Excuse me what? You are contradicting yourself.
I don't see what could be contradictory about it. The first statement is a reponse to "only a gallery was added". The second to "only tweaking things" and being lazy. Changing engines is still a lot of work even if in the end it was not implemented into the main release.
Then don't put your work up on patreon or expect people to support you for doing essentially nothing. The problem isn't with laziness, IDC what he does he had enough with developing this shit or whatever I can understand that. I won't understand how you can expect people to stay loyal or support you for doing something like that and then suddenly come out of the woodworks 2 years later and act as if nothing happened. Fuck that, should've just left this game dead like all the others before in this niche genre.
If people want to support "doing essentially nothing" then they should be able to. Some people just like throwing money around.
I haven't and don't plan to financialy support any game not fully finished and/or in a full release state.
I have on the other hand no problem paying a bit more for the fully finished product though if it meets my expectations.
The main problem with early access (even if there is no money involved) is that expectations just get out of hand so easily.
That leads to pressure to implement more and more things. It's basically a feature and scope creep catalyst.
And the worst about it is the higher the expectations the worse the reaction to any delays or refusal to do something.
So you get the shitstorm for free as an added bonus.
But it's still a good way to get feedback and involvement of your potential player (customer) base.
I am well aware of the Dunning-Kruger effect and that is why I am very hesitant when making claims about how easy or complex something is and how much effort it takes to do it. I try not to assume someones intentions for similar reasons.
I understand the frustration as it would be really nice to have some more content to play with.
And I get the sunken cost fallacy because I myself fell for it many times.
But I also found out that I really should be mad about myself and not necessarily others first when making mistakes.
Sure it feels nice to vent but it doesn't solve anything and more importantly doesn't prevent me doing the exact same thing again. And speaking to those others usually just got a lot more awkward and difficult.
I've been following the development of this game since 2020. I liked and disliked many things done and not done in that time.
In the end it was always "good enough" for me not to voice those opinions and give feedback.