BF123456where the saves are located in appdata?
Where BF stands for Bright Future (the old name of the game) and 123456 is just a placeholder for the actual number the Dev chose to use
BF123456where the saves are located in appdata?
The "keep practicing with Falsetto" quite often has a bug in which a girl sits there and prevents Alex from continuing.
That girl is Falsettos whore and the action you can witness in the second quest. Meaning technically that quest started ...
But since that girl actually does not leave because HER short introduction event did not start and at the same time is blocking michaels introduction event ...
What triggers that bug is unknown, as is the fix to that. Forcing the event by save editing or via console does not work for some reason.
Long story short you sadly are forced to start a new game. Maybe reverting to an earlier save "is enough", though.
I just downloaded a save file (save page v3).
I have no idea where i have to put it. Its looks like that : game -> scripts -> gui.rpy and gui.rpyc . And also a screens file : screens.rpy and screens.rpyc.
I dont think i have to overwrite the old "game" with the new one because this old one has a lot more files into it.
Ty
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Believe me, compared to the projects from SerialNumberComics (you can't call them by the existing rules, but here's a screenshot, pay attention to the ratings) this game is a kindergarten in terms of complexity. There are more terrible projects by the level of grind, and this one - so, to relax under a beer.I haven't played this for years the grind must be ungodly to get to new content
Not as it was. They reduced amount of grind. Where you needed to do 12 or so lessons, now you need to do only 5 etc. Money and food items you can always cheat.I haven't played this for years the grind must be ungodly to get to new content
Personally I find the grinding too much for a replay every each minor release. There have been several minor releases, and even if technically the new releases don't break old saves (meaning that loading an old save on a new release the game doesn't crash nor gives you any error message), still the quest log doesn't get updated properly and some new content is unlockable if you run latest release from an old save.I haven't played this for years the grind must be ungodly to get to new content
Not as it was. They reduced amount of grind. Where you needed to do 12 or so lessons, now you need to do only 5 etc. Money and food items you can always cheat.
I don't know if it' guaranteed, but I did it every time and never had any issues. Didn't cheated anything else, as variables, relationship points or other stuff.Is it guaranteed that cheating on money and food items won't break your game?
Thanks, I guess I will wait then.Personally I find the grinding too much for a replay every each minor release. There have been several minor releases, and even if technically the new releases don't break old saves (meaning that loading an old save on a new release the game doesn't crash nor gives you any error message), still the quest log doesn't get updated properly and some new content is unlockable if you run latest release from an old save.
To see just the few new content I just cheated following the instructions I've found on this thread.
Since the game should be near its completion, I suggest you to wait for the final release and replay from scratch.
The grinding is still there, but it should be less than what you are used to if you played years ago.
Besides in most minor releases some bugs are fixed and other bugs sneak in.
I hope that when the Dev is satisfied with the story and contents at last, he will spend his coding efforts on debugging only.
That's the only way to deliver a bug free product.
As any programmer knows, any new feature is the entrance door for new bugs as well.
(Besides, breaking backward compatibility is annoying for the audience)