- Nov 8, 2018
- 34
- 3
If you mean girl packs, then, sure. I don't think anyone is even trying to make a great distinction between the two. At most you'll have some superfluous images and animations won't get used. Wasting some storage space, I guess.can women from 0.15b be placed at 0.2 ?
Honestly, kudos to Goldo for making the code relatively easy to read. I've played enough games like this that I've gotten a good bit of experience searching for ways to tweak these games, and a lot of them look something like this:you have my respect man, ty
Goldo does quite well. Ren'Py also currently insists on using spaces for indentation (indents are vital), as you'd find out the first time using a Tab in executable code.Honestly, kudos to Goldo for making the code relatively easy to read.
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EDIT: I've never actually tried to use the TAB key here, and ironically after typing everything out I realized that even copy-pasting tabs into the text doesn't work. Goldo has better use of tabs than our chat function...
A portrait catching her "best side?"Name: Fischl
Universe: Genshin Impact
Pics: 300+
Type: Video Game
Folder Link:You must be registered to see the links
View attachment 1383120
Why not get one? It's free, most of the really invested people and Goldo himself hang around there, and it's more convenient than doing everything in two megathreads.don't have an account on the HHS forum
Not that I know of. Aren117 had a personal mod in the works, but he dropped off the radar in May. _neronero had plans to update Trait King to 0.2 at some point, but he's been missing since March. Chris12 had a few technical things, but these are not mods as such. I doubt JobMod is getting an update. And Bonanza is dead, although I still patch it on occasion. Someone was tweaking Bonanza's traits just a little while ago, but I think that was more of a personal thing.Are there currently any active modding projects in work?
Upping the resolution isn't all that important, since upscaling from 768x1024 to about the fullHD range isn't too bad. If you're playing BK on 4K or similar, then maybe it's a problem, but scaling that high also comes with the issue that a lot of source material (old VN pictures, etc) is much lower resolution anyway.Played the game again yesterday after a long time and somehow noticed for the first time the small resolution of the game, which actually bothered me quite a bit. I wanted to ask if there are any future plans in changing that?
Well, if you feel that strongly about it, you can try changing the UI yourself. If you come up with something better, I think Goldo would be glad to incorporate such work.I really, really do think that the game would pack so much more quality and potential if the resolution would be set higher and the UI style/color/font and especially the spacing would be utilized wiser. If these things would get more optimized - the display of bigger pictures shouldn't be a problem at all.
From my POV, losslessnessOf course the transformation should be losless!
Myself: XNConvert. Others have suggested WebPConv, online converters or even Paint.net. And Chris12 has a tool custom built for BKI was wondering what softwares you use for that process?
Of course, there's the King's Way 2.0 trainer for ver 0.2, but that's probably not the extent of mod you're thinking of.Hey guys i got a few questions!
I took a longer break from the project and also don't have an account on the HHS forum, so i'm not exactly in touch how it stands with possible modding projects. Are there currently any active modding projects in work? If yes, could somebody elaborate on what aspects they focus on?
In short: use 0.2.how do i make webm works?
or the animations?
ya know that makes me curious as to why ren'py became so popular ... if i remember right mostly everyone had alot of gif and mpeg's codecs ...In short: use 0.2.
In more detail: what exactly isn't working for you? Not all animation formats are supported by Ren'Py (notably GIF and a lot of MPEG codecs).
I don't really know the historical reasons, but some benefits of Ren'Py from personal experience:makes me curious as to why ren'py became so popular
Ren'Py's problems with those aren't that they don't work or that PyTom can't into those codecs. It's mostly to do with the fact that Ren'Py is free and a lot of these codecs aren't, i.e. you have to pay to use the patented stuff.gif and mpeg's codecs
Well, Goldo has added bits of chapter 2, plus the dreaded 'whack-a-ninja' minigame.question tho : when is the story gonna be added to .. or has it been since last year ?
In short: use 0.2.
In more detail: what exactly isn't working for you? Not all animation formats are supported by Ren'Py (notably GIF and a lot of MPEG codecs).
Then can you tell me which one works?
Won't help you, since you can't make a new .webm out of an existing one. Well, you can, but it's not easier than converting an existing format. But this thread has several announcements of such packs. I think TylerJ also has some recent ones, but they might not be on this board.Maybe the character folder or example of working webm.
No. All current BK releases have a mandatory patch that is not included in the main download (because Goldo is aBtw just use vanilla 0.2 right? No need add anything?
I use XnConvert.I was wondering what softwares you use for that process?
Guess I've just been doing more editing on non-Renpy games. Most of the time the only ren'py code I change is the command.console line, so I haven't had as much experience there as with other types.Goldo does quite well. Ren'Py also currently insists on using spaces for indentation (indents are vital), as you'd find out the first time using a Tab in executable code.