- May 30, 2020
- 53
- 59
Thank you, this is far more digestible. Also while it was obvious after you said so, I now realized that while I had played around with the tagging application and used it for tagging, I remember when I first used it I looked at the statistics tab and was heavily intimidated by all the numbers and never bothered with looking at it again or deciphering how it worked, but your explanation clears it mostly up and now I can see using it more. It's a shame I can't simply go event by event and make images to match, but with this new-found knowledge it will make making the pack more manageable.Your confusion is understandable and I don't believe that many packmakers use the guide. It's a decent resource go get a general idea, but trying to strictly follow the "official" tagging formula for every conceivable in-game situation is guaranteed to drive you insane.
Most taggers use the WYSIWYG method: Don't think about the game at all, just add a tag to the image if you think it's suitable to that image. If one of your images isn't surfaced in the game where you'd expect it to be, raise that as an issue and let Goldo worry about applying the right tags formulas to the right events. This method of tagging is also "universal" in a way: More useful for new events & other games that may want to make use of your girl pack (when brothel king first started out, it occasionally made use of girl packs from other games too)
In the tagging tool, go to the girl pack statistics screen. It shows you how many images are returned when the game searches for certain tag combinations. A red 0 means no images found, 1-4 images is white, 5+ images found is green. For the grade "A+", you want this screen to mostly go green. And the bigger numbers on the left are more important than the smaller "optional tags" numbers on the right.
Don't be too concerned with the pack's rating. Realistically the two easiest ways to a high rating are:
So for some more obscure girls, a B+ or a C+ can look and feel better in game than an artificially bloated A+ pack.
- Pick an extremely popular girl with lots of existing fan art
- Don't do any quality control and include (nearly) duplicate content and low quality fan art in your pack
We've recently been experimenting withYou must be registered to see the links, in case you're interested in that (not every tag can be automatically recognised, but it does reduce the workload quite a bit)
I'm also vaguely familiar with the machine automatic tagging as that's something I had to use in order to create custom loras (like the one I made for a couple taffy tales characters) and that process was a HEADACHE, but I may revisit it since if I could figure it out it would be more efficient. As it stands right now though I think I'll play some youtube in the background while I work on some of the packs I want to have fully functional. I definitely can tell what you mean about some of them being bloated, and I certainly was worried at one point that the only way for me to make a good pack was to have an abhorrently high number of images (which tbh isn't hard to do with stable diffusion, it's just that stable diffusion obviously will base off of the current prompt and therefore have little to no variations without me changing prompt constantly meaning I would end up with a bunch of nearly duplicate images) but what you said helps because now I know as long as I have 5-6 for them and cover my bases (and more importantly have a better idea of HOW to cover them) hopefully I do it right this time.