StrawberryCheese83

Active Member
Jan 13, 2021
983
2,881
367
Why was there no choice at all when facing Victor? No matter which choice I make, I'm being toyed with. Even when facing a charismatic boss, I feel I can accept it
In my eyes...this is the main problem. I used to love the Story and the Game. Currently, it feels like the game completely ignores MY stats. Whether you play "faithful" or "slut," she (Emma) always reacts the same, which is totally illogical. :( For example, in that stupid bar game... NO woman with high morals would take off her panties and put them on the counter. That s complete nonsense. Same with Tyler... he lets Justin s wife grope him... even though he has nothing to do with her. Totally unbelievable. Emma grinding on Justin s lap WITHOUT a Choice... that s nonsense too and a no go. It looks like the dev just left out NECESSARY options. The scenes with Viktor really piss me off. She (Emma) does NOTHING... and the dev gives us NO options here either. What woman (who is faithful) would let her boss grope and harass her like that??? :WaitWhat: NONE! The game ignores ALL stats... and in this form, it makes no sense. We should get options to resist Viktor (depending on Emma s stats)... e.g., walk away, slap Viktor s hand away, or leave the office...! The dev is delivering poor and unbelievable work with this and the last update! Playing the different paths makes no sense like this. I don t want to see what the Dev forces us to do if the coerced trip with Viktor to Paris happens. Why doesn t Emma say anything against it, why doesn t she tell Tyler about the sexual harassment and the possible trip? Why doesn t Emma open her mouth and say, “Piss off” and “I m not flying anywhere with that creep” (depending on Stats)? Why doesn t Emma get help?? So many questions!
Right now, the game is just a "cheating simulator," and many scenes are forced. That s crap... either ALL choices (AND STATS) are taken into account (and the game scenes change accordingly), or the choices aren t taken into account. But then the game should be labeled accordingly (KN). :WeSmart:
 
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HongTeaPot

Member
Sep 20, 2023
259
218
176
In my eyes...this is the main problem. I used to love the Story and the Game. Currently, it feels like the game completely ignores MY stats. Whether you play "faithful" or "slut," she (Emma) always reacts the same, which is totally illogical. :( For example, in that stupid bar game... NO woman with high morals would take off her panties and put them on the counter. That s complete nonsense. Same with Tyler... he lets Justin s wife grope him... even though he has nothing to do with her. Totally unbelievable. Emma grinding on Justin s lap WITHOUT a Choice... that s nonsense too and a no go. It looks like the dev just left out NECESSARY options. The scenes with Viktor really piss me off. She (Emma) does NOTHING... and the dev gives us NO options here either. What woman (who is faithful) would let her boss grope and harass her like that??? :WaitWhat: NONE! The game ignores ALL stats... and in this form, it makes no sense. We should get options to resist Viktor (depending on Emma s stats)... e.g., walk away, slap Viktor s hand away, or leave the office...! The dev is delivering poor and unbelievable work with this and the last update! Playing the different paths makes no sense like this. I don t want to see what the Dev forces us to do if the coerced trip with Viktor to Paris happens. Why doesn t Emma say anything against it, why doesn t she tell Tyler about the sexual harassment and the possible trip? Why doesn t Emma open her mouth and say, “Piss off” and “I m not flying anywhere with that creep” (depending on Stats)? Why doesn t Emma get help?? So many questions!
Right now, the game is just a "cheating simulator," and many scenes are forced. That s crap... either ALL choices (AND STATS) are taken into account (and the game scenes change accordingly), or the choices aren t taken into account. But then the game should be labeled accordingly (KN). :WeSmart:
In reality, there are indeed many cases where chaste women succumb to others' lecherous demands due to various objective constraints‌. However, I agree with your perspective: firstly, many plot scenarios feel abrupt—adding more foreshadowing details would make the narrative flow more naturally‌. Secondly, since the game grants players control over characters and includes a numerical cultivation system, it shouldn't restrict critical plot points to a single path. Instead, it should logically guide the storyline based on players' prior choices and character attribute values at the time.

