I’ve been following this project since the very beginning. After all this time, the game still doesn’t feel like it has a clear, finalized direction.
This game should heavily focus on first-person content and on how character interactions are presented from that perspective: poses, animations, proximity, and physicality between characters. That is where the real strength and appeal of this project lies. I know that the creator ruled out POV view, but this is a HUGE mistake.
Right now, a lot of what’s being added feels like “smoke and mirrors” — an attempt to create the impression of content rather than actually expanding what the game is fundamentally about. Let’s be honest: most of the community knows exactly why we’re here. Adding side features or gimmicky mechanics instead of deepening the core experience only makes the project feel unfocused and, frankly, less interesting over time.
It also feels like meaningful content additions have stalled. We haven’t seen new races in a long time, and the hybrid system — which has huge potential — hasn’t been expanded either. New races naturally allow for new hybrid variants, and expanding this system would add far more replayability and depth than many of the current additions.
Finally, I strongly believe this project has enormous potential in VR. Yes, it’s a significant amount of work — but much of the foundational material already exists. Translating it into VR could elevate the entire project to a new level.
I’m saying all of this because the potential here is still massive. But it really needs a clear focus, commitment to the core fantasy, and fewer distractions from what made people interested in the first place.
I sincerely hope the creator will at least partially read this comment and consider the points I’ve raised. You can rock, but you’re not doing it.