Pretty good but I couldn't get this to work anyway. tried picking different choices from start to here but always ended up with this and game usually breaks during car scene when leaving the bar. Many errors occur and even changing variables and stats couldn't fix it.
View attachment 2938101
I'm sorry, but an uncaught exception occurred.
While processing text tag {/i} in u'...{/i}I hope you are well with this animal... {/i}'.:
File "game/tl/english/script.rpy", line 7765, in script
Christ "...{/i}I hope you are well with this animal... {/i}"
Exception: u'/i' closes a text tag that isn't open.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/tl/english/script.rpy", line 7765, in script
Christ "...{/i}I hope you are well with this animal... {/i}"
File "renpy/ast.py", line 921, in execute
renpy.exports.say(who, what, *args, **kwargs)
File "renpy/exports.py", line 1373, in say
who(what, *args, **kwargs)
File "renpy/character.py", line 1266, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
File "renpy/character.py", line 930, in do_display
**display_args)
File "renpy/character.py", line 666, in display_say
rv = renpy.ui.interact(mouse='say', type=type, roll_forward=roll_forward)
File "renpy/ui.py", line 299, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "renpy/display/core.py", line 3377, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "renpy/display/core.py", line 3912, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "renpy/display/core.py", line 2605, in draw_screen
renpy.config.screen_height,
File "render.pyx", line 495, in renpy.display.render.render_screen
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/screen.py", line 704, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 1337, in render
st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/display/layout.py", line 884, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 266, in renpy.display.render.render
File "renpy/text/text.py", line 2109, in render
virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)
File "renpy/text/text.py", line 627, in __init__
self.paragraphs = self.segment(text.tokens, style, renders, text)
File "renpy/text/text.py", line 1058, in segment
raise Exception("%r closes a text tag that isn't open." % text)
Exception: u'/i' closes a text tag that isn't open.
this is one of the examples and it makes game to skip one choice at car.