RubyZeronyka
Active Member
- Jul 26, 2020
- 895
- 783
There's two appearence systems in BotN, one is the human version, which you can edit and save presets for at any time. Them there's the spirit form presets that while you can "edit" in game, you cannot save it. Thats cause the way they work is different. Spirit Form links to the neph subspecies so you need fhe creator mode to save them since then the game pulls from the list of the available ones to spawn rhe variants that appear in game.Not sure if anyone can answer, but, saving presets ( appearance ), how do you do that, ( silly question, but when I try to change appearance, try to save preset ), it reverts back to before I made the changes, so how?
For example you can make a human gothy mommy and save it, then load that preset from the human list. But youre the only human so only you use those. Whem you make a spirit form and save appearence, you just save your current spirit form appearence, not that look as a preset. To do tjat you need to use the creator mode. And if you make, say a barefoot dragon, when you load the game, that barefoot dragon you made as a preset can spawn as a random neph in the world but with some random detail like, maybe you made her slim ans she spawns as Swarzeneger league muscular, or you make her chubby and an Endergirl body one appears. Thats how it is. And when you load a spirit form preset, you load from the ones the game has installed or the ones you created with the creator mode.
Its a bit confusing at first but after a while is quite simple to work with :3