Stil996

Conversation Conqueror
Jr. Uploader
Jan 11, 2018
7,222
6,795
We don't know. Some games go beyond V1.00 before being considered "complete".
I understand we never really know what the Dev will do. I'm not asking for guarantees

What is your general sense as a player?
Does it still feel like it is a long way from finished or it is beginning to come together?
 

elmicho

Active Member
Feb 13, 2020
715
621
Easier still is to use infinite lust and set an autoclicker on the Quick button in the breeding pen. Now just walk away for a a while.
i would say the amount of times your need to click to get a level 50 character is longer with an auto clicker than with cheat engine!

but I would never know since i already have my whole team above level 50 so i'm not looking to level them any more tbh :ROFLMAO:


however, I do have a question, does the game have a story to follow? so far I didn't find any of the sort, am I missing something?
 

gemini20xx

Member
Oct 17, 2017
444
467
however, I do have a question, does the game have a story to follow? so far I didn't find any of the sort, am I missing something?
Other than what little lore you learn from the NPCS and the current level of progression with the gates, there is no story to speak of.
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,246
8,024
i would say the amount of times your need to click to get a level 50 character is longer with an auto clicker than with cheat engine!

but I would never know since i already have my whole team above level 50 so i'm not looking to level them any more tbh :ROFLMAO:
Autoclickers are easy. Plus, CE can bork sometimes.
 

yoda12345

New Member
Nov 29, 2019
6
13
Just a quick question if anyone has knowledge of this: anyone have any kind of a clue how to edit save files to add perks in? I've done some investigating and even using hex editors the save files are practically indecipherable. Just asking if anyone has figured this out / has a program that works etc. Thanks!
 

Darkanna

Newbie
Mar 15, 2022
51
30
Don't even need an autoclicker, get pregnant once and have a Vulpine specifically for levelling you with the "Loving" trait from the beginning with infinite lust on. Use him every time you feel you're not levelling your minions fast enough. Almost too easy when you do that.

As for gameplay and feel, whether it's complete, it seems to me that the spine of the game is there, and it's quite playable, with few bugs. But the world feels lonely, it needs more content that feels like an interaction with a person, not just wild nephs and occasionally talking to Cassie or one of the others who populate the ghost town up the hill.

I think once it actually feels fully like a game game, it may look somewhat different from now. The simplicity caused by the barrenness could give way to new players feeling overwhelmed by complexity. Note that there's evidence that there will be more interactions later, like the stocks overlooking the cliffs that would put your arse pointing toward the (empty) market square if you were put in them.
 
  • Like
Reactions: Ruffuss and Stil996

Darkanna

Newbie
Mar 15, 2022
51
30
Just a quick question if anyone has knowledge of this: anyone have any kind of a clue how to edit save files to add perks in? I've done some investigating and even using hex editors the save files are practically indecipherable. Just asking if anyone has figured this out / has a program that works etc. Thanks!
Although I have tried, I have not succeeded. I just wanted to say to be careful. I copied and pasted trait data directly from a Neph to my player's empty field and ended up corrupting my save. Luckily I've always been a save early save often type since before Fallout 3 (or 1 for that matter), so it wasn't a big deal.
 

Darkanna

Newbie
Mar 15, 2022
51
30
I haven't played this in ages, and I remember one of the reasons I stopped was because the mouse is upside-down for me, does anyone know if there's a setting that's not included in the interface that allows for reverse vertical mouse, these days?
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,246
8,024
Just a quick question if anyone has knowledge of this: anyone have any kind of a clue how to edit save files to add perks in? I've done some investigating and even using hex editors the save files are practically indecipherable. Just asking if anyone has figured this out / has a program that works etc. Thanks!
It seems the old way of Hex Editing doesn't work any more; neither does any sort of tool currently.
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,246
8,024
Does this still has like 1 sex scene per race?, it was lame AF to see you could only have 1 pose per race.
All races now share the same sex animation sets. You can buy more from an NPC you meet about halfway through the game with the "Goddess Favour" currency that you get from the Emissary for trading in Nephs for "Ascension".
However, Colossi, which are naturally larger tend to use most things like Onaholes - at least during Wild Sex.
 

Spillthebeans

Active Member
Jun 21, 2017
776
1,305
Can anyone give me a sense of how complete this is?
It still very much feels incomplete. The game isn't fun to play without cheats as you spend most of your time clicking through menus and walking. Limiting portal access and the breeding sex positions until almost the end of the "progression" path only exacerbates the problem. There are so many things that do nothing or have no purpose such as:

Stats are pointless
Traits still have little purpose or gameplay effects, most of them modify xp gain or lust cost but levels don't matter and lust is easily regained through sleeping
Preferences do nothing
The quest board outside of special requests still has no purpose
Fluids have no use other than for selling and using to capture nephelym
Wild sex is painfully inefficient compared to capturing with fluids and you can only watch the same 2-3 animations so many times before you never do it again
The breeder still has little reason to breed with any nephelym as they can't have nor pass down traits
World levels for each race is a terrible grind, the only way to legitimately raise it in a reasonable timeframe is to mass capture nephelym with fluids and release them en masse

