Brothel King - Girl packs and Mods Collection

4.00 star(s) 2 Votes
May 30, 2020
53
59
Your confusion is understandable and I don't believe that many packmakers use the guide. It's a decent resource go get a general idea, but trying to strictly follow the "official" tagging formula for every conceivable in-game situation is guaranteed to drive you insane.

Most taggers use the WYSIWYG method: Don't think about the game at all, just add a tag to the image if you think it's suitable to that image. If one of your images isn't surfaced in the game where you'd expect it to be, raise that as an issue and let Goldo worry about applying the right tags formulas to the right events. This method of tagging is also "universal" in a way: More useful for new events & other games that may want to make use of your girl pack (when brothel king first started out, it occasionally made use of girl packs from other games too)

In the tagging tool, go to the girl pack statistics screen. It shows you how many images are returned when the game searches for certain tag combinations. A red 0 means no images found, 1-4 images is white, 5+ images found is green. For the grade "A+", you want this screen to mostly go green. And the bigger numbers on the left are more important than the smaller "optional tags" numbers on the right.

Don't be too concerned with the pack's rating. Realistically the two easiest ways to a high rating are:
  • Pick an extremely popular girl with lots of existing fan art
  • Don't do any quality control and include (nearly) duplicate content and low quality fan art in your pack
So for some more obscure girls, a B+ or a C+ can look and feel better in game than an artificially bloated A+ pack.

We've recently been experimenting with , in case you're interested in that (not every tag can be automatically recognised, but it does reduce the workload quite a bit)
Thank you, this is far more digestible. Also while it was obvious after you said so, I now realized that while I had played around with the tagging application and used it for tagging, I remember when I first used it I looked at the statistics tab and was heavily intimidated by all the numbers and never bothered with looking at it again or deciphering how it worked, but your explanation clears it mostly up and now I can see using it more. It's a shame I can't simply go event by event and make images to match, but with this new-found knowledge it will make making the pack more manageable.

I'm also vaguely familiar with the machine automatic tagging as that's something I had to use in order to create custom loras (like the one I made for a couple taffy tales characters) and that process was a HEADACHE, but I may revisit it since if I could figure it out it would be more efficient. As it stands right now though I think I'll play some youtube in the background while I work on some of the packs I want to have fully functional. I definitely can tell what you mean about some of them being bloated, and I certainly was worried at one point that the only way for me to make a good pack was to have an abhorrently high number of images (which tbh isn't hard to do with stable diffusion, it's just that stable diffusion obviously will base off of the current prompt and therefore have little to no variations without me changing prompt constantly meaning I would end up with a bunch of nearly duplicate images) but what you said helps because now I know as long as I have 5-6 for them and cover my bases (and more importantly have a better idea of HOW to cover them) hopefully I do it right this time.
 
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Jdozer

Newbie
Feb 21, 2019
57
35
Worth mentioning, there is a setting for accuracy vs variety in picture selection in game, that may give you better mileage on seeing context appropriate pictures (though I *think* it mostly just affects advanced training?).
 

WarblGarbl

Member
Oct 10, 2017
359
347


If I did that wrong then let me know if it doesn't work but that should have unzippable files for the events/perks/quests/default images.
I think you have them saved as jpgs, and the game takes webp. Or at least, you can't overwrite what's there by default because of the different file types.
 

Adimusa

Newbie
May 4, 2024
19
5
Anyone heard anything about an updates for the King's Way trainer ?
In the 0.3 test version of BK the mod has some kind of performance issue.
Its like a delayed response to your inputs if you click buttons from the cheat menu.
 

igoot

New Member
Dec 18, 2019
2
0
I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/BKmain.rpy", line 955, in script call
$ result = ui.interact()
File "game/BKhelp.rpy", line 61, in script call
call expression target_label from _call_expression
File "game/Mods/Trait King/Trait King.rpy", line 1514, in script
if traitking_activated == True:
File "game/Mods/Trait King/Trait King.rpy", line 1514, in <module>
if traitking_activated == True:
NameError: name 'traitking_activated' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "game/BKmain.rpy", line 955, in script call
$ result = ui.interact()
File "game/BKhelp.rpy", line 61, in script call
call expression target_label from _call_expression
File "game/Mods/Trait King/Trait King.rpy", line 1514, in script
if traitking_activated == True:
File "renpy/ast.py", line 1898, in execute
if renpy.python.py_eval(condition):
File "renpy/python.py", line 2276, in py_eval
return py_eval_bytecode(code, globals, locals)
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/Mods/Trait King/Trait King.rpy", line 1514, in <module>
if traitking_activated == True:
NameError: name 'traitking_activated' is not defined

Windows-10-10.0.22621
Ren'Py 7.4.11.2266
Brothel King 0.2 v220711
Tue Oct 8 06:42:41 2024

how to fix? Happens anytime i try to activate trait king
 

__neronero

Member
Jan 23, 2021
285
393
how to fix? Happens anytime i try to activate trait king
To activate trait king, enable it from the main menu and then start a new game.

