I've never tried to sell anything back.
The Trader class actually gets pretty good prices once his Haggler perk starts kicking in. At one point in development, he could even sell items for more than they cost!
That's sadly been discontinued, (Nope, it isn't!) but the prices are 60% for selling, 100% for buying and 75% for buying from the thieves or the Captain.
...now that I'm looking at it again, it seems that the Trader
can still do super-haggling. Base buy price is 100%, you get a multiplicative bonus of 18 * -2% = -36% for a 18 charisma, bounded from below by 75%. So 100% * 64% and capped at 75%. Base sell price is 60% and Traders get a similar bonus of up to 18 * 2% = 36%, bounded from above by 125%. Which makes the best deals 60%*136% = 81.6% (< 125%) and you get a profit margin of 81.6/75 = 8.8%. Not bad!
I guess Goldo forgot to bound the 36% bonus instead of the total bonus.
...I'm not sure I
want to tell him.
I liked that effect, and made an OP version for my own mod, even if I never play Traders myself.
Am I in some catch-22 situation... level 75 whoring... Rank A whore.
No. Rank B girls can have up to 100 in a stat. You can dress her up, level up the jobs, procure some stat food and send her to classes. I think classes can even put her above 100. I kinda looked and it seemed entirely doable. I was also shocked at how easy it is to power level your girls in vanilla. Well, that's kind of a repeat occurrence now.
The resource extractor thing you can buy seems like a mess.
Meanwhile our meatbag mc is able to grab about an order of magnitude more?
Did Goldo change this back from weekly MC scavenging, or never went weekly in the first place? The overabundance of resources is also one of my pet peeves, because it's stupidly unbalanced and makes the resource market merely a curiosity. Extractors producing 1/day is very nice when you're getting 1-3 per week of each otherwise, like I do.
I haven't gone back to check whether this is just a case of popups not showing every event...
Yes. Ren'Py notifications kinda crash into each other. I've had quite a bit of trouble because of that, since the one easy way to stack them is pausing, and that's annoying as hell.