Well wheather it is an enemy or a villager, it is still NTR. Yes, you can tell villagers to go away and avoid their events, you still have to progress story events and they are usually played after you beat some battles. And you still need to take 4 girls into battle, where they are outnumbered so the possibility of them getting at least harrassed is pretty high.
Don't get me wrong I like NTR, but I understand it is not someones cup of tea. If dev would add like a timed mechanic during battle to avoid enemy grab it would make it possible to avoid NTR but somewhat tedious to follow during combat.
Now that being said, I don't know if it was covered, but dev made post combat dialogs with ladies. I would like to know if they would also add post combat events, like for example: 1. Victory (vanilla event with chosen girl)
2. Defeat (NTR Harassment up to Gang Bang (scaling with corruption) of the chosen girl by the enemy faction who beat you) Instead of GAME OVER
3. Defeat (NTR or AVIOD NTR by calling for backup to save the defeated girls 1. other girls (AVOID NTR) 2. villagers (NTR))
That way stat grinding would not be mandatory and combat defeat wouldn't be as punishing as it is, plus we get more content.
WIN WIN WIN
Please tell me what you think about the idea, unless it was already covered. If so then my bad.