I added the buttons in the help menu to explore the possibility of (de-)activation while halfway through a game, but quickly came to the conclusion that it's orders of magnitude more complicated than I thought it would be. So that functionality is sadly not supported unlike what the buttons would suggest. Best not to touch those buttons, I'll remove them from future TK versions.
 

igoot

New Member
Dec 18, 2019
2
0
alright, got it. Ty
To activate trait king, enable it from the main menu and then start a new game.

I added the buttons in the help menu to explore the possibility of (de-)activation while halfway through a game, but quickly came to the conclusion that it's orders of magnitude more complicated than I thought it would be. So that functionality is sadly not supported unlike what the buttons would suggest. Best not to touch those buttons, I'll remove them from future TK versions.
 
May 30, 2020
53
59
All of them should work if put over the originals, since when I did this I literally copied the exact file names for them each as I went. If the files are jumbled then thats because the original files are jumbled. They do however work. All of them show up in game. I can and will edit for install instructions although it's really just drag and drop.
 
May 30, 2020
53
59
So I've just encountered taxes. And if there's one thing I was not expecting to find in this game, it was taxes. Not a fan at all considering the game seems to imply through the events I've encountered thus far in regards to player agency that given good enough dice rolls and business choices I can get rid of things that don't suit my fancy, so I tried to look into things related to the Slavers' Guild, and the tax girl, but the only comments I can find on this website or otherwise seem to indicate that people LIKE this mechanic as it stems the flow of income and keeps the game interesting. I'm going to set aside how bonkers it is to me that people like to have their income knee-capped since I know arguing against how others enjoy playing a game is a waste of time, but is there really no way to get out of paying? Through my research on the subject I've seen people say the taxes can get as high as 95% of last month's income, and I don't care how much more of this game I have left to see, 95% is absolutely outRAGEOUS. It would be one thing if the only way it got that high was through you aggravating the Slavers' Guild or other such things, but the fact that it can get that high the way it does I think is insane. One might say, "Well, come on man. That's not your situation. It doesn't start off that high, and by the time you should worry about that you should be well off into the late game with some killer team that makes enough to where that's not a concern." First of all I've seen NOTHING that indicates to me that this tax takes into consideration your expenses. ONLY that it takes into account income. And if it's just income then I think leaving you with a potential low of 5% income is unplayable and that's being flattering.

Before I make this monolithic post longer for something that is solve-able, I will ask questions that heavily weigh on whether or not I think I can continue to enjoy the game: 1. Is there a way that I can get rid of the tax, and I have just managed to avoid using the right keywords in my search on these forums how, or when someone DID discuss how, their terminology was so thoroughly and utterly vague that my keywords haven't helped me locate said method? and 2. If there is no way to get rid of it, is the tax just not that big of a deal later on? And I just have a severe misunderstanding of the game?

For context to why I'm so bent out of shape, I was chilling going at my own pace, upgraded to the first move into the second district and got slapped in the face with how much more expensive things got, and had to severely restructure how I was approaching the game in order to stay afloat and not rely on the loan shark, and after trials, tribulations, and many reloaded saves, I improved my ways to make more money, only to run into this loaner who's asking me for around 1300 and some change for the first payment. I know this will sound pathetic given some of the amounts I've seen people making on the threads I researched, but 1300 for me would be financially devastating. I could likely manage it for awhile while I make more improvements, but they emphasized that the longer I stay, the worse it gets, which is highly discouraging. Granted, I have a self-imposed handicap where I've been trying to keep the workers to my MC, and planned to only whore other characters I liked less once I had more space, but I never reloaded due to a monster breaking in, or a worker being tempted, because I'm not so willing to die on that hill when I realize how important whoring is to the game's economy, and this comment is made out of the concern that even if I whore out every last character in my retinue, I might still not make the absurdist figures I've been reading about to pay this tax. I would REALLY like not to mod or cheat, but yeah. I've spent a lot of time working on some packs, and while they may not be as high quality as other peoples', I'd like for the work I've put in thus far not to be wasted on a game that I'm not good enough to succeed at even a regular difficulty. I'm hoping that I continue to play and not find it an issue, or that someone responds to this "Hey dumbass, just keep playing. You'll be able to get rid of her, you're just unlucky to not have found someone mention it." or "it becomes super easy/manageable later." But that being said I'm not holding my breath. For now I'll just hopefully keep playing and figure something out. Sorry for text wall, just had to emphasize:

I hate taxes. In real life. And in game. So much so that I reloaded a save to change my answer from "They're a necessary evil." To whatever the "fuck you taxes are the worst" option was. Even if none of you agree with me, I hope you at least found my whining funny.
 

