Do we know if that is like a 'new' release, with new images and scenes, or more like a fully completed part 1 of the game - bug free, maybe a few enhancements here and there? I always thought that the last update wrapped up part 1 and any new update would be part 2 of the story.
AFAIK...
The version released yesterday is the Steam-compliant version of Part One, with all the graphic reworks, made from the beginning.
The version you already have is a backward-compliant version, without the mods required by Steam.
I'm not sure you need a "normal" hero for this to be useful, at this point.
From Patreon:
The last two months have been
intense. I’ve been pushing hard to finish
Part 1 and also working on the
first chapter of Part 2 of
Burning Boundaries.
On Tuesday, 18.11.2025, I’ll be sharing the
final Part 1 build for testing with Patrons over on Discord (in the
behind-the-scenes section), before submitting the final version to Steam for approval.
Official release of Part 1 and Chapter 1 of Part 2 is planned for
25 December 2025 on
Steam and
Patreon.
Yes… a Christmas present.
Steam Approval Process
Steam’s approval pipeline has around five major stages, and I’ve already made it through four. I originally planned to release the game on Steam much earlier — back in August as part of the Early Access program — but Steam has since abolished Early Access for NSFW titles, which forced me to change the entire release plan.
Now I’m standing at the finish line, waiting for the final green light — which should (hopefully!) arrive soon after I submit this last build. ✨
By the way, I’ve spent
far more hours than expected dealing with the whole Steam onboarding as a publisher:
- setting up the store page & trailer
- navigating Steamworks
- configuring achievements & cloud saves
- endless tax forms
- endless surveys, compliance checks, back-and-forth messages…
And as if that wasn’t enough, Steam has been
constantly changing the rules for NSFW games, dropping new “clarifications” almost every other day about what
is or
isn’t allowed.
Honestly?
I now understand why so many devs work with a publisher. Handling all this alone is practically a
full-time job.
Short Vacation & Paused Billing
Once I made it through all the Steam paperwork, I took a short
two-week vacation with my family — something I’d promised them a long time ago.
This is also why I paused
October billing, as some of you noticed.
New DRM System (Digital Rights Management)
Together with a very close friend of mine — an expert in security protocols — we’ve been building a
new DRM system, which actually required modifying parts of Ren’Py itself.
Early tests show
massive improvements in loading and processing times compared to the legacy version. ⚙
We plan to roll it out in
December 2025.
Here’s how it will work:
- DRM will be used only for Patreon releases of Part 2,
- Patrons can finally enjoy real exclusive early access for one month,
- Improved performance,
- Once the next version is released, DRM will be removed from the previous one,
- Starting next year, I plan to release a new version every month,
- DRM will not be included in the final Steam version,
- After just one online activation, offline gaming will be possible.
Important: And if all goes well, my friend may officially join the team .
New Discord Overhaul
I’ve completely rebuilt our
You must be registered to see the links
— not just visually, but structurally — and added tons of new features:
✨ New onboarding system & rules
✨ Generative AI tools
✨ AI characters from the game you can chat with
✨ Ranking system & achievements
✨ Automatic moderation (goodbye, spammers )
✨ Many more small quality-of-life improvements
To access most of the new features and enjoy lighter moderation, you need to reach
Rank 5 – Gold Member (trusted user).
Quick tip: You can speedrun it by giving the emoji on the posted rules inside
Server Rules (give emoji during onboarding process or go to Server guide -> Server Rules).
Marketing Push
I’m currently talking with multiple devs for
cross-promotions and
Steam bundles.
So please forgive the upcoming wave of marketing posts — I’m trying to get as many wishlists as possible before release.
Most devs list their game
six months ahead.
I only have
two.
❤ Thank You
Thank you all for sticking around — for the patience, the encouragement, the messages, and the support even when things get rough.
You’re the reason this game is still alive.
I’m giving it everything I have because of you.
—
T4bbo