That said, based on the content of previous updates, Emma should offer multiple routes, such as:
  • remaining loyal to marriage
  • engaging in promiscuity
  • becoming Victor's mistress/sex slave
  • achieving self-actualization
 

a47356441

Member
Mar 15, 2025
113
180
52
Someone has us unlocked all gallery? I don't know how to unlock the last 2 question marked scene
The observer in the garden, you need to sunbathe naked in the garden and masturbate, then call him over, the third time will unlock the gallery, the other one is to send Samantha back and work out with her until Taylor and Samantha go to the sauna together
 

nemoi

Member
Nov 4, 2019
241
441
217
Ongoing debates about how the game is “headed in the wrong direction”…
Meanwhile, the dev launches another “Did you enjoy the update?” poll.
113353.png
From update to update, the satisfaction rate keeps hitting above 95%.
Clearly, the developer is doing everything wrong.

But of course the developer must know less than everyone else, right?
And their growing audience? Clearly, they just don’t understand what makes a good game. :)
 

Acsuka

Engaged Member
Mar 25, 2023
2,498
5,606
612
In my eyes...this is the main problem. I used to love the Story and the Game. Currently, it feels like the game completely ignores MY stats. Whether you play "faithful" or "slut," she (Emma) always reacts the same, which is totally illogical. :( For example, in that stupid bar game... NO woman with high morals would take off her panties and put them on the counter. That s complete nonsense. Same with Tyler... he lets Justin s wife grope him... even though he has nothing to do with her. Totally unbelievable. Emma grinding on Justin s lap WITHOUT a Choice... that s nonsense too and a no go. It looks like the dev just left out NECESSARY options. The scenes with Viktor really piss me off. She (Emma) does NOTHING... and the dev gives us NO options here either. What woman (who is faithful) would let her boss grope and harass her like that??? :WaitWhat: NONE! The game ignores ALL stats... and in this form, it makes no sense. We should get options to resist Viktor (depending on Emma s stats)... e.g., walk away, slap Viktor s hand away, or leave the office...! The dev is delivering poor and unbelievable work with this and the last update! Playing the different paths makes no sense like this. I don t want to see what the Dev forces us to do if the coerced trip with Viktor to Paris happens. Why doesn t Emma say anything against it, why doesn t she tell Tyler about the sexual harassment and the possible trip? Why doesn t Emma open her mouth and say, “Piss off” and “I m not flying anywhere with that creep” (depending on Stats)? Why doesn t Emma get help?? So many questions!
Right now, the game is just a "cheating simulator," and many scenes are forced. That s crap... either ALL choices (AND STATS) are taken into account (and the game scenes change accordingly), or the choices aren t taken into account. But then the game should be labeled accordingly (KN). :WeSmart:
The only answer to what you listed is: Developer laziness... Or incompetence... The DEV has set itself a single goal: Emma's corruption, and you can't do anything about it... It's impossible to separate the different paths, and it's unbelievable that the testers don't even point out these many errors. Or no one even tests the given updates. I started a clean game twice before because I thought I had messed something up, but no, I got the same absurd scenes. This could be a fantastic game if these fatal errors weren't in the game. If a game maker can't differentiate between paths, in cutscenes and dialogues, (plus stats) then they shouldn't make a "choice-based" game... I like corruption games, but if the game mechanics allow for a loyal path, then it's expected that Emma won't fuck half the city on this path... That's it...
 

Mercedes

Active Member
Nov 19, 2017
935
1,377
338
Restarting version 0.600
I also noticed that, apart from the implementation of values in decisions, it doesn't make sense the other way around either.
You decide to do something with Tyler, but you get a point deduction in your relationship values.
You want to cuddle with him and get a point deduction.
You want sex, but Tyler is annoyed, and there's no sex, but you gain points in your relationship.

