- Feb 24, 2024
- 45
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We're considering this, but the combat is interwoven into so many aspects of the game that we have to see what's possible, like creating a separate button that's an auto "win" button in the combat mechanic as a temporary fix.Hello TwinAxeGames
I want to ask about this combat, Turn based combat, rpg can we skip these mechanics in the future/next Updates? Or it's permanent?
My initial thought was to offer two methods of play, one that's a Story Mode vs True Mode that would skip all the combat in the game. But honestly, that would probably not come out until we finish the rest of the game.
Any time we prioritize stuff like this, it means we're not focusing on new content or we have to bring someone else in who can work on that while we work on new content. Our top priority is generating new content, which is what we're already working on for ch. 2. So, I'm not sure when we'll get around to it.