- Jun 25, 2017
- 2
- 5
Hey loving the game but I am colorblind so the blue text on dark backgrounds is very difficult for me to read. Is there a way to change the dialog color for the MC?
I am actually working on this right now! Is white text the easiest for you to read?Hey loving the game but I am colorblind so the blue text on dark backgrounds is very difficult for me to read. Is there a way to change the dialog color for the MC?
Anything where the colors are different should be fine! The only text I seem to be having trouble with so far is the dark blueish color for the MCI am actually working on this right now! Is white text the easiest for you to read?
Honestly, I don't have any issues with seeing color, and even *I'M* having difficulty with reading the dark blue text. I mean, I can read it, but it kind of runs together due to the color choice.Anything where the colors are different should be fine! The only text I seem to be having trouble with so far is the dark blueish color for the MC
That is the end of the content for the moment and that event is unavoidable. (Narrative paths will start to split later on in the game.) There are currently only a few scenes to see: The first night spent with Lilly (just be nice to her and she'll invite you home. The scene with Wistala in her office. A scene with Vordruth at the bar. (Just choose to sit with him instead of the bat girl Sade.) The scene with Kara in the backroom (requires you to tip her). And the Anal scene with Lilly in the bathroom. (You need to be dating her in some form to get that scene.)I keep getting to a part where after rescuing bird girl I die how do I avoid that or get the other scenes in game have only been able to get boss and stripper scenes
Not yet!so do game have netorare now
Or you can put a border on the letter, for example white or black and not having a full color letter, having the color for different people is nice, but some (for me a lot of the texts of oliver) is really hard because that color to me blend with the backgroundI am actually working on this right now! Is white text the easiest for you to read?
The game feels as if it was designed for a submissive or cuck MC because Lilly is the first romance option that the player meets. She has a very strong and commanding presence and it is intended that even a dominant player should have difficulties getting control over her. However, there will be other romanceable companions who are much more sub oriented, it just so happens that Lilly is the first one you meet. Her dialogue is also more skewed in the cuckolding or sharing direction as she is the main character that those paths will center around even if you can still date her and avoid them. As for the normal choices having no real meaning, they don't. If every choice had game changing implications I'd need a team of 100 writers to keep up, with just myself would be insane. Even a game like Baldurs gate 3 90% of your dialogue choices do not actually change the game by any noticeable metric other than changing the flavor of the current scene or bumping your relationship up or down with a character by a point or two. With Lilly, you will need to go out of your way to be dominant at every turn or her own natural personality will override yours. Hence why telling her you missed her gains you sub points. It may not be a truly "submissive" gesture but it is markedly less "dominant" than the other option.Well, first the art is good, the idea of the story is good (although there is a lot of things that the game don't explain), and i love have options (choices is always good for games), but, one thing that i don't like is that look like the game was made with the mc being a cuck and a sub in mind and all the other things was just throw there to "hey, now you guyscan stop whiningthat don't like this can play too and have fun". For example, almost all the choices that lilly really like is if you are a cuck or sub, yeah, i understand that is her preferences is her be dom and a slut (no joking, 16.755 sexual encounters is a lot, i wonder how the mc can feel anything there) but i feel that the "normal" choices are just throw there without any deep tought, for example, there is one part of the game, where she grab and kiss us, the option are, we say that "we are the ones that should be doing that" and gain dom points or if you go for the "romance" and say that "i miss you too" you gain the sub (and she really love), how in the hell saying that you miss the person that you love make you a sub? For me the story is more well writen for cucks and subs. Another thing that i can say that i don't like but this one is personal preference is statist for games, "you need 3 strength to do this" or "you can only do this if you have this class", for me is bad.
Overall is not a bad game but there is thing that i wish that the game could improve.
Or you can put a border on the letter, for example white or black and not having a full color letter, having the color for different people is nice, but some (for me a lot of the texts of oliver) is really hard because that color to me blend with the background
ye. i didnt feel like she was very dominant just bratty.. kinda. its probably because i am dominant by nature and chose all the things that actually gave me dom points? though i can understand the critism a little. i can only name one part on top of my head where i didnt like the choises provided and that was the part of the black friend of yours and her asking you about "what if we were to..." and you were given the choises of either saying "well he is attractive after all" and "nono i know we arent a thing yet but i thought we were one" which made the mc start to stutter and stumble and seem like an idiot. i would at least give the option to shut down this kind of conversation without sounding like a weak idiot or beeing ok with sharing. thats about all i can think of right now. actually also the last scene in the auction with providing 2 choises for promising or not promising also had sort of weak outcomes. overall i didnt really mindThe game feels as if it was designed for a submissive or cuck MC because Lilly is the first romance option that the player meets. She has a very strong and commanding presence and it is intended that even a dominant player should have difficulties getting control over her. However, there will be other romanceable companions who are much more sub oriented, it just so happens that Lilly is the first one you meet. Her dialogue is also more skewed in the cuckolding or sharing direction as she is the main character that those paths will center around even if you can still date her and avoid them. As for the normal choices having no real meaning, they don't. If every choice had game changing implications I'd need a team of 100 writers to keep up, with just myself would be insane. Even a game like Baldurs gate 3 90% of your dialogue choices do not actually change the game by any noticeable metric other than changing the flavor of the current scene or bumping your relationship up or down with a character by a point or two. With Lilly, you will need to go out of your way to be dominant at every turn or her own natural personality will override yours. Hence why telling her you missed her gains you sub points. It may not be a truly "submissive" gesture but it is markedly less "dominant" than the other option.
For the text coloration I believe having an outline on the text is the route I have decided to take. I just compltely forgot it was a thing I could do XD
And lastly, I understand your hesitation about the way the statistics will come into play. The system that will use them has not yet been finalized and it is possible that those stats having measurable values will not even exist next update. It all depends on what direction I decide to take that system.
That is intended. You only have a limited time to interact with people in that store before Juniper arrives. You won't be able to do everything, so choose wiselyDon't know if it's a bug or someting intended but I'd like to report that the draconid Eirronth doesn't get added to your contact list if you choose to talk to Peach and browse her store's wares before Juniper arrives.
If you are actually dating Lilly at that time instead of friends with benefits your response to stopping it is much less flustered. The hesitation and stuttering of the MC when stopping it as a FWB relation comes from the fact that Lilly calls him out on the hypocrisy of the statement.ye. i didnt feel like she was very dominant just bratty.. kinda. its probably because i am dominant by nature and chose all the things that actually gave me dom points? though i can understand the critism a little. i can only name one part on top of my head where i didnt like the choises provided and that was the part of the black friend of yours and her asking you about "what if we were to..." and you were given the choises of either saying "well he is attractive after all" and "nono i know we arent a thing yet but i thought we were one" which made the mc start to stutter and stumble and seem like an idiot. i would at least give the option to shut down this kind of conversation without sounding like a weak idiot or beeing ok with sharing. thats about all i can think of right now. actually also the last scene in the auction with providing 2 choises for promising or not promising also had sort of weak outcomes. overall i didnt really mind