RubyZeronyka
Active Member
- Jul 26, 2020
- 903
- 810
- 217
Okey, tried the new build and damn! Having the cheats menu easily available without having to rely on weird keyboard configs feels amazing. Seen now the whole system natively made me realise that now it's even better than the original system. So a huge plus for that.
That said tho. This new update made me also realise that now more than ever BotN needs to have an option so you can change the starting values in order to make some gameplays even viable without cheats. The whole liquids system overhaul along with starting with 0 money made both the initial and mid gameplay grind exponentially harder. Liquids are now obtained and sold in bottles that each are extremely cheaper than before. The issue is that in order to properly farm money takes A LOT longer since liquids prices for buying and selling are super low. Amazingly good for when you're the one buying, but extremely bad when you're selling.
The issue here, for those who are not getting it, is that things like the barns prices are still the same. So while before a couple of liquid harvests and selling the liquids you got gave you the enough money to buy a specific barn, now to buy that same barn you need to harvest about 10 times as much or so those liquids amounts to have enough to buy said barns. Now on the game start, your only source of income is making Fern suck you, and to buy the cheapest barn you need to have her do that at least 3 times. The issue is that unlike before, you dont start with enough money to buy both the Warg barn AND the Foxen barn and still enough to buy some liquids. Now you barely make enough to get one of the two barns before having to go back to sleep and it feels super jarring to be on Lustwoods having to focus on catch one species while totally dodging the other that early game.
Another big problem now, again with the damn grind, is that unlike before, if you run out of lust, you could still sex your Homestead's vagrants and farm levels while you wait for the day-night cycle to reset on an new day start. Now, if you sex a vagrant with 0 lust, youll be able to sex them, but then lose consciouness and go back at being "resurrected" by Reaper. Might not seem like an issue until you realise how damn repetitive and time consuming seen an extra scene with her feels eeeeeeverytime, not to mention that you lose your spirit form, have to then recharge it to activate it and you can guess the cycle.
I really love this game mind you but on each update is getting more water clear that you just cant respect the dev's vision of the default gameplay loop cause it gets exponentially more grindy and tedious to do. So Im starting to plan which values should be enough to get started and even going beyond that and thinking with which amount of keystones you start. Cause bruh, if Im forced to have to edit a savefile to have a decent "base" start cause each update gets more grindy, Ill rather have some of the mandatory progression being axed out to balance things.
That said tho. This new update made me also realise that now more than ever BotN needs to have an option so you can change the starting values in order to make some gameplays even viable without cheats. The whole liquids system overhaul along with starting with 0 money made both the initial and mid gameplay grind exponentially harder. Liquids are now obtained and sold in bottles that each are extremely cheaper than before. The issue is that in order to properly farm money takes A LOT longer since liquids prices for buying and selling are super low. Amazingly good for when you're the one buying, but extremely bad when you're selling.
The issue here, for those who are not getting it, is that things like the barns prices are still the same. So while before a couple of liquid harvests and selling the liquids you got gave you the enough money to buy a specific barn, now to buy that same barn you need to harvest about 10 times as much or so those liquids amounts to have enough to buy said barns. Now on the game start, your only source of income is making Fern suck you, and to buy the cheapest barn you need to have her do that at least 3 times. The issue is that unlike before, you dont start with enough money to buy both the Warg barn AND the Foxen barn and still enough to buy some liquids. Now you barely make enough to get one of the two barns before having to go back to sleep and it feels super jarring to be on Lustwoods having to focus on catch one species while totally dodging the other that early game.
Another big problem now, again with the damn grind, is that unlike before, if you run out of lust, you could still sex your Homestead's vagrants and farm levels while you wait for the day-night cycle to reset on an new day start. Now, if you sex a vagrant with 0 lust, youll be able to sex them, but then lose consciouness and go back at being "resurrected" by Reaper. Might not seem like an issue until you realise how damn repetitive and time consuming seen an extra scene with her feels eeeeeeverytime, not to mention that you lose your spirit form, have to then recharge it to activate it and you can guess the cycle.
I really love this game mind you but on each update is getting more water clear that you just cant respect the dev's vision of the default gameplay loop cause it gets exponentially more grindy and tedious to do. So Im starting to plan which values should be enough to get started and even going beyond that and thinking with which amount of keystones you start. Cause bruh, if Im forced to have to edit a savefile to have a decent "base" start cause each update gets more grindy, Ill rather have some of the mandatory progression being axed out to balance things.