- Aug 16, 2023
- 236
- 779
Attached just below is the MEGA link for Bryn's Adventure V0.92 for Windows and Mac
Change Log:
Train 3 - Added a different small cut scene for successful mission completion. Fix the walking Climax increase but that players abused when using mouse to move.
HumpR 2 - Mission added, players can find the mission as usual, then log into the computer to 'start the mission' HumpR2 offers two different routes.
Caught x6 Scene - Now added if the player is caught 6 times in the Home District. When the scene is played out, there is a chance to meet a walker at night and choose a caught interaction which will be saved in the Recall room.
Sex Stamina balance - Instead of Level 4/4 hearts being 10 caught interactions, it is now 12 caught interactions.
Walkers (Random pathed ones) - Added one small bit of script, hopefully to make them less 'docile' when Bryn is nearby, I noticed that they're pretty slow to react when they're walking around aimlessly.
Saves - I always say start a new save for the best experience, but you shouldn't need to !Unless! you want to see the caught x6 Home District scene, that's the only content some might miss. Someone mentioned about it being a pain that I don't release Save states for each patch, in hindsight that person is correct and that's a great idea. Something I'll take on for when I get into V1.0+. But it's way too late and near finished into this game project, creating the events/coding and getting the stats to a good 'save state' will eat into time I'd rather spend developing the game. But again, that's a great idea and I will take that beyond 1.0.
I have decided to not re-add the plug in that worked with the phone, as that caused the game to brick itself and need an immediate patch. I possibly won't include it in the future either, it wasn't a big deal of a plug in. Just made the new phone menu more attractive.
There is still some finer work I want to improve with the game, but I think I will continue the Roadmap as normal with V0.93 which is going to be a lot of work. Which adds a new day event and adds the endings in the game and other tasks. But I don't think I will fully say it's finished at that point whenever I get to that point.
I want to go over some other things before I say I'm happy with it.
Anyway! I hope all is well and the sun is bright as summer arrives (For here at least)
Thank you for your continued support!
-B
You must be registered to see the links
You must be registered to see the links
Change Log:
Train 3 - Added a different small cut scene for successful mission completion. Fix the walking Climax increase but that players abused when using mouse to move.
HumpR 2 - Mission added, players can find the mission as usual, then log into the computer to 'start the mission' HumpR2 offers two different routes.
Caught x6 Scene - Now added if the player is caught 6 times in the Home District. When the scene is played out, there is a chance to meet a walker at night and choose a caught interaction which will be saved in the Recall room.
Sex Stamina balance - Instead of Level 4/4 hearts being 10 caught interactions, it is now 12 caught interactions.
Walkers (Random pathed ones) - Added one small bit of script, hopefully to make them less 'docile' when Bryn is nearby, I noticed that they're pretty slow to react when they're walking around aimlessly.
Saves - I always say start a new save for the best experience, but you shouldn't need to !Unless! you want to see the caught x6 Home District scene, that's the only content some might miss. Someone mentioned about it being a pain that I don't release Save states for each patch, in hindsight that person is correct and that's a great idea. Something I'll take on for when I get into V1.0+. But it's way too late and near finished into this game project, creating the events/coding and getting the stats to a good 'save state' will eat into time I'd rather spend developing the game. But again, that's a great idea and I will take that beyond 1.0.
I have decided to not re-add the plug in that worked with the phone, as that caused the game to brick itself and need an immediate patch. I possibly won't include it in the future either, it wasn't a big deal of a plug in. Just made the new phone menu more attractive.
There is still some finer work I want to improve with the game, but I think I will continue the Roadmap as normal with V0.93 which is going to be a lot of work. Which adds a new day event and adds the endings in the game and other tasks. But I don't think I will fully say it's finished at that point whenever I get to that point.
I want to go over some other things before I say I'm happy with it.
Anyway! I hope all is well and the sun is bright as summer arrives (For here at least)
Thank you for your continued support!
-B