Missing images for actions.
Yes, I found the hint for the promo code. But if you want to take off your shirt on the balcony at the weekend, there's neither the hint nor the images. They're simply missing.
You end up back in the bedroom fully dressed, and the value changes hover across the screen.

Quest: Meet up with your neighbors on Sunday between 5:00 PM and 7:00 PM. There's just no action button for it. You can only move around the house and can't even travel into town until the action suddenly starts automatically at 7:00 PM. Okay, 6:00 p.m. is between 5 and 7:00 p.m. So it's not entirely wrong, but it's confusing because it initially sounds like a voluntary action, but then it happens under duress.

Continuity errors in the already criticized game of spin the bottle aren't relevant here. I'm not talking about the game being inappropriate for a couple's first public evening together, but rather about incorrect context.
For example, you choose dare twice, but Shelly refers to a previously asked question. This question was never asked because you never chose that option.
Also, Shelly answers incorrectly. The question was about being in the bar with someone other than Justin. And Jason Momoa isn't in the bar. So she should actually be punished. In return, Emma answered the question posed to her. Punishing her for not going into detail is also against the rules.

I don't know how best to describe it, but you no longer feel like a decision-maker.
The developer wants this to happen now, and you can't avoid it. And when you experience a new scene, you don't feel rewarded because you didn't actively work toward it.
Four months ago, I gave it a 5-star rating. Currently, I'm inclined to revise it. I'll wait for the next update and see what might be changed.
 

nemoi

Member
Nov 4, 2019
241
441
217
The game is bugged right now and choices are messed up so it's unplayable. Hopefully this will get fixed, though I think the dev is on purpose mixing up routes, idk. It's almost a kinetic novel.
What’s stopping you from submitting a proper bug report?
You do want the game to improve, right? :)

Saying “something’s messed up somewhere, go find it” isn’t exactly helpful.
Where exactly? What choices? What scene?
And just to let you in on a little secret — the issue might actually be in the localization, not the game logic itself.
The developers write and test the game in Russian first.
The English version of the game isn’t tested by the developer it’s only reviewed by the community and a couple of volunteer testers.
 
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Saerwen

Engaged Member
Jul 7, 2017
3,594
9,620
706
What’s stopping you from submitting a proper bug report?
You do want the game to improve, right? :)

Saying “something’s messed up somewhere, go find it” isn’t exactly helpful.
Where exactly? What choices? What scene?
And just to let you in on a little secret — the issue might actually be in the localization, not the game logic itself.
The developers write and test the game in Russian first.
It's no secret. It was obvious that the dev is a Russian which I made post about it before.
 

Norts

Newbie
Oct 29, 2019
47
53
203
I liked this update to be honest I am ok with slow corruption games this update without going in to much detail has opened up and put a reason for cheating with the power play going on in work added another character going after the fmc at the bar and to the poster that said 0.6 means its about half way done i highly doubt it with the introduction of beach guy bar guy justin and the 2 guys at work and the photographer and peeping tom id say the story is about to branch out now that most of the ground work has been done giving depth to each character. This project is more likely going to take the dev a few years to properly flesh out if he can keep the pace of updates he has done since he started in april.
I do understand ppl might not like the grind in the game but it does allow you to avoid content to some extent.
I do like the office story it is fairly believable to offer power and status but what are you willing to do to get it very interesting soo far and which side to pick the playboy victor or stern controlling boss :p
Those ppl that want instant corruption and the fmc to be sucking every dick around id tell you to go play other games for 6 months and then come back as id guess Paris is maybe the first cheating instance chance for the fmc and if each update adds 3-4 days that would make Paris 2 updates away but this is just a guess on my part dont quote me on it :p
 
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Mercedes

Active Member
Nov 19, 2017
935
1,377
338
To chime in on nemoi l and StrawberryCheese83's discussion.
I understand both points here. I'm inclined to agree with both in part, but also to disagree with certain points, because, as already mentioned, opinions are being expressed here.

