- Oct 17, 2018
- 913
- 1,666
Here, let me be the twentieth person to link this:Is it possible to increase lust? Perhaps with cheat engine?
You must be registered to see the links
Here, let me be the twentieth person to link this:Is it possible to increase lust? Perhaps with cheat engine?
hi all here is a trainerIs it possible to increase lust? Perhaps with cheat engine?
Is there an option to only see your preset?Creator build is just for creating presets which then appear in the normal build and basically a gallery.
When choosing breeding pairs the left list determines who the giver is while the right is receiver, choose whichever futa you want to take it in the right list.Is there a way to get more "female" scenes if you are a futa? It seems that (other than wild neph scenes) all the scenes default you to the "male" role.
Sorry, thanks, I had figured that part out already, I meant the scenes with the named NPCs. Like the futa catgirl I can only be the male, same with the dick-tentacled kraken lady.When choosing breeding pairs the left list determines who the giver is while the right is receiver, choose whichever futa you want to take it in the right list.
You can't choose for the blessed nephelym.Sorry, thanks, I had figured that part out already, I meant the scenes with the named NPCs. Like the futa catgirl I can only be the male, same with the dick-tentacled kraken lady.
Ok, thanks for confirming. That is definitely a feature that should be added at some point.You can't choose for the blessed nephelym.
Well, it seemed I answered myself. I'm able to slap together a python script to add/remove traits from the save game. Here's a sample from my breeder, which by default only have 'hominal' and 'size normal' trait. This works for any creature you've collected also. Traits relating to appearance added this way may not be readily apparent (i.e. not effecting the appearance), but certainly can be passed on to the offspring which does have effects.Anyone knows how to edit the save game? I tried using theYou must be registered to see the links, but apparently not all variables are supported, i.e. player name, and traits. I'd like to get my hands on the traits. Anyone knows how to do this?
*raises hand*-snip-
If anybody interested, I'll upload it, as soon as I write a doc for it
I want toWell, it seemed I answered myself. I'm able to slap together a python script to add/remove traits from the save game. Here's a sample from my breeder, which by default only have 'hominal' and 'size normal' trait. This works for any creature you've collected also. Traits relating to appearance added this way may not be readily apparent (i.e. not effecting the appearance), but certainly can be passed on to the offspring which does have effects.
View attachment 313132
If anybody interested, I'll upload it, as soon as I write a doc for it
Here you go. Hope you're not allergic to the command line*raises hand*
Camilla is in the town building on your right when you enter the town from homestead. There will be a door leading downward where Camilla is standing on the barrel.Ok So, Camilla is not where she was and can't buy Colliers. Any help would be great.
So how do you catch them now?Camilla is in the town building on your right when you enter the town from homestead. There will be a door leading downward where Camilla is standing on the barrel.
Colliers? You mean Collars? AFAIK collars are deprecated and no longer necessary to capture monsters.
Have a barn for them. That's really the only requirement now.So how do you catch them now?
Kestrel Harpies are Small, also if you go to the Virgin Break and fall down the hole in the middle there's a cavern with Bat Harpies, which are Tiny.Here you go. Hope you're not allergic to the command line
The docs is in MD format. While you can use any text viewer to read it, for pretty printing, use an online MD preview/editor likeYou must be registered to see the links. Just copy/paste the text to the previewer/editor.