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Nov 2, 2018
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You specifically went into a thread about comically enormous boobs, which advertises these oversized boobs right there, front and center, just to shit on that central fetish.

I don’t care if you like that fetish or hate it, your post is as stupid/trollish as going to all the incest games just to complain that incest is disgusting… actually, looking at your recent posts that sort of thing seems to be exactly what you spend your time doing: Go into random threads and complain that it includes fetishes you don’t like. Kind of pathetic, honestly.
Moreso, it's the fact that every single character has orbital hazards, not that orbital hazards are included in the game. Besides, given my post count, you can't really say I spend my time doing that. I've been here since 2018 and only have 26 posts.

Regardless, I do what I want, and if I feel like complaining that every single character in a game has grotesque bewbs, I'm going to. It's an indicator that the Dev attracts a very narrow audience. If you feel attacked, well, I'm sorry your feelings are hurt, and that wasn't my intent.
 
Nov 2, 2018
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You can have your opinion. But this does not mean that your opinion is worth posting. Your opinion basically was "I dont like those boobs". And not more. Nothing constructive or anything.

If this is the only thing you want to contribute, better contribute nothing.
If someone doesn't like something and points it out, that's still critique. Something that would be worse than nothing is "This game sucks". I think you just don't like that I pointed out that I don't like galaxy-tits. Shockingly, there are people out there that don't share your fetish.
 
Nov 2, 2018
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So... you join a thread. See something you dislike. And... decide to engage. Instead of going "Hm, this is not for me, I'm gonna ignore it". And you protect this view?

Congratulations, you're the same type of idiot as the first one I was referring to.

I hate some stuff with a passion, such as loli. If I see a game containing loli, I don't post "I FUCKING HATE LOLI" in that thread. I close it, make a mental note of what said thread was called and never go back to it.

Which, let's face it, is the best way to interact with these kinds of things. Posting about how you hate something in a thread makes you an idiot or a troll. Probably both, actually.
Really, this just reads as 'don't post criticism, it makes you dumb'. Cool, then feel free not to. I'm going to, because I want to. If that upsets you, sorry, people do things that upset others on the internet.
 

Bill Temple

Active Member
May 20, 2021
840
3,095
377
Moreso, it's the fact that every single character has orbital hazards, not that orbital hazards are included in the game. Besides, given my post count, you can't really say I spend my time doing that. I've been here since 2018 and only have 26 posts.

Regardless, I do what I want, and if I feel like complaining that every single character in a game has grotesque bewbs, I'm going to. It's an indicator that the Dev attracts a very narrow audience. If you feel attacked, well, I'm sorry your feelings are hurt, and that wasn't my intent.
If it wasn't your intent to offend, then might I suggest you work on couching your critiques in less confrontational terms? If you were to peruse the comments on this thread, you'll find several complaints about the size of the boobs and/or that every character has enormous breasts. You'll also notice that few to none have received the backlash that your comment did, because most other commenters chose to be less contentious about their complaints.
"Those tits are orbital hazards, I can't fathom finding something that grotesque attractive." seems to be phrased in such a way as to invoke the ire of people with differing opinions. Labelling something someone likes as grotesque is generally going to be taken negatively. Stating that you can't even imagine (i.e. fathom) liking the thing they like is also usually taken unfavorably. Using negative similes may be an amusing way to express one's distaste for a topic, but also often has the effect of upsetting fans.
On a side note, I'm not sure "orbital hazard" makes any sense as a pejorative for extremely large breasts. Orbital hazards come in all sizes, ranging from a few millimeters to many meters across. In fact, smaller space debris is generally regarded as more hazardous owing to the difficulty with detection and tracking. The hazardousness of orbiting bodies is the result of the kinetic energy, which is immense not because of their size (mass), but rather, the velocity required for orbit. Kinetic energy, you may recall, grows with the square of the speed and only linearly with the mass.
 

ThtsMyScrtCapImAlwysHorny

Well-Known Member
Aug 5, 2021
1,604
3,931
387
On a side note, I'm not sure "orbital hazard" makes any sense as a pejorative for extremely large breasts. Orbital hazards come in all sizes, ranging from a few millimeters to many meters across. In fact, smaller space debris is generally regarded as more hazardous owing to the difficulty with detection and tracking. The hazardousness of orbiting bodies is the result of the kinetic energy, which is immense not because of their size (mass), but rather, the velocity required for orbit. Kinetic energy, you may recall, grows with the square of the speed and only linearly with the mass.
Now THAT's the kind of pedantic nerdery I come to this forum for. All the fap material? Side benefit.
 

RoughlySpecific

Active Member
May 27, 2020
707
932
269
Regardless, I do what I want, and if I feel like complaining that every single character in a game has grotesque bewbs, I'm going to. It's an indicator that the Dev attracts a very narrow audience. If you feel attacked, well, I'm sorry your feelings are hurt, and that wasn't my intent.
Sure, you can spend your time on that (be that an hour over 4 years or an hour every day). It just seems to pointless, petty, and needlessly meanspirited.

Women who are 50% boob by mass are a niche fetish. We know that, you should know that.

>I can't fathom finding something that grotesque attractive

All you are really saying here is that you don’t get that fetish. So… congrats on being part of the 90% or however many don’t share that fetish, I guess? It’s no more "criticism" than stating going to a BDSM thread and exclaiming that liking pain is weird, going to a furry game and complaining about the anthropomorphic animals, or going to an incest thread and stating that incest is bad and shota are gross. Calling it grotesque is just the same but saying it in a meaner way. It’s essentially "you’re waifu a shit", just about a fetish.

It’s not especially hurtful, what with it being effectively a content-free post (and with me personally not even liking huge boobs generally). It just seems like a weird thing to write.

