I'm having some issues running the game well. I've got a GTX 960 with 2Gb of memory and I'm guessing that the choppiness is due to the GPU running out of memory - leading to constant memory reallocation and choppiness. Tried to a slight overclock, but that had no effect whatsoever.
Is there a way to force the game to load the textures at a lower resolution than intended or can you recommend other methods to reduce the games GPU memory use?
Pic from a GPU monitoring software.
EDIT: The game runs pretty we'll near the home building, but slows to a crawl when multiple creatures spawn, maybe disabling the fur shader is somehow possible?