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CassieBare

Lead Developer of Blue Swallow
Game Developer
Jan 25, 2020
519
1,266
Does this apply to every significant other? Because i picked Ava as my first relationship and the game saddled me with 'Petey' which Claire mentioned was only to keep up appearances of being straight.

On that note, would be nice if there was an option where Petey was aware he's just there to keep up appearances, currently the only options determine your relationship with Petey, not Ava, and it kind of feels like you have no way other than to string him along. With Taylor, even Girl Taylor, the options are for relationship status between you and Taylor.
I can look into this.

So with Ava you'd need to set two relationship statuses: One with Petey and one with Ava, with the game recognizing cheating for what it is so you'd actually need to turn one down to keep the other, or two-time through High School.

Edit: Oh, and as per the newest version i can no longer set breast size, but have it be RNG'd instead?
A coding error, fixed with future releases.
 
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Aug 2, 2017
42
52
Had to build the Prologue before we could make the main game =). And as of 0.8 there is a pretty good chunk of spy content. The Club mission arc has more lines of code than any other part of the game, for example -- though that is split amongst three different club jobs.

The options for attitude towards the Male Gaze are dependent on stats. Which stats are positive and one if it's 0 or negative.
Of course! I fully understand, I guess what I am trying to say is you did a fantastic job on the prologue.

Could you explain a bit more about the male gaze stats? What do you pick during the prologue to get there? I tried a few combinations but couldn't find the correct setup.
 
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PeanutGallery

Member
Nov 24, 2017
126
261
Could you explain a bit more about the male gaze stats? What do you pick during the prologue to get there? I tried a few combinations but couldn't find the correct setup.
They're based off of her traits, with only one requiring a specific pick.

There are two stats: Male reaction and male attention. Different traits allow different responses. For male attention, there are:
  • "Couldn't change them, always built that way": no score adjustment, always available
  • "Gave them the finger, I'm no object": -1 attention score, requires 1+ stability
  • "It didn't make me feel vulnerable": +1 attention score, requires 1+ excitability
  • "It made me feel wanted and important": +2 attention score, requires 1+ easy
  • "It was a compliment": +1 attention score, requires 1+ suggestibility
And then for reaction:
  • "Ignored what I could, avoided what I had to": no score adjustment, always available
  • "Freeze. Kinda felt like a deer.": -1 reaction score, requires -1 or lower confidence
  • "Stop and smile. I'm not going to offend them.": +1 reaction score requires 1+ suggestibility
  • "I just gave them the benefit of the doubt": -2 reaction score, requires 1+ sophistication
  • "I may have gotten and given numbers": +3 reaction score, requires 1+ easy
  • "Teasing was certainly fun": +2 reaction score, requires 1+ risky
  • "Chat them up, always nice to hear compliments": +1 reaction score, requires 1+ excitability
  • "It wasn't a tactic, really. I just knew not to judge a book by its cover.": +3 score, requires that the mother is "too young" during early character creation.
Higher scores are more welcoming of male attention and have a more positive reaction to it.
 
Aug 23, 2017
74
376
Prologue was great - tons of choices and routes that I wanted to explore! I really appreciated how many life paths were handled respectfully and mostly non-judgy. Although given that, I was kinda annoyed that I couldn't play a total virgin (at least when I tried during a path or two), but I get that ruling that out beyond a certain point makes development more straightforward. But even being forcefully told how many additional partners I apparently had sex with was strangely frustrating - what if I just wanted to stay loyal? And so many of the sex scenes had no option to decline. I get that that's the point - setting up stats and seeing how things play out - but there definitely were choices for other things, so the inconsistency ended up frustrating.

However, by the end of the (0.7 free) prologue, I was kinda just done with the game. So much happened in the prologue, so many characters and relationships came and went (and I was invested in them!) and by the end my character had said goodbye to or grown apart from all the other characters and I was left with the hollow empty feeling of loss you feel after finishing a great series. (Also part of the sour aftertaste was my own regret and frustration at how my IRL schooling went, which is of course on me and not on the game.) I'm not really even interested in trying any of the other paths I thought I would come back for, nor pirating or playing again later for the spy content.

I do want to say, after going out on the town with Lily, I really really wanted to be wholesome besties and tell her that I like her how she is... but then the remaining months are narrated away in a few sentences and the next time I saw her was 2 passages later saying goodbye, then she's gone... :cry:

One other feedback item: oftentimes the pronoun 'they' is used even though the character's gender is clearly known, interrupting my reading flow. I get that it's probably a consequence of the procedural nature of the story text though.
 
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CassieBare

Lead Developer of Blue Swallow
Game Developer
Jan 25, 2020
519
1,266
Prologue was great - tons of choices and routes that I wanted to explore! I really appreciated how many life paths were handled respectfully and mostly non-judgy. Although given that, I was kinda annoyed that I couldn't play a total virgin (at least when I tried during a path or two), but I get that ruling that out beyond a certain point makes development more straightforward. But even being forcefully told how many additional partners I apparently had sex with was strangely frustrating - what if I just wanted to stay loyal? And so many of the sex scenes had no option to decline. I get that that's the point - setting up stats and seeing how things play out - but there definitely were choices for other things, so the inconsistency ended up frustrating.

