It's a lot of work for sure. It is also the main attraction of this game and the reason he gets a lot of money every month.
That was probably one of mine, and it was more about adding non-humanoids. I tend to post a variation of it anytime people start asking for centaurs or nagas again. Currently all the species have the same skeleton and sizes, and so can use the same set of 36 animations per sex position.I thought that was already in the game, the species was called Human.
It wouldn't have to be a special species though, I imagine that a special trait could be added to the breeder (after unlocking all the gates) that causes the offspring to be an exact copy of the other parent. Adding another species would be a lot of work.
I remember reading a post (on this thread) some time back about how much of a pain in the ass it is to add a single species, mostly because you have to create new animations for each interaction with the other species. You have to take into account all of the size variations, positions, and probably genders, for each species.
Maybe an option in the settings could be added after opening the gates, so it can be toggled on or off whenever the player wants.I thought that was already in the game, the species was called Human.
It wouldn't have to be a special species though, I imagine that a special trait could be added to the breeder (after unlocking all the gates) that causes the offspring to be an exact copy of the other parent. Adding another species would be a lot of work.
I remember reading a post (on this thread) some time back about how much of a pain in the ass it is to add a single species, mostly because you have to create new animations for each interaction with the other species. You have to take into account all of the size variations, positions, and probably genders, for each species.
Seems odd that catching and releasing wild ones would do that, considering they already existed in the world, unless things like their level has an impact on how much that value gets raised. Releasing domesticated ones would make more sense for raising it in larger increments. Perhaps a mechanic could be added to convert wild nephelym into domesticated ones, so that it's not just offspring that can get that trait.This is the world level for the specified species, the higher the level is, the rarest the species will be (with new and higher traits). To increase it, do this:
And all thanks go to CaptainBipto
That would work just fine for me.Maybe an option in the settings could be added after opening the gates, so it can be toggled on or off whenever the player wants.
Raising the level of the captured nephelym does increase their value when released and having traits can increase their value as well. For any futa or female that is pregnant, they get a bonus to their value when released.Seems odd that catching and releasing wild ones would do that, considering they already existed in the world, unless things like their level has an impact on how much that value gets raised. Releasing domesticated ones would make more sense for raising it in larger increments. Perhaps a mechanic could be added to convert wild nephelym into domesticated ones, so that it's not just offspring that can get that trait.
Maybe your system can't handle it.why the hell this game freeze my pc ? maybe you load whole universe at once at starting
Thanks for making this guide. Adding traits to the main character really helped mitigate a lot of the issues I have with this game.As promised, here's a video guide to save editing:
Any feedback is welcome
I wish that this was something from the base game, a lot of games always focus on you getting the trait from the monsters but never having the options to somehow put those on the the mc.Thanks for making this guide. Adding traits to the main character really helped mitigate a lot of the issues I have with this game.
The discord is your best bet, new races are planned as well as more males for some of the current variants. The dev is currently moving out of his house as it was infested with mold, on top of that he's claimed to be struggling with "severe mental issues" but has not went into any detail, at least on the public channels. Right now it's looking like whatever comes next will be delayed, whatever it may be.Hi. I found the game very interesting. Does anyone know when the next update is coming out? Is there any place where I can see the game's progress and future news? Do you have plans for new races and quests?
This is one of those games that just screams for mod support. I suppose there might be structural reasons why it hasn't been implemented (yet,) but that just makes me want some development progress even more.Thanks for the info. I wouldn't even cry about the glacial development speed, if there was mod support.
the trait is called Debauched, it gives a chance to ignore the negative effects of inbreedingIncest has chance to produce infertile, and the chance seems to increase on how closely related the parents are. For example, parent-child almost always produces infertile, brother-sister usually does and cousins sometimes do.
However there is a random genetic trait in this game that reduces the chance of infertility due to to incest.
And BTW, that actually isYou must be registered to see the links... it just takes a wee bit longer in real life, is all.
Where is the link to the latest version of the incest patch?It allows incest breeding, nothing else.