check out the Universal RenPy Mod (URM) you can see the stats being adjusted before you chose them.I found myself constantly checking what stats went up each time and going back seeibg what the other choices increased, what would be a big help is adding what stat increased when something increases. Its a nice start and plenty of potential there!
Where do i get that & how do i install it?check out the Universal RenPy Mod (URM) you can see the stats being adjusted before you chose them.
Universal Ren'Py ModWhere do i get that & how do i install it?
This might be funny, I am from the states and was trying to think of a city name I've never heard of so there would be no reference to it anywhere and I could do what I wanted (architecturally). I figured choosing a well-known city people would tend to associate the game with the actual location's historical features and looks. I wanted to avoid all that. I finally landed on the name Brighton out of pure random name choice figuring there is no place named Brighton stateside, or so I thought. Now come to find out after choosing the name when creating my renpy title that there is a Brighton in Michigan, Colorado, and across the pond. Then the references started in the comment section and what I was trying to avoid I failed miserably at doingJust wondering Fatality17 did you just choose the location name per chance, or because you are from the area... just wondering as I too live very close by as well. Nice to see that Brighton is used in a game
Haha, Well I obviously knew of the Brighton in UK and knew of 1 in the states but didn't know there was others there too. Some people in high authorities are obviously too lazy to come up with different city names and just copy them, hence the 2 in the states. Coming up with city/town names is tricky I agree.... had to make up 2 names for mine and just used a random city name generator... No doubt I will have the same situation you have had and people will live in them towns or near them if they are actual places.This might be funny, I am from the states and was trying to think of a city name I've never heard of so there would be no reference to it anywhere and I could do what I wanted (architecturally). I figured choosing a well-known city people would tend to associate the game with the actual location's historical features and looks. I wanted to avoid all that. I finally landed on the name Brighton out of pure random name choice figuring there is no place named Brighton stateside, or so I thought. Now come to find out after choosing the name when creating my renpy title that there is a Brighton in Michigan, Colorado, and across the pond. Then the references started in the comment section and what I was trying to avoid I failed miserably at doing
Don't feel bad, a lot of people pull random town names out of the air only to find out a ton of other people pulled the exact same name out of the air before.This might be funny, I am from the states and was trying to think of a city name I've never heard of so there would be no reference to it anywhere and I could do what I wanted (architecturally). I figured choosing a well-known city people would tend to associate the game with the actual location's historical features and looks. I wanted to avoid all that. I finally landed on the name Brighton out of pure random name choice figuring there is no place named Brighton stateside, or so I thought. Now come to find out after choosing the name when creating my renpy title that there is a Brighton in Michigan, Colorado, and across the pond. Then the references started in the comment section and what I was trying to avoid I failed miserably at doing
Hope you enjoy, you might notice something familiar in it with a little added extrasHaha, Well I obviously knew of the Brighton in UK and knew of 1 in the states but didn't know there was others there too. Some people in high authorities are obviously too lazy to come up with different city names and just copy them, hence the 2 in the states. Coming up with city/town names is tricky I agree.... had to make up 2 names for mine and just used a random city name generator... No doubt I will have the same situation you have had and people will live in them towns or near them if they are actual places.
Good luck with your game, just going through it now
The attempt was there at least, A failed attempt but an attempt nonetheless.Don't feel bad, a lot of people pull random town names out of the air only to find out a ton of other people pulled the exact same name out of the air before.
Like the over-a-dozen 'Portsmouth's in RL, just in the US.
Hehe I did. I liked the start, man my MC is going to have soo many kids at this rate. *Any choice* Impregnate. Hell Yeah.Hope you enjoy, you might notice something familiar in it with a little added extras
When given the choice it's the only logical one on any game for me, Even on Limitless.Hehe I did. I liked the start, man my MC is going to have soo many kids at this rate. *Any choice* Impregnate. Hell Yeah.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/chapters/chapter1.rpy", line 222, in script
$ girl6_love = change_stat(persistent.girl6_love, 1)
File "game/chapters/chapter1.rpy", line 222, in <module>
$ girl6_love = change_stat(persistent.girl6_love, 1)
File "game/scripts/class.rpy", line 22, in change_stat
stat += amount
TypeError: unsupported operand type(s) for +=: 'NoneType' and 'int'
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "game/chapters/chapter1.rpy", line 222, in script
$ girl6_love = change_stat(persistent.girl6_love, 1)
File "F:\Roberto\Programas\JDownloader 2\6\Big Ass\Juegos\BrightonCityEmpire-0.01-win\renpy\ast.py", line 1131, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "F:\Roberto\Programas\JDownloader 2\6\Big Ass\Juegos\BrightonCityEmpire-0.01-win\renpy\python.py", line 1061, in py_exec_bytecode
exec(bytecode, globals, locals)
File "game/chapters/chapter1.rpy", line 222, in <module>
$ girl6_love = change_stat(persistent.girl6_love, 1)
File "game/scripts/class.rpy", line 22, in change_stat
stat += amount
TypeError: unsupported operand type(s) for +=: 'NoneType' and 'int'
Windows-10-10.0.19041 AMD64
Ren'Py 8.0.3.22090809
Brighton City Empire 0.01
Sun Apr 23 11:17:09 2023