That's off the top of my head and my main issues with the game thus far. Now I'm not a developer and I'm not gonna tell him how to develop his own game but if everyone still wants to cheat to bypass the "game" portion of your porn game after 5+ years of development then maybe you should shift focus on addressing that rather than adding more superfluous frameworks that won't be fleshed out for years after implementation.
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,246
8,024
levels don't matter
...
World levels for each race is a terrible grind, the only way to legitimately raise it in a reasonable timeframe is to mass capture nephelym with fluids and release them en masse
Levels and traits matter for World Levels. The base score is modified by these two factors.
Command, Rare, Unique and Legendary Nephs have different base scores.
 
  • Like
Reactions: rcbcgreenpanzer

Spillthebeans

Active Member
Jun 21, 2017
776
1,305
Levels and traits matter for World Levels. The base score is modified by these two factors.
Command, Rare, Unique and Legendary Nephs have different base scores.
I'm aware but to me it's a moot point. In my own experience it is more efficient to mass capture and release rather than level up and release as to even get to that point of mass leveling you need not only a high level nephelym but a high rank kindhearted trait which can only be gotten by raising the world level. I suppose if you set yourself up eventually it would be better to power level then release but I find quickly hopping between the house to sleep, the breeding yard to level, and then to the respective races barn to release to be more tedious. Moreover, if you pick and choose only the highest ranking nephelym in an area eventually all that will be left are the lower rarities that have to despawn so it's better to just catch them all as you come across them.
 

Darkanna

Newbie
Mar 15, 2022
51
30
I'm aware but to me it's a moot point. In my own experience it is more efficient to mass capture and release rather than level up and release as to even get to that point of mass leveling you need not only a high level nephelym but a high rank kindhearted trait which can only be gotten by raising the world level. I suppose if you set yourself up eventually it would be better to power level then release but I find quickly hopping between the house to sleep, the breeding yard to level, and then to the respective races barn to release to be more tedious. Moreover, if you pick and choose only the highest ranking nephelym in an area eventually all that will be left are the lower rarities that have to despawn so it's better to just catch them all as you come across them.
I found the most commonly efficient approach was to get a bunch of traits on a Neph, breed it with another traity Neph, then breed with the offspring to boost stats and make it "descended from me." After breeding that one with another traity Neph, release it. Keep going down the line, -> Traity Neph -> Breeder -> Traity Neph -> Breeder, etc.

After levelling them, with the combo of traits, stat grade increases and "descended from Breeder" factors added together, the points are in the thousands.
Capture and release seems to only yield a hundred at a time. So I guess the point is to multiply their value through multiple angles.
It's a pity that multiplied value system doesn't apply to goddess favour, that's still pretty much only worked out by culmination of traits, effort to value wise.
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,246
8,024
It's a pity that multiplied value system doesn't apply to goddess favour, that's still pretty much only worked out by culmination of traits, effort to value wise.
Unless the Neph is sterile. In which case it doesn't matter how many other traits it has. The Goddess Favour value of all sterile nephs is 0. I generally use Sterile Nephs to level the ones I know I'll just end up releasing. Still praying for the day I get a Stoic Hornball Kindhearted Sterile Neph.
 

Darkanna

Newbie
Mar 15, 2022
51
30
I think, from a game design perspective, his best bet for enhancing gameplay with minimal effort on his part, would be to make the bounty board mean something. He's removed the grungy trait so that Romy is useless: maybe he needs to bring that back but make it so that grungies can't breed so you don't accidentally spread it, instead.

Here's my thinking...
He could add a staging system to the bounty board so that early bounties reflect the available gene pool of the player.
The bounties could have a base orgasium reward defined by the difficulty of the request.
He could add additional rewards to higher tier bounties, such as population cap increases becoming available with Cassie, discounts with all orgasium based traders, add the opportunity to gain traits based on the highest value nephs with those traits when traded with people who don't trade with orgasium, and so on.
Another thing he could do is make the Alchemy Guild bounties into lending bounties, since they're only really after the fluids, which could level up and return the nephs after a few days, which means those bounties could be more demanding without the player needing to sacrifice some of their best nephs. That would present a good challenge.

(edit) Adding a mailbox in the style of Stardew Valley could add some good text based flavour and missions without too much effort as well. (/edit)

(edit2) Another idea would be to add an Intelligence stat, where wild nephs always have it at zero, and it only grows with player genes (or Blessed genes, if they become available). Then base the preferences system entirely on that stat, so low Intelligence nephs have few preferences and high Int ones have a lot (including the added value that comes with that). (/edit2)

Sorry, I sometimes drop tl;dr's, especially with my coffee.
 
Last edited:
3.80 star(s) 120 Votes