Thanks fixing it right nowtinny issue in v0.4d:
the 15th bonus image (Margarie on the beach) is partially displayed - it has a much higher resolution than the others...
Thanks fixing it right nowtinny issue in v0.4d:
the 15th bonus image (Margarie on the beach) is partially displayed - it has a much higher resolution than the others...
Id like anSee, if it was an option I would pick Liza to get pregs.
With this story, I can't see it happening unless the story carries on for over a year.Id like an
"which girls do you want to knock up?"
"yes"
option like Sisterly Lust had
https://attachments.f95zone.to/2021/04/1190436_BL-00.gif
First of all thanks for pointing out the mistake in Emily scene in the void. I knew that one day I will forget about some event and make a writing mistake I will fix it in the 0.5. For timeline I agree with you 0.1 is a kinda mess that I want to burn it and remake it properly. I agree with you about the character development in my game. It's not the best, I should have made told the story more in the beginning of the game, but its kinda too late so I try to build their mood trough out the game. As for choices right now my idea to make an impression that you are trying to resist BL but you cant and have a point system that will split in two paths. I wanted to enter this industry with a little simple game. Just now I am starting to feel better about what I do, but it's still far from where I want it to be. I agree that some of my ideas are badly showed in the game. Like you told me why she should get the job so far away. My idea was that they lost everything and had to move to a shitty place in the middle of the woods. But that Idea is told only one time in the very beginning. As for multiple branching, it will be kinda simple. I am already having huge bugs in a simple slide show and mistakes like you mention in the Emily scene. So yeah thanks for the good review. And I will try to do better in the future!Ok ... first things first. I dont like that we cant control anything. You can resist, but that does not change anything (as far as I can see) - maybe later.
Then there is the problem with time. At the beginning we skip 2 weeks, but everyone acts like if it is the next day or even the same day. Later when you drive Chloe to the mall - we get a "few hours later" plate ... and then we just reach the mall? Earlier with the "landlady" the game established that the mall is about an hour away.... and even if it is another mall - why should she apply for a job so far away?
When you resist there is no real downside currently. The girls are hot, but they have not enough character that I care about them. So they are tinted red and say something like "ah ... it hurts - I cant breath" - but who cares?
I tried full obey and mostly resist (resist when asked, but used power against others outside the "family") and there were not much difference. At the end (0.4) with Emily the MC mentions that she should not get hurt like Chloe, but I obeyed him so she has not suffered ...
It looks nice, but I find it boring to play because most choices feel bad bc you know the outcome is not what you might want. Maybe this will make sense later and your stance have more impact on the story. Maybe it is just the magic stuff that puts me off - dunno.
Overall it is a decent game and for ppl that only want to see boobs and stuff and dont care for the story or characters this will work just fine. And there are probably ppl that like the lack of control and stuff - they will enjoy it.
I will see how this develops in the future - maybe there will be some kind of branching later on.
In my opinion the concept of "lost everything and move on the woods" it properly fits with the game story those forestwalks with Emily, or the nature I find it amazing(hoping some scenes in the nature again I'm not naturalist or something but I really like them )(yeah of course we have some "time holes" like the other dude says) their house is in the woods so of course it would take some time to reach the city and specially the mall ( I think that is completely logical) anyway the core of my message is "dev the concept and ideas that you got are amazing you just need to polish the timeline" :^)First of all thanks for pointing out the mistake in Emily scene in the void. I knew that one day I will forget about some event and make a writing mistake I will fix it in the 0.5. For timeline I agree with you 0.1 is a kinda mess that I want to burn it and remake it properly. I agree with you about the character development in my game. It's not the best, I should have made told the story more in the beginning of the game, but its kinda too late so I try to build their mood trough out the game. As for choices right now my idea to make an impression that you are trying to resist BL but you cant and have a point system that will split in two paths. I wanted to enter this industry with a little simple game. Just now I am starting to feel better about what I do, but it's still far from where I want it to be. I agree that some of my ideas are badly showed in the game. Like you told me why she should get the job so far away. My idea was that they lost everything and had to move to a shitty place in the middle of the woods. But that Idea is told only one time in the very beginning. As for multiple branching, it will be kinda simple. I am already having huge bugs in a simple slide show and mistakes like you mention in the Emily scene. So yeah thanks for the good review. And I will try to do better in the future!
The biggest mistake I made is to start making a game when I had no idea of what I am making like I did about 10 renders and already started working on the opening scene. 0.1 didn't even have a proper script written for it. But yeah I guess you live and learn.
Still working on it 525 images are done. 10% left to renderdoes anyone have news about the new update?
Small project, No story, just fap material. I would agree it would hurt me if I did heavy story driven gameMultiple games on the go at the same time is never a good thing but that's just my opinion..
I don't think that writing multiple stories at the same time is the concern here it is more the fact that making renders and animations for 2 games will slow down the development of both games.Small project, No story, just fap material. I would agree it would hurt me if I did heavy story driven game