I'm experimenting a bit with the college hookups calculation...
For reference, this is a Claire who has slept with 5 people in high school and then went to college:
I'd say she can be fairly described as someone who is pretty outgoing and not shying away from casual contacts, and who has tools to reel these lays in (the game generally seems to consider stat of 3+ as 'better than average' in various tests)
Now, depending on which hookup option you pick, the game calculates this Claire had: 6, 8, 4, 6 or 4 random sex partners during her time in college.
And then this is Claire who also went on Euro trip before going to college. Which is really dragging things out and basically getting as high stats as you can, realism of your mother spending 5 years gods know where meantime be damned.
Her stats are similar because she followed the same college path, but she's if anything even more risk-prone and excitable.
This Claire has, depending on picked option and according to the game's calculations, hooked up with 14, 16, 9, 12 or 11 random people during her time in college.
What this all boils down to is, only one of these Claires (the one who dragged things out and chose to hook up drunk) slept with enough people to qualify for a
single sex skill-up point.
Which i think makes it pretty fair to feel that the requirements of 15 randos per skill point during the college sex skill level-up may be a wee bit overtuned towards what'd be basically turbo-sluts..?
I mean, when the base calculation is
Code:
Stats.Traits['Easy'].value
+ $Stats.Traits['Risky'].value
+ $CC.maleReaction
- $Stats.Traits['Sophisticated'].value
- $Stats.Traits['Confident'].value
- $Stats.Traits['Stable'].value
...you'd need this equation to amount to ~30 to cross the 45 threshold (taking into account 10 extra point from being 'sorority slut' and some bonus from hookup category)
This is basically unattainable. Even 15 points will be difficult (especially when it's in player's best interest to try to raise both confidence and stability to high values) unless the player leans on the crutch of being a sorority slut... and even then, that's just a single skill point.
Maybe it's worth to consider some rebalance here, in terms of how many hookups are required for the skillpoint gain? Like idk, bringing the requirements to what's used at the high school stage?