- Apr 8, 2018
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Did you DL the walkthrough on page 1 of this thread? You have to currently be "possessed" by Doyle to move the mirror.ok guys can someone help i didn't get he walkthrough how do i open the attik?
Did you DL the walkthrough on page 1 of this thread? You have to currently be "possessed" by Doyle to move the mirror.ok guys can someone help i didn't get he walkthrough how do i open the attik?
That'll show that he isn't from the US and doesn't use american english. Over in the UK and most parts of europe it usually goes "basement -> ground floor -> 1st -> 2nd ->" while people in the US call it "basement -> 1st -> 2nd ->" - at least as far as I'm aware.i do think it odd how it calls the second floor the first floor.....
ok i will see thxDid you DL the walkthrough on page 1 of this thread? You have to currently be "possessed" by Doyle to move the mirror.
You can also tryok i will see thx
no one calls it basement here, cuz we don't have basements! hahaThat'll show that he isn't from the US and doesn't use american english. Over in the UK and most parts of europe it usually goes "basement -> ground floor -> 1st -> 2nd ->" while people in the US call it "basement -> 1st -> 2nd ->" - at least as far as I'm aware.
ok i didnt open the attik it does it work for me i tried all the times soooo how?You can also tryYou must be registered to see the links, it is text only and by @Golem98.
You can also try the search system, it works quite well, in the upper right corner enter your query "move mirror" then make sure to check the box next to search this thread only. There isn't a question that hasn't been answered multiple times in this thread.
After you speak with the Merchant at the front Gate ask Doyle about something to sell and take him with youok guys can someone help i didn't get he walkthrough how do i open the attik?
This is straight from the page 1 walkthrough:ok thx guysit was a glitch i restarted the game then it works
Stop talking out of your ass. He even credits the guy who wrote all the scripts.Well the artist who draws the wonderful scenes is the coder, the fact that nearly every bit of this game was done by one motivated man to whom english is not his native tongue makes your criticism a bit weak. Enjoy the game, Cheers!
Yes. If you turn it off you'll miss out on those.What is this Beasty thing? Is a way to turn on/off bestiality scenes?
Apparently you are not familiar with the meaning of the phrase "nearly every bit" as for ass, quit being one.Stop talking out of your ass. He even credits the guy who wrote all the scripts.
None of the scripts were written by him. Stop talking out of your ass.Apparently you are not familiar with the meaning of the phrase "nearly every bit" as for ass, quit being one.
Again what part ofNone of the scripts were written by him. Stop talking out of your ass.
If he knew how to script, he'd have added the diary (which is functional by the way), because that's literally 4 or 5 lines of code in the menu.Again what part ofYou must be registered to see the linksdo you not understand. He got help with the scripts at some point when the "skip" feature didn't work. Please elaborate where you are getting your information, and again stop being an ass!
@Oseo Bones I remember you thanking someone for help with scripts at one point for the skipping of dialog, would you be so kind as to elaborate as to who does what to make this great game in progress happen?
I would like to thank Hontor for the contribution to this game!If he knew how to script, he'd have added the diary (which is functional by the way), because that's literally 4 or 5 lines of code in the menu.
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Well, that's the thing with a game currently in develoment... there will be a lot of errors and things that would need some tweaking. But time is an ally, for the most part, so all this things would and should be fixed and improved with time.Decent art and concept, but this game desperately needs proofreading and proper scripting. Bugs like the load function pointing to the wrong savefile is unforgivable, especially after several versions with the same bug.
Indeed!, Hontor was a lifesaver... I'm NO coder myself, I'm just and poor excuse of an artist with a few ideas and the motivation to try to get them out there. I use the tools I have at hand. That's why, Hontor offered his coding skills to help me out... WITHOUT ASKING ANYTHING IN RETURN... That's how good of a lad he is.I would like to thank Hontor for the contribution to this game!
Honestly, this game is developing quickly and consistently compared to some of the better known projects. Even if those complaints were anything that actually impeded gameplay, most of us would just shrug and chalk it up to being a trade-off for the rate of development.Well, that's the thing with a game currently in develoment... there will be a lot of errors and things that would need some tweaking. But time is an ally, for the most part, so all this things would and should be fixed and improved with time.
I apreciate the feedback tho.
I think a big part of keeping the game running smoothly can be attributed to keeping things simple. We're here for art, animations, and story. Everything else is secondary (no lag, no bugs, etc), tertiary (extra features like changing outfits or whatever), or barely worth noting (the occasional spelling error). So thanks for checking on the thread, and please keep up the excellent work.Indeed!, Hontor was a lifesaver... I'm NO coder myself, I'm just and poor excuse of an artist with a few ideas and the motivation to try to get them out there. I use the tools I have at hand. That's why, Hontor offered his coding skills to help me out... WITHOUT ASKING ANYTHING IN RETURN... That's how good of a lad he is.
kk. thread is pretty big, not really feeling like going thru the whole thing. thanks for the reply tho.@Oseo Bones has already stated that Mom and Luciele will not be involved in any more "B" scenes. The Mom trapped "B" scene was commissioned by a $$$ patreon and was a 1 off. Go back and read the thread, you will find all kinds of interesting things!