Bondage is not at all a fetish that I appreciate, but I played your first game "Abandoned A Tale of Forgotten" and I really enjoyed the story, and the progression between the different protagonists, ended up getting attached to the characters who accompany us. In addition, we are not forced to use the different instruments of bondage outside of the phases of the story, which are anecdotal. However, I find it a shame that the story did not turn towards the appropriation of the station to make something bigger. It would have been logical to use it to make a base, for example to sell droids or to continue the project that was carried out on this station, or something else. The only time we can finally enjoy all the space and the station in its entirety is the moment we have to leave it. Your game is very well optimized, beautiful graphically, everything is well modeled, the AI is not bad and the story is good. Quite the opposite for your current game "Bound in Desire".