First of all thanks for pointing out the mistake in Emily scene in the void. I knew that one day I will forget about some event and make a writing mistake I will fix it in the 0.5. For timeline I agree with you 0.1 is a kinda mess that I want to burn it and remake it properly. I agree with you about the character development in my game. It's not the best, I should have made told the story more in the beginning of the game, but its kinda too late so I try to build their mood trough out the game. As for choices right now my idea to make an impression that you are trying to resist BL but you cant and have a point system that will split in two paths. I wanted to enter this industry with a little simple game. Just now I am starting to feel better about what I do, but it's still far from where I want it to be. I agree that some of my ideas are badly showed in the game. Like you told me why she should get the job so far away. My idea was that they lost everything and had to move to a shitty place in the middle of the woods. But that Idea is told only one time in the very beginning. As for multiple branching, it will be kinda simple. I am already having huge bugs in a simple slide show and mistakes like you mention in the Emily scene. So yeah thanks for the good review. And I will try to do better in the future!
The biggest mistake I made is to start making a game when I had no idea of what I am making like I did about 10 renders and already started working on the opening scene. 0.1 didn't even have a proper script written for it. But yeah I guess you live and learn.