O que demora é renderizar as cenas.I could repeat myself
But in fact, a lot of people here don't understand the game and there are a lot of questions. Some content that leads nowhere, such as notebook quests that are impossible to complete, should be temporarily removed. Unless, of course, it takes too much time and forces major changes to the code.
# Rendering is the most time consuming. He could rewrite the code in a week or so. But the problem is none other than his workflow. As he admitted himself, he's drowning in new ideas (new events, new story lines and retouching old ones...). And if he keeps pursuing those "bursts of inspiration" (where are they?? ), he'll lose focus and he'll keep piling up messy content on top of an already poorly written game.
Imo: trim or even discard pointless content/code, finish loose ends and then enjoy that "torrent of creativity ". "Test" versions only make sense when they're followed by final ones.
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