WarblGarbl

Member
Oct 10, 2017
359
347
So I've just encountered taxes. And if there's one thing I was not expecting to find in this game, it was taxes. Not a fan at all considering the game seems to imply through the events I've encountered thus far in regards to player agency that given good enough dice rolls and business choices I can get rid of things that don't suit my fancy, so I tried to look into things related to the Slavers' Guild, and the tax girl, but the only comments I can find on this website or otherwise seem to indicate that people LIKE this mechanic as it stems the flow of income and keeps the game interesting. I'm going to set aside how bonkers it is to me that people like to have their income knee-capped since I know arguing against how others enjoy playing a game is a waste of time, but is there really no way to get out of paying? Through my research on the subject I've seen people say the taxes can get as high as 95% of last month's income, and I don't care how much more of this game I have left to see, 95% is absolutely outRAGEOUS. It would be one thing if the only way it got that high was through you aggravating the Slavers' Guild or other such things, but the fact that it can get that high the way it does I think is insane. One might say, "Well, come on man. That's not your situation. It doesn't start off that high, and by the time you should worry about that you should be well off into the late game with some killer team that makes enough to where that's not a concern." First of all I've seen NOTHING that indicates to me that this tax takes into consideration your expenses. ONLY that it takes into account income. And if it's just income then I think leaving you with a potential low of 5% income is unplayable and that's being flattering.

Before I make this monolithic post longer for something that is solve-able, I will ask questions that heavily weigh on whether or not I think I can continue to enjoy the game: 1. Is there a way that I can get rid of the tax, and I have just managed to avoid using the right keywords in my search on these forums how, or when someone DID discuss how, their terminology was so thoroughly and utterly vague that my keywords haven't helped me locate said method? and 2. If there is no way to get rid of it, is the tax just not that big of a deal later on? And I just have a severe misunderstanding of the game?

For context to why I'm so bent out of shape, I was chilling going at my own pace, upgraded to the first move into the second district and got slapped in the face with how much more expensive things got, and had to severely restructure how I was approaching the game in order to stay afloat and not rely on the loan shark, and after trials, tribulations, and many reloaded saves, I improved my ways to make more money, only to run into this loaner who's asking me for around 1300 and some change for the first payment. I know this will sound pathetic given some of the amounts I've seen people making on the threads I researched, but 1300 for me would be financially devastating. I could likely manage it for awhile while I make more improvements, but they emphasized that the longer I stay, the worse it gets, which is highly discouraging. Granted, I have a self-imposed handicap where I've been trying to keep the workers to my MC, and planned to only whore other characters I liked less once I had more space, but I never reloaded due to a monster breaking in, or a worker being tempted, because I'm not so willing to die on that hill when I realize how important whoring is to the game's economy, and this comment is made out of the concern that even if I whore out every last character in my retinue, I might still not make the absurdist figures I've been reading about to pay this tax. I would REALLY like not to mod or cheat, but yeah. I've spent a lot of time working on some packs, and while they may not be as high quality as other peoples', I'd like for the work I've put in thus far not to be wasted on a game that I'm not good enough to succeed at even a regular difficulty. I'm hoping that I continue to play and not find it an issue, or that someone responds to this "Hey dumbass, just keep playing. You'll be able to get rid of her, you're just unlucky to not have found someone mention it." or "it becomes super easy/manageable later." But that being said I'm not holding my breath. For now I'll just hopefully keep playing and figure something out. Sorry for text wall, just had to emphasize:

I hate taxes. In real life. And in game. So much so that I reloaded a save to change my answer from "They're a necessary evil." To whatever the "fuck you taxes are the worst" option was. Even if none of you agree with me, I hope you at least found my whining funny.
This probably isn't the forum to post this as this is the mod/girlpack one but whatev.

What difficulty are you playing at? The taxes do get pretty wild at higher difficulties. You could always lower the tax rate before the game starts.

Best strat I guess is to just ensure you have enough cash for the taxes. It slows you down for sure but without the taxes your income escalates really quick.

I think you can get the tax lady as an assistant like Sil is, which reduces the taxation penalty. I don't know how you get that in story mode.

