RubyZeronyka

Active Member
Jul 26, 2020
824
727
i wish the dev knows how much of a quality-of-life improvement could be done for this game just by simply making the sprint run faster
I think more than faster sprinting there should be more teleport points. Or moving the existing ones closer to good locations like the one in the homestead. It feels like its on Jupiter on how far it is XD
 

aspar4gus

Active Member
Mar 27, 2019
986
2,439
I think more than faster sprinting there should be more teleport points. Or moving the existing ones closer to good locations like the one in the homestead. It feels like its on Jupiter on how far it is XD
Like, i get that he has created this aesthetically pleasing environment and it was indeed a feast for the eyes the first time we went exploring it, but after running back and forth for like the xxx-th time this started to feel like commuting to work (on a busy traffic no less)
 

RubyZeronyka

Active Member
Jul 26, 2020
824
727
I just think the teleporter should be unlocked MUCH earlier.
Oh yeah specially that. With the whole progression system the whole portals activation issue became extremely annoying to deal with. Unless you use the "Go Home" cheat it takes you ages to go back and forth from every area. And the thing is that it just aliviates the return, not the going. And some areas like the Bunny one is damn far away.
 

helios1234

Newbie
Aug 9, 2018
19
1
Can the player cumflate npcs or is it just the npcs that can cumflate people?

Also can you increase your size of the character to like titan sized or at least the size of the player's cock to allow for it bulge npc's belly?
 

Nonyatool

Member
Dec 1, 2018
328
322
Can the player cumflate npcs or is it just the npcs that can cumflate people?

Also can you increase your size of the character to like titan sized or at least the size of the player's cock to allow for it bulge npc's belly?
The larger creature usually inflates those that are smaller than them. Haven't played with male/futa MC so I don't know how player x small creature works out.

Currently no. Doubt player height will be modifiable to that degree since player is always human and sizes are based on race.
 

Squark ⚧❤️

Conversation Conqueror
Jun 16, 2017
7,246
8,024
Oh yeah specially that. With the whole progression system the whole portals activation issue became extremely annoying to deal with. Unless you use the "Go Home" cheat it takes you ages to go back and forth from every area. And the thing is that it just aliviates the return, not the going. And some areas like the Bunny one is damn far away.
There is a way that's even faster than the Go Home cheat. Save the game where you are and reload. It teleports you back home anyway and this way doesn't involve cheats.
 

RubyZeronyka

Active Member
Jul 26, 2020
824
727
There is a way that's even faster than the Go Home cheat. Save the game where you are and reload. It teleports you back home anyway and this way doesn't involve cheats.
Yeah I know but that sometimes can take a bit to load so is like.... Trying to squish a couple of seconds of a day XD
 
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poplan

Member
Jan 24, 2019
250
511
I just think the teleporter should be unlocked MUCH earlier.
It originally was, I think he's playing with gating mechanics and will probably adjust it later (depending how much other content/quests will end up in between each unlock). Just my guess though!
 

jsmith27x

Member
Apr 28, 2021
100
102
It originally was, I think he's playing with gating mechanics and will probably adjust it later (depending how much other content/quests will end up in between each unlock). Just my guess though!
If it were my game, and to be fair I know exactly nothing about designing or coding games, but if it were my game, every time you unlocked a gate you would then need to locate and interact with the teleporter, after which you would be able to teleport there.
 

adambennett08330

New Member
Nov 15, 2017
2
1
New update available if any are able to share link


  • I've decided to upgrade the game to Unreal Engine 5. This will be a good amount of work, so I am releasing what I have before starting that process.
    UE5 is a substantial upgrade over UE4, and should finally allow me to fix the janky lighting and other quirks. UE4 has no true realtime lighting system, so since the game launched I have been faking it with tricks that aren't ideal. Additionally, my style of level design will benefit greatly from UE5's new Nanite system.
    • Improved sharks, presets will need adjusted
    • Fixed issues with vagrants and tentacles
 
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EpicHentaiGamer69

New Member
Oct 3, 2019
12
44
New update available if any are able to share link


  • I've decided to upgrade the game to Unreal Engine 5. This will be a good amount of work, so I am releasing what I have before starting that process.
    UE5 is a substantial upgrade over UE4, and should finally allow me to fix the janky lighting and other quirks. UE4 has no true realtime lighting system, so since the game launched I have been faking it with tricks that aren't ideal. Additionally, my style of level design will benefit greatly from UE5's new Nanite system.
    • Improved sharks, presets will need adjusted
    • Fixed issues with vagrants and tentacles
Unreal Engine 5 is gonna be awesome for this game. Can't wait to see it on other games as well.
 
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STet

Member
Apr 17, 2020
445
603
New update available if any are able to share link


  • I've decided to upgrade the game to Unreal Engine 5. This will be a good amount of work, so I am releasing what I have before starting that process.
    UE5 is a substantial upgrade over UE4, and should finally allow me to fix the janky lighting and other quirks. UE4 has no true realtime lighting system, so since the game launched I have been faking it with tricks that aren't ideal. Additionally, my style of level design will benefit greatly from UE5's new Nanite system.
    • Improved sharks, presets will need adjusted
    • Fixed issues with vagrants and tentacles
And what is the news? This build was released 10 days ago.
https://f95zone.to/threads/breeders-of-the-nephelym-v0-755-3a-derelicthelmsman.2483/post-7878174
 

formasual

Member
Jan 17, 2019
404
351
Unreal Engine 5 is gonna be awesome for this game. Can't wait to see it on other games as well.
It could if he decides to upgrade, but it may be too big of jump. I'm very interested in the future of UE5 and because its so good I'm sure it will be used more which means it comes closer to being the standard. Its already the standard in some areas, but it reminds me of the troubles EA had with Frostbite 3 and just thought they had themselves a real winner and proceeded to ruin games with it. Turns out you have to earn that fame and recognition, who knew...
I love playing games on Unreal and it just keeps getting better. I watched a comprehensive video on the additions and changes and my jaw was dropped the whole time. Also reminds me of this small company that was trying to change the way we render graphics with polygons. They were supposedly using a different geometrical shape, or something to that effect, which greatly reduced resource requirements essentially. The idea was there is a ceiling with current technology due to polygons' requirements. With UE5 it greatly reduces the resource requirements with different ideas meaning there will always be a way to make more polygons and make it work. UE5 is proof of that.
 
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3.80 star(s) 120 Votes