I find the logic in the game lacking in some places.
You can choose some options at home, you can choose some options at work, but then there are scenes where you have no influence at all. All the actions with Viktor, in particular, stand out negatively and deviate completely from the previous gaming experience. It feels as if a completely different programmer was involved, one who hadn't played the game before.

I also understand the argument that the developer wants to follow their story first. But if player opinions increasingly criticize how the game is developing, perhaps developers should rethink their approach. Of course, it's still their game and their story. The first releases promised a triple-A RPG, but it's increasingly veering towards a B-movie.

Releasing on Steam (I don't have access to it in Germany) will obviously put additional pressure on the game and require new content quickly. Although I don't fully understand the developer's business model.
On Steam, I'd buy it once and then receive automatic updates and patches, right? On Patreon, on the other hand, I'd have to spend a considerable amount of money every month if I wanted to experience the additional scenes. And I'd be quite willing to pay. These days, I prefer Itch.io because you can decide when to get an update without being subject to a monthly subscription.
Of course, you could also sign up, cancel, sign up, and cancel on Patreon. But that shouldn't become the norm.

The game has a lot of positive things to offer, but disempowering the player won't do it any good.
 

Saerwen

Engaged Member
Jul 7, 2017
3,594
9,620
706
Restarting version 0.600
I also noticed that, apart from the implementation of values in decisions, it doesn't make sense the other way around either.
You decide to do something with Tyler, but you get a point deduction in your relationship values.
You want to cuddle with him and get a point deduction.
You want sex, but Tyler is annoyed, and there's no sex, but you gain points in your relationship.

Missing images for actions.
Yes, I found the hint for the promo code. But if you want to take off your shirt on the balcony at the weekend, there's neither the hint nor the images. They're simply missing.
You end up back in the bedroom fully dressed, and the value changes hover across the screen.

Quest: Meet up with your neighbors on Sunday between 5:00 PM and 7:00 PM. There's just no action button for it. You can only move around the house and can't even travel into town until the action suddenly starts automatically at 7:00 PM. Okay, 6:00 p.m. is between 5 and 7:00 p.m. So it's not entirely wrong, but it's confusing because it initially sounds like a voluntary action, but then it happens under duress.

Continuity errors in the already criticized game of spin the bottle aren't relevant here. I'm not talking about the game being inappropriate for a couple's first public evening together, but rather about incorrect context.
For example, you choose dare twice, but Shelly refers to a previously asked question. This question was never asked because you never chose that option.
Also, Shelly answers incorrectly. The question was about being in the bar with someone other than Justin. And Jason Momoa isn't in the bar. So she should actually be punished. In return, Emma answered the question posed to her. Punishing her for not going into detail is also against the rules.

I don't know how best to describe it, but you no longer feel like a decision-maker.
The developer wants this to happen now, and you can't avoid it. And when you experience a new scene, you don't feel rewarded because you didn't actively work toward it.
Four months ago, I gave it a 5-star rating. Currently, I'm inclined to revise it. I'll wait for the next update and see what might be changed.
Another fan of Jason Momoa! :love:
 

nemoi

Member
Nov 4, 2019
241
441
217
Since you're "obviously" a buddy of the Dev, maybe you could file a bug report!?! Wouldn t that be something? Maybe your word carries more weight...?! No offense! :giggle:
Please write down the exact location, the line of dialogue, or specific phrase so it can actually be found in the script, along with a description of what you believe is incorrect. That’s the only way to properly identify and address a bug.
That said, just to set expectations at this stage, the developer is not planning to revise any scenes tied to the central storyline.
There are no critical bugs in those sequences and everything else is, from the developer’s point of view, currently minor.
He’s been very clear: he doesn’t want to get bogged down in endless revisions.
Whether people like it or not, the current development strategy is focused on moving forward and growing the audience not rewriting what’s already been released.
That said, some scenes may receive alternative paths or outcomes in the future but the developer plans to revisit them only after the project reaches around 70–80% completion.
 
4.20 star(s) 65 Votes