Moreso, it's the fact that every single character has orbital hazards, not that orbital hazards are included in the game. Besides, given my post count, you can't really say I spend my time doing that. I've been here since 2018 and only have 26 posts.
Didn’t look that closely. Just thought your post was weird, so I checked if you were a troll account.
If someone doesn't like something and points it out, that's still critique. Something that would be worse than nothing is "This game sucks".
Saying "the central fetish of this fetish game is gross" is essentially same. It’s not like the dev could really change it at this point given how integral the boobs are.
 
Last edited:

sc0rp10n

Member
Aug 26, 2018
126
121
122
When someone tells something is not tobe liked and here is why [insert objective stuff here] - that's critique.
Just coming and saying I don't like that, the whole theme pisses me off - that's complaining.

Don't get the two intermixed.

Well one can of course complain, it's fine... but why does hell breaks loose here about one's opinion? :D

For a developer postive feedback is nice for the ego and general direction of the products development, but the negative feedback is gold for improving, given that there is more than a meh, not my cup of tea.
 

Cherubin25

Well-Known Member
Nov 7, 2020
1,614
3,100
387
If someone doesn't like something and points it out, that's still critique. Something that would be worse than nothing is "This game sucks". I think you just don't like that I pointed out that I don't like galaxy-tits. Shockingly, there are people out there that don't share your fetish.
Looking at your posts you just go into a bunch of Threads with big boobs and complain about them.

Why dont you just shut up and look for Threads with Tags you prefer? If you see a "big Tits"-Tag, dont click on it.
 

RoughlySpecific

Active Member
May 27, 2020
707
932
269
I have underestimated how angry this makes some people. It’s been more than a week. At this point you are just dragging it out.
 

sc0rp10n

Member
Aug 26, 2018
126
121
122
Because we're sick of people who don't like big boobs, going to big boob games and bitching about it. We respect all your interests, have the fucking common decency to do the same.
I see your point of being annoyed by that... But why rewarding these suckers and making them feel special by answering to that useless brainfarts...
Just ignoring and showing that no one gives a fuck about their opinion and lame behavior seems far more effective in the long run...

Don't feed the trolls :D
 

MrHHH

Newbie
Jan 5, 2018
33
56
186
I see your point of being annoyed by that... But why rewarding these suckers and making them feel special by answering to that useless brainfarts...
Just ignoring and showing that no one gives a fuck about their opinion and lame behavior seems far more effective in the long run...

Don't feed the trolls :D
Haven't been doing that for years, and they still come to the big boob games.
Frankly, they should be banned.
 

Laki IH

Newbie
Dec 30, 2020
74
92
93
Hey was playing the newest update and quit out to take a break. When I tried to reload my new saves it broke. Here's the code.

Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
AttributeError: 'StoreModule' object has no attribute 'addCommonEvent'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in script
    python hide:
  File "renpy/ast.py", line 923, in execute
    renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
  File "renpy/python.py", line 2235, in py_exec_bytecode
    exec(bytecode, globals, locals)
  File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
    python hide:
  File "renpy/common/_layout/screen_main_menu.rpym", line 35, in _execute_python_hide
    ui.interact()
  File "renpy/ui.py", line 298, in interact
    rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
  File "renpy/display/core.py", line 3276, in interact
    repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs)
  File "renpy/display/core.py", line 4110, in interact_core
    rv = root_widget.event(ev, x, y, 0)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/transition.py", line 48, in event
    return self.new_widget.event(ev, x, y, st) # E1101
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/screen.py", line 720, in event
    rv = self.child.event(ev, x, y, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1297, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 1297, in event
    rv = super(Window, self).event(ev, x, y, st)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/layout.py", line 1090, in event
    rv = i.event(ev, x - xo, y - yo, cst)
  File "renpy/display/layout.py", line 273, in event
    rv = d.event(ev, x - xo, y - yo, st)
  File "renpy/display/behavior.py", line 979, in event
    return handle_click(self.clicked)
  File "renpy/display/behavior.py", line 914, in handle_click
    rv = run(action)
  File "renpy/display/behavior.py", line 329, in run
    return action(*args, **kwargs)
  File "renpy/common/00action_file.rpy", line 462, in __call__
    renpy.load(fn)
  File "renpy/loadsave.py", line 770, in load
    roots, log = loads(location.load(filename))
  File "renpy/loadsave.py", line 63, in loads
    return cPickle.loads(s)
AttributeError: 'StoreModule' object has no attribute 'addCommonEvent'

Windows-10-10.0.19041
Ren'Py 7.4.8.1895
Cabin by the Lake 0.10d
Sat Jul 16 04:11:03 2022
Same issue here. Old saves can still be loaded, but any save from the new update (manual or autosaves) brings this up. I was able to load manual and autosaves from the new update during my first launch of the new update with no issue. This issue only emerged upon launching the game a second time. Really hoping this gets fixed in a manner that allows me to use those new saves, because I got a lot done in there that it would be a shame to have to redo.
EDIT: In case it's relevant, rolling back or ignoring the error on load leads into a new game. That seems to be common with errors like this, but thought I'd include it for completeness.

Btw dev if you see this, I love the game. I'm one of the camp that isn't really a fan of the giant boobs, particularly with even the smallest set being well beyond what you'd reasonably expect (this isn't another post whining about it, I promise), but everything else more than makes up for it for me. What the characters lack in variety of bust they make up for in variety of personality, and in ways that are not overdone.

A feature suggestion for the guide: A toggle to hide "completed" events (events you've fully explored with current content), or at least an indicator for an event being completed, or conversely an indicator for an event not being completed. One of my few complaints aside from bugs (which I have faith will be fixed) is that owing to my poor memory I find myself checking most events in the guide each run to make sure there isn't something unexplored, looking for the few that have more content to find.
 
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