However, by the end of the (0.7 free) prologue, I was kinda just done with the game. So much happened in the prologue, so many characters and relationships came and went (and I was invested in them!) and by the end my character had said goodbye to or grown apart from all the other characters and I was left with the hollow empty feeling of loss you feel after finishing a great series. (Also part of the sour aftertaste was my own regret and frustration at how my IRL schooling went, which is of course on me and not on the game.) I'm not really even interested in trying any of the other paths I thought I would come back for, nor pirating or playing again later for the spy content.

I do want to say, after going out on the town with Lily, I really really wanted to be wholesome besties and tell her that I like her how she is... but then the remaining months are narrated away in a few sentences and the next time I saw her was 2 passages later saying goodbye, then she's gone... :cry:

One other feedback item: oftentimes the pronoun 'they' is used even though the character's gender is clearly known, interrupting my reading flow. I get that it's probably a consequence of the procedural nature of the story text though.
Thank you so much!

I do believe you can go through HS (and harder, but I think still possible College and Gap Year) as a virgin. There's a choice right before Prom Night where you can select staying a virgin.

I'd love to know which characters you were sad to see go (they may be ones I have plans for later in the game, who knows!)

Going out on the town with Lily? From the Swiss Gap Year? Unfortunately that's one of the paths that the supporters haven't wanted me to go back and touch yet, but let me tell you -- all of the characters in that path actually have plans in the main game. So only a partial goodbye to Lily =)

As far as 'they', yes its rather than coding <<ifs>> over and over again through a passage.
 

Sharpx23

Member
Aug 15, 2022
102
336
Couple issues with that:

1. Crush spent the time, effort and money on those assets. Doubt he'd be chill with just taking and using them.
2. Very few of the assets are similar to what we use (different outfits, etc).
Just ask him? Maybe crush is an open source developer. If you get access to use the paper dolls you could easily design clothing after that.
 
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Aug 23, 2017
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I do believe you can go through HS (and harder, but I think still possible College and Gap Year) as a virgin. There's a choice right before Prom Night where you can select staying a virgin.
Ah cool, I tried staying just about as conservative as possible, but I also picked a very attractive appearance so perhaps that had something to do with it.
I did pick stag for prom, but immediately ended up having a sex scene with whoever I had selected at the beginning of HS (Ava? if I recall correctly)

I'd love to know which characters you were sad to see go (they may be ones I have plans for later in the game, who knows!)
#1 was Lily, #2 would probably be the chill sorority and #3 the gamer boys.
But beyond Lily it wasn't attachment to specific characters (and I'm not really wanting to see or sex them in the spy story), it was more a compellingly painful description of falling out of contact with each of these friend groups that had been super important to the main character, in a way that really resonated with my experience.
To be honest, it kinda felt like the developer had a predestined post-prologue Claire that your character was always going to become - a very sexual, determined-yet-inexperienced (in spy matters) young woman who had fallen out of contact with her friends and is in a dark time in her life. This impression came from the 'hall of fame', the initial prologue self-description from Claire, and Claire's tendency to be funneled into having sex despite me trying my hardest to the contrary. That predestined post-prologue Claire I agree is a reasonable (and pragmatic) choice for the main character at the beginning of chapter 1 of a sexy spy story, but the funneling feeling and the way each character/friend group in the prologue had a neat self-contained intro-middle-goodbye arc left me kinda bummed out and disengaged, as well as feeling like my choices in the prologue ended up not mattering nearly as much as I had thought. Ironically, the more choices/elaboration/characters added to the prologue, the more pronounced this rebound effect gets when the prologue is over.

I don't really have any good suggestions to offer, especially considering how much work has clearly gone into the prologue (and the future work promised to supporters) - hypothetically *scaling back* the prologue doesn't really sound like an option.
She has to end up in this friendless dark state after the prologue - so what sorts of things would keep me invested at that point? I'm not really sure. There may be a way to rephrase or re-pace goodbyes/the emotional lows? Maybe the pregnancy interlude after saying goodbye gave me too much time to disengage? Maybe more actual concrete spy threads already ramping up by the end of the prologue so there isn't a complete lull?
I'm also a lone data point and my experience might not be very representative.

Let me tell you -- all of the characters in that path actually have plans in the main game. So only a partial goodbye to Lily =)
Yeah the rational part of my head was definitely picking up on the foreshadowing.
But then the issue of becoming emotionally checked out came into play - doesn't matter which characters show up later if a player doesn't really want to keep playing =)

As far as 'they', yes its rather than coding <<ifs>> over and over again through a passage.
Yeah it would probably take putting some macros together.
 
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Ratione

New Member
Aug 2, 2018
2
1
Like the game! The continuity is not easy to follow though. I've been trying to find a route where the main character dates her best friend (male) Taylor, but I haven't been able to find it. Anyone have a choice/walkthrough guide that had this happen?
 

vicaddict

Member
Sep 29, 2019
202
420
Just ask him? Maybe crush is an open source developer. If you get access to use the paper dolls you could easily design clothing after that.
One of the reasons I like this game is because it does it's own thing and has a different look. Using the same assets as FA seems inappropriate when you want to distance yourself from the very same game. Also it would always remind me of FA at all times and that would not be a good thing :D
 

cooldevo

Member
Jan 30, 2021
213
212
Not sure if there's a formal place to report bugs, but since I downloaded the Public build here, figured I'd keep it consistent. This was using the 0.8.2.1 build that I downloaded this morning. This was off a New Game in which I did not skip the Prologue.

Screenshot 2024-11-25 105912.png

This was at the Cheerleader Tryouts in High School. Save is attached at this page.
 

CassieBare

Lead Developer of Blue Swallow
Game Developer
Jan 25, 2020
519
1,266
Not sure if there's a formal place to report bugs, but since I downloaded the Public build here, figured I'd keep it consistent. This was using the 0.8.2.1 build that I downloaded this morning. This was off a New Game in which I did not skip the Prologue.

View attachment 4268615

This was at the Cheerleader Tryouts in High School. Save is attached at this page.
Hm. That strikes me as something was skipped. That variable is dependent on whether Claire's real dad is around or not, which you decide right away. If he's around, that would be Jake, otherwise it's Arvin. So there's no reason it should be undefined unless something was skipped.

Thanks!
 
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cooldevo

Member
Jan 30, 2021
213
212
Hm. That strikes me as something was skipped. That variable is dependent on whether Claire's real dad is around or not, which you decide right away. If he's around, that would be Jake, otherwise it's Arvin. So there's no reason it should be undefined unless something was skipped.

Thanks!
In this particular playthrough, prior pages and further down the same page, it's Jake.

Screenshot 2024-11-25 112244.png
 
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cooldevo

Member
Jan 30, 2021
213
212
Came across another bug with her first friend, while continuing the playthrough from above report. In the beginning, I created a male friend for her that I named 'Clint'.

She joined the volleyball team and Coach Rod took an interest in her. She gave it her all including giving up partying and alcohol, until District championships was done.

Here is Step 1, from where I created the friend:
Screenshot 2024-11-25 115848.png

Here is the next page, confirming the changes:

Screenshot 2024-11-25 120025.png

And then the part where the game gets confused:
Screenshot 2024-11-25 120212.png
 
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cooldevo

Member
Jan 30, 2021
213
212
Apologies for all the reports so fast. Puttering around again, and got some odd math. Made a character to go down the Prude path avoiding any possible sexual encoutners.

Hull was the minister she had a relationship with from church, in High School.
Harper was the lab partner from College.

Somewhere the math got messed up and I end up with -52 total count, up from 0. It should be 2 up from 1, no? Since both were sexual, should they not count?

Screenshot 2024-11-25 140630.png

Save attached, if needed.
 

frellipsm

Newbie
Oct 1, 2018
42
50
Using the back or forward options causes variables or settings to come undone setting things to 0 or negative values. Opening saves in the current browser session won't resolve the situation. It requires opening up the game from a fresh browser window to work around the issue, at least that's what I tend to resort to.
 

Fictionary

Newbie
May 26, 2017
60
58
Using the back or forward options causes variables or settings to come undone setting things to 0 or negative values. Opening saves in the current browser session won't resolve the situation. It requires opening up the game from a fresh browser window to work around the issue, at least that's what I tend to resort to.
These bugs are very very pesky and hard to notice at times.
If you could send more information on when these occur and/or with what variables, that would be help a ton.

I'm always fixing these up in the background.
 
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frellipsm

Newbie
Oct 1, 2018
42
50
Will try and keep an eye open for it, not terribly familiar with Twine or SugarCube so tracking stats as they change is difficult. I know the problem of using the back and forwards function makes itself known when it has to evaluate the number of sexual partners at the end of the HS prologue, setting the value to 0.

Was running a bit of a slutty church goer in finishing school
Ran into a weird error with the SwissTrysts:
An error has occurred. You may be able to continue, but some parts may not work properly.

Error: <<run>>: bad evaluation: missing ] in index expression.

Stack Trace:
wikiWithOptions@file:///C:/Users/phelot/Various/Blue_Swallow_0.8.2.1/BlueSwallow.html:82515:48325
wiki@file:///C:/Users/phelot/Various/Blue_Swallow_0.8.2.1/BlueSwallow.html:82515:48509
setupChoice/<@file:///C:/Users/phelot/Various/Blue_Swallow_0.8.2.1/BlueSwallow.html line 82515 > eval:2445:27
dispatch@file:///C:/Users/phelot/Various/Blue_Swallow_0.8.2.1/BlueSwallow.html:57:43064
add/v.handle@file:///C:/Users/phelot/Various/Blue_Swallow_0.8.2.1/BlueSwallow.html:57:41048
 

BlackMatters

New Member
Apr 20, 2021
4
7
Not gonna lie: There are some bugs here and there and maybe a "unlock all dialogues" option just to check all of the smut would be nice, but as it stands, this game is shaping up to be a masterpiece. The prologue is outstanding, although a bit on the long/repetitive side. But then again, it's only repetitive because you do end up wanting to play thought it all again.

I'm watching this one closely as it has a ton of potential.
 
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