think I will do that with my model, another option that might work is edge crease.I just tried that and it seems like it worked.
I think the subd modifier should be fine actually? Have you tried toggling the modifier on and off and seeing the results? I had a similar weird teeth situation (strange gaps between teeth and overly rounded teeth). Thought it was a subdivision surface modifier issue at first, but it only happened to one of my characters. Turned out there was an HD head morph/mouth realism morph applied in Daz that was the actual issue. If you can find that and turn it down/off it might help.Finally took the time to export one of my OC's to Blender, this is just a test render.
I just noticed the teeth look a bit weird, it seems the subdivision modifier has rounded them out, I guess the best way to fix that would be to make her teeth a separate object?
View attachment 3113166
Yeah, I tested it out and it is definitely the subdivision mod, as to why it's doing that I'm not sure, I exported at base res using diffeomorphic with all hd morphs turned off, It's possible I could of made a mistake though, it is my first time using diffeomorphic. I will check that out though because it's certainly possible.I think the subd modifier should be fine actually? Have you tried toggling the modifier on and off and seeing the results? I had a similar weird teeth situation (strange gaps between teeth and overly rounded teeth). Thought it was a subdivision surface modifier issue at first, but it only happened to one of my characters. Turned out there was an HD head morph/mouth realism morph applied in Daz that was the actual issue. If you can find that and turn it down/off it might help.
Original Character, though she is only slightly original really, she is pretty close to MSO GinaJust a question what " my OC's" means?
Gotcha. That does sound weird then. Just from what I've seen the subd mod should be applied across the whole mesh of the character, not just the teeth. Did you notice any weird smoothing of the nose or ears too? You could also quickly import a base G8F and compare the teeth of the two. Do you mind sharing the blend file?Yeah, I tested it out and it is definitely the subdivision mod, as to why it's doing that I'm not sure, I exported at base res using diffeomorphic with all hd morphs turned off, It's possible I could of made a mistake though, it is my first time using diffeomorphic. I will check that out though because it's certainly possible.
I've not really had a proper look yet, I spent most of the time messing with the skin that I didn't really spend much time on anything else, I will DM you the file once it has uploaded, just waitingGotcha. That does sound weird then. Just from what I've seen the subd mod should be applied across the whole mesh of the character, not just the teeth. Did you notice any weird smoothing of the nose or ears too? You could also quickly import a base G8F and compare the teeth of the two. Do you mind sharing the blend file?
Ahhhh I'm frustrated !
Looks like an on-skin advanced interface of some kind to meAhhhh I'm frustrated !
I can't zoom enough on the tattoo (??) she have under her left hand to see what it is in fact.
What a great render of ǝɹoɹn∀ Greengiant3D !
That's what I think too, or a tattoo with relief in it. But I want to be sure...Looks like an on-skin advanced interface of some kind to me
It's a personal link portAhhhh I'm frustrated !
I can't zoom enough on the tattoo (??) she have under her left hand to see what it is in fact.
What a great render of ǝɹoɹn∀ Greengiant3D !