Worst situation you can always sell a girl to make the payment date. I know I've had to do that sometimes.
 
May 30, 2020
53
59
This probably isn't the forum to post this as this is the mod/girlpack one but whatev.

What difficulty are you playing at? The taxes do get pretty wild at higher difficulties. You could always lower the tax rate before the game starts.

Best strat I guess is to just ensure you have enough cash for the taxes. It slows you down for sure but without the taxes your income escalates really quick.

I think you can get the tax lady as an assistant like Sil is, which reduces the taxation penalty. I don't know how you get that in story mode.

Worst situation you can always sell a girl to make the payment date. I know I've had to do that sometimes.
Ah, wasn't aware this was posted in the wrong place. To be frank didn't even notice it had a separate page so my apologies. I'm pretty sure I'm at the basic normal difficulty so I can't imagine it should take a bunch of high-level/advanced strategy, but yeah. I'll just check the main page to see if I can learn more, and if it doesn't have enough info I'll look at other ways of addressing my issue, be it lowering the difficulty or sucking it up and modifying/cheating. I don't think taxes in games make them unplayable, most of my comment was simply spurred on by the abrupt nature that the mechanic was introduced, the lack of being able to say no, and the high (at least compared to what I make) amount required of me. I'll refrain from using this forum for further game related discussion and limit that to the appropriate page/forum now that I've been made aware it exists. Perhaps I went to the main one and at some point navigated here without realizing it was a different thread. Thank you for your response.
 
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Kite80

Well-Known Member
Modder
May 30, 2017
1,082
1,079
I doubt someone wouldn't agree with you about taxes. They are in fact a necessity, sometimes they are not fair, and in some countries like where I live they take you away more than half you manage to earn on a monthly basis, plus a general check once a year where you probably find out it wasn't enough and you must pay more. I assure you that BK taxes are not so different from RL taxes in some RL countries, probably Goldo took the worst examples around, who knows...
Anyway, my suggest is to wait for the tax girl and know how much you owe the following month before you spend money for improvements, equipments etc. unless you are 100% sure they will grant you a better income.
For what I know, there's no way out from paying the Slavers Guild tax, at least you can enjoy the side effects on the tax girl when the money you pay is a lot.
Maybe Goldo will come up with something in future updates, we can think that MC is getting more and more important in the city, perhaps one day he may tell the slavers guild to fuck off ;-)
 

MarshallMorgan

New Member
Aug 18, 2024
3
1
Since you use stable diffusion and can virtually get a bunch of pics for each tag, I suggest you to apply only 2-3 tags per pic; keep in mind this while you make your images and use tag tool to keep a track of what's still missing in your pack.
FWIW, I appreciate that recommended approach, along with the philosophy that "less is more" when some packs do feel artificially bloated:

So for some more obscure girls, a B+ or a C+ can look and feel better in game than an artificially bloated A+ pack.

As far as taxes, I agree that I personally find them not enjoyable.

I see that on the BK forum, linked to in the original post as the developer's website, the following query and suggestion listed in the "Gameplay questions" thread:

2. Is there any way I can change the maximum percentage of taxes taken, say to 50?
2. Might try 'BKfunctions.rpy':

def calculate_tax(monthly_income): # Called once a month when announcing next tax
...
if rate > 0.95: # Tax rate cannot exceed 95%
rate = 0.95

And change the 95% cap to 50%. Not sure this is exactly the same in your older version.
 

Kite80

Well-Known Member
Modder
May 30, 2017
1,082
1,079
I was planning to make a brand new tool, since there are a lot of new things in 0.3 version; if someone wants to tell me his wishlist I'll be glad to start from there. Probably it won't take much long for Goldo to make an official release for BK 0.3, as I see most of the bugfixes are done, so maybe it's time for me to start making this new tool.
 

SlaggyBadger

New Member
Jan 4, 2019
14
18
I was planning to make a brand new tool, since there are a lot of new things in 0.3 version; if someone wants to tell me his wishlist I'll be glad to start from there. Probably it won't take much long for Goldo to make an official release for BK 0.3, as I see most of the bugfixes are done, so maybe it's time for me to start making this new tool.
Don't know if its a bug or not but every girl I recruit has a positive fixation from fondling her boobs (I approve)

Would be nice to have the option to change the tax rate at any time.
 
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Kite80

Well-Known Member
Modder
May 30, 2017
1,082
1,079
I guess it's a coincidence; once I got a similar situation, four girls in a row were scared by the same 2 sexual acts
 
4.00 star(